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Post by mikemacdee on Feb 27, 2016 17:54:14 GMT -5
I'm bringing this thread back from the dead because the Zoom Platform has done the same with the game itself: you can now play the PC version of Killing Time on modern systems! No more struggling with Windows 95 and archaic machines, no more virtual machine fanagling. I did a write-up on their port after getting a free copy to playtest a while back -- didn't have any trouble running it, and my machine isn't exactly gaming-friendly. They're continuing to refine the port, since the current version is a reverse-engineered retail master. For the longest time the source code was considered lost, but last year somebody discovered that long-lost source code, and I believe the Zoom guys are hard at work making a more refined version which will hopefully do away with the engine's inherent bugs and flaws. They've also included some sprite rips for modders to use in Doom mods and such. Anybody have any thoughts on this? Does the Zoom Platform have any level of popularity in these parts? If you have a 3DO game you're fond of, you can probably write in to the Zoom guys and see if they can add it to their list, assuming they can get the rights for it.
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Post by Weasel on Feb 27, 2016 18:14:07 GMT -5
Neat, but I have no idea if Zoom Platform are any good to buy from. I wonder if anybody around here has any experience with them? They seem like a bit of an "unknown quantity" to me.
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Post by mikemacdee on Feb 27, 2016 22:25:25 GMT -5
Yeah, I think they're pretty new -- only launched near the end of 2014. I haven't purchased from them since they just gave me free stuff to try out their Killing Time port, since I'm the only one with a proper fan site. Their software works anyway, and based on my correspondence with Jordan, they seem pretty serious about what they're doing. There's a little bit about them on Giantbomb.
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Post by GamerL on Feb 28, 2016 6:08:19 GMT -5
Is that legal, what they're doing?
Also, is it possible to simply play the 3DO version of Killing Time in a 3DO emulator?
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Post by Bobinator on Feb 28, 2016 10:17:31 GMT -5
Is that legal, what they're doing? Also, is it possible to simply play the 3DO version of Killing Time in a 3DO emulator? Sure,it ran all right for me on 4DO, which is a pretty good emulator overall. The PC version is still different enough to be worth playing too, though, I'd say.
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Post by mikemacdee on Feb 29, 2016 2:58:25 GMT -5
Is that legal, what they're doing? Yeah, they're getting the distribution rights from the appropriate people for each game.
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Post by Magma MK-II on Nov 10, 2016 11:06:08 GMT -5
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Post by Gendo Ikari on Nov 21, 2016 6:57:14 GMT -5
Games of the Win95/98 era are often hard to run on newer versions of the OS - sometimes they were on XP already. I hope this release is not "lazy".
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Post by GamerL on Nov 21, 2016 7:20:04 GMT -5
How did I miss this? I'm still curious about the 3DO version since I like the look of your guns a bit better (why'd they change that for the PC version anyway?) but at least there's a version now readily, legally available.
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Post by mikemacdee on Nov 21, 2016 13:56:58 GMT -5
How did I miss this? I'm still curious about the 3DO version since I like the look of your guns a bit better (why'd they change that for the PC version anyway?) but at least there's a version now readily, legally available. You can get a copy of the 3DO version and play it on the PC via the 4DO emulator, which usually runs pretty swell. I dunno why they changed the game so much, either. I like the idea of Killing Time being less of a giant maze and trying to suggest actual environments, with a bit more Duke 3D gameplay; the PC's execution of this was pretty poor in general. I haven't tried the GOG version, but I know the Zoom version works. Hopefully they'll come out with a more refined version in the future, although I dunno what they're doing with the game at present. I believe their version was reverse-engineered from an old retail copy.
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