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Post by dsparil on Jul 26, 2019 14:47:14 GMT -5
Weird. They weren't when I checked. Must have just missed it.
Edit: Also, don't get them. Apparently you need a Bethesda account and an active internet connection to even play them.
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Post by lurker on Jul 26, 2019 18:52:55 GMT -5
Just to sign in once. After that you can play offline.
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Post by 🧀Son of Suzy Creamcheese🧀 on Jul 27, 2019 4:38:49 GMT -5
I'll get DOOM and DOOM II if they have gyro controls on Switch. I can't seem to find anything about that, though, so I'm assuming they do not.
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Post by dsparil on Jul 27, 2019 12:23:25 GMT -5
Between reaching a good break point in Dragon Quest Builders 2 and the release of the new FE, I decided to play The Last Door. It an occult adventure game divided into two four episode seasons. It basically looks like a really early Sierra adventure if they didn't have palette limitations, but the art direction is great.
So, why post this here instead of the game finish thread? It's impossible to finish the Switch version! There's a puzzle involving playing a piano in the final episode, but it's totally broken. The piano keys don't play so it's a complete roadblock. There was a Switch puzzle game, Flood of Light, that also seemed like it couldn't be finished but it turned out that using the touchscreen got me through it. No luck this time though.
It's really a shame because I mostly liked it up to that point. The second season isn't as good as the first mainly due to being less focused, but it's still pretty good. I'm holding out for a patch, but it's been out for two months now. Of course the developer doesn't have any kind of support email.
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Post by kaoru on Jul 27, 2019 14:45:53 GMT -5
That's a shame to hear, I really liked The Last Door. Sure it's pretty short and simple, almost one item-use-puzzle distanced from being a Walking Simulator, but it's great as an atmospheric mood piece and has some impecable timing in a lot of its scenes.
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Post by lurker on Jul 27, 2019 15:41:21 GMT -5
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Post by dsparil on Jul 29, 2019 8:15:34 GMT -5
Well, that's good. Requiring a login certainly made it seem like you needed an always on connection, and it didn't help that the login server crashed at some point.
These embedded tweets randomly don't load for me, so I missed that until today.
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Post by lurker on Jul 29, 2019 9:27:56 GMT -5
So how many times have Nintendo accounts leaked their own stuff?
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Post by kaoru on Jul 30, 2019 1:25:55 GMT -5
So I played through a couple of games during vacation:
Telefang. One of the many "we want some of that Pokemon money, too" games. Most notable for the fact that those are the games that turned into the notorious Pokemon Diamond/Jade bootlegs that swarmed the market in the early 2000s. It actually plays quite a bit more like Digimon meets Dragon Quest Monsters, with your cell phone opening a portal to a world where talking monsters exist that might join you after battle if they liked the Spanking enough. It is immensly badly balanced though, relying heavily on needless backtracking through the confusing teleporter-connected world and boss battles that are way higher in level than the normal enemies to stretch itself out at the end.
Detroit: Become Human. David Cage and his games have a bad rep, but I usually enjoy these kind of interactive movie experiences. Even a mediocre script is helped greatly by the interactivity I think, what would be a boring movie is more exciting when it pretends that your decissions matter. Which is always a bit smoke and mirrors of course, there's usually not changing that much in the grand scheme of things. Anyways, Detroit has the usual problems of some things not holding up under the utmost scrutiny, also depending on which variable of it your decissions trigger of course, and almost falls apart at the end, because thematically it bit more than it can chew (the on the nose allegories to the Amrican segregation and Nazi Germany also don't always work when put in context with robots), but I still fully enjoyed it. Kara's plot made no sense in retrospect, though. Well, I'm just quite happy that both Connor and Hank survived and hugged it out at the end in my game, because Hank telling Connor that he is a good android boi is all I cared about.
Resident Evil 6. The quantity over quality game. Four campaigns, each five chapters long, each a good hour to an hour and a half... so every campaign, maybe besides the shorter behind-the-scenes Ada one, is in and on itself the length of your usual survival horror game. I didn't really hate it. I did not get into the Chris/Piers Campaign tho, but I absolutely have no interest in cover shooters. The Leon/Helena and Jake/Sherry ones where decent but not great. I quite enjoyed the Ada campaign, it is structured a lot like her bonus one in Resident Evil 4.
Onimusha. It's easy to see this as a stop gap from the survival horror of Resident Evil to the action of Devil May Cry. I enjoyed it while it lasted but it felt short. I mean, it is a short game. But it also feels even shorter than it is. The ending comes kind of sudden and includes stuff you'd think would be part of a final stretch gameplay stuff instead of simply happening in an FMV. Maybe they really should have included the second game in the HD remaster after all. It's also really weird that a lot of the bonus unlocks are hidden behind that Onimusha Spritis extra game.
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Post by retr0gamer on Jul 30, 2019 3:13:59 GMT -5
Finished Atelier Meruru and was told I only achieved a modicum of success. I was a little short of hitting the 100k population I needed for the good ending and a little too late starting the final main mission as well. So spent last night crafting overpowered equipment and accessories for NG+. Currently steamrolling new game plus and hope I get a better ending this time.
Really enjoying Meruru. Of the Arland trilogy it has by far the most compulsive gameplay loop and the development aspect really adds a lot to the game. My one issue is that Meruru's arc just isn't all that compelling, she is a great character but other than growing from a teenager to a responsible adult there's no real agency to her goals. It's a bit disappointing after the excellent emotional pay off to Totori.
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Post by shelverton on Jul 30, 2019 5:25:02 GMT -5
Sometimes a game is unusually hard to find, to a point where you start wondering if it was released at all? In my case it’s the physical PAL (PS4) version of Wolf Among Us. The XboxOne version is easy to find and really cheap, but the PS4 version seem to exist in pictures only, at least in scandinavia. Does anyone in Europe know anything about this release? I’d rather not turn to Ebay just yet cause I’m afraid to get a german or french version or something... I can always get the US version of course, or digital... but I’m curious to know what the deal is with this mysteriously rare PAL release.
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Post by JoeQ on Jul 30, 2019 6:29:33 GMT -5
Sometimes a game is unusually hard to find, to a point where you start wondering if it was released at all? In my case it’s the physical PAL (PS4) version of Wolf Among Us. The XboxOne version is easy to find and really cheap, but the PS4 version seem to exist in pictures only, at least in scandinavia. Does anyone in Europe know anything about this release? I’d rather not turn to Ebay just yet cause I’m afraid to get a german or french version or something... I can always get the US version of course, or digital... but I’m curious to know what the deal is with this mysteriously rare PAL release.
Oh? I just picked it up cheap at my local GamesStop (Finland) a while ago.
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Post by kaoru on Jul 30, 2019 7:43:39 GMT -5
Seems available in Germany, too. I’d rather not turn to Ebay just yet cause I’m afraid to get a german or french version or something... I can always get the US version of course, or digital... but I’m curious to know what the deal is with this mysteriously rare PAL release. I have yet to encounter a European release for a PS4 game that doesn't have all available languages on the disc, so even this should not pose a problem, unless you really hate french words on the packaging
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Post by lurker on Jul 30, 2019 8:14:31 GMT -5
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Post by shelverton on Jul 30, 2019 9:05:36 GMT -5
Hmmm strange. I saw a french WAU which literally said on the cover that the game had french text. No other languages were mentioned so that made me suspicious. But perhaps the voices are in english?
Other than that I saw a seller in UK which seemed to be selling the english version, but it could very well be the same across Europe, just marketed different in different countries of course.
Anyway, if the game was found at GameStop in Finland it must be avaliable here too, I mean, we probably share distributors most of the time? Dunno
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