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Post by derboo on Jun 4, 2013 23:00:40 GMT -5
www.hardcoregaming101.net/punchout/punchout.htmLooks like this old article on Nintendo's seminal boxing game series didn't have a proper thread yet, either. It has just been updated with new layout and new screenshots of the Wii version. The Nintendo Comic System stories had once been up at Screwattack, but now they're all 404. If someone has saved the scans, feel free to post a few sample pages, and I'll add them to the page.
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Post by Malev on Jun 4, 2013 23:30:57 GMT -5
GiantBomb has the 2-page intro but might be all you need:
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Post by ReyVGM on Jun 5, 2013 0:06:14 GMT -5
I think this should be reworded. That "special" cart was the very first Punch Out released for the NES/FC, so it's not really missing the final opponent... because the final opponent IS Super Macho Man (just like the Arcade version). It was only later when they properly released the game that they added the "dream match" with Mike Tyson / Mr. Dream. The thing is that for the people outside of Japan, that was the most known version and to us the last fight has always been Mike Tyson / Mr Dream. But in the original release, the last boss is Super Macho Man. I believe the article of the NES/FC game should be reworded to talk about the actual original "gold cart" game and then you talk about the other versions. It should acknowledge that the first NES Punch Out wasn't Mike Tyson's Punch Out, but the one where Super Macho Man was the head honcho. It even has an ending, and not a game over as that little blurb at the end of the article would want you to believe.
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Post by derboo on Jun 5, 2013 3:01:29 GMT -5
Fleshed out that story a bit, and included a link to the Iwata Asks Punch-Out!! episode.
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Post by Deleted on Jun 5, 2013 16:32:55 GMT -5
Super Punch-Out part doesn't mention the special procedure needed for ducking, necessary to avoid special attacks like Dragon Chen's flying kick. How it works is explained in the attract mode (i.e. it's not a regular button like MAME incorrectly labels it):
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Post by vnisanian2001 on Jun 6, 2013 18:26:56 GMT -5
The Japanese flyer for the first game has a 1983 copyright date.
So this game was released in Japan in 1983 first?
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Post by derboo on Jun 7, 2013 0:30:33 GMT -5
Nope, development was started in 1983, which is probably the reason why there is a copyright for that year, but the actual release was early 1984.
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Post by pembrokewkorgi on Jun 9, 2013 23:09:34 GMT -5
There is an error on your Punch-Out article. Michael Donovan wasn't the voice of King Hippo in Captain N. King Hippo was voiced by Gary Chalk. Michael Donovan was the voice of the Eggplant Wizard.
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Post by bakudon on Jun 20, 2013 4:52:35 GMT -5
About the NES Punch-Out... - "instead of opponents' eyes turning yellow, their entire bodies will flash when they're about to attack" - this only applies to the weaker opponents (and Tyson!). The stronger opponents have other visual cues to when they're about to attack.
- One bout does consist of 3 × 3 minutes as mentioned, but the clock ticks down much faster than actual minutes, and curiously, not at a constant rate either.
- "Each time a new round begins, you still have whatever stars..." - I'm fairly sure you lose the stars between rounds.
- "The game is divided into circuits, and there's three fights per circuit." - Not true. The first circuit has three, the second four and the last one, ummm, six? opponents, plus the Dream Fight.
- "Both Japanese versions use a different color scheme than the Western versions, and have a bit more hilarious Engrish." - Sure about this? I've played both, and haven't noticed any differences. I tried looking at some Youtube videos, but couldn't spot any difference between the colours in the two versions.
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Post by jorpho on Feb 11, 2015 1:20:42 GMT -5
I was looking at this again just now, and noticed that the first page refers to both "clinch" and "clench"... and I'm not quite sure what either of them means?
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Post by lthammy on Feb 11, 2015 12:39:56 GMT -5
Clinching is grabbing an opponent to stop their attack. The referee separates the boxers afterward so they both get some space. It's done when a boxer is in a bad position or need to take a momentary breather.
Clenching is a good way to ruin your teeth. Ask your dentist.
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Post by moran on Feb 11, 2015 13:37:01 GMT -5
I found this to be a pretty confusing part. In one paragraph he writes this about the defensive controls:
"It really makes the game that much easier, and gives more control about the character instead of being thrown off due to not pressing the correct directional button."
Followed by this in the next paragraph: "Don't think that the game is any easier with the added defensive and offensive options, because it's still quite difficult,"
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Post by ReyVGM on Feb 13, 2015 11:03:16 GMT -5
I noticed the article only has a little blurb about Doc Louis's Punch Out. The game is available on Club Nintendo for a limited time again, and it is also perfectly emulated by Dolphin. Someone should write a proper segment for it.
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Post by Malev on Feb 13, 2015 19:37:02 GMT -5
I noticed the article only has a little blurb about Doc Louis's Punch Out. The game is available on Club Nintendo for a limited time again, and it is also perfectly emulated by Dolphin. Someone should write a proper segment for it. I got that from the first US Club Nintendo Platinum reward. It's a short but funny miniature title, but I can't emulate on Dolphin.
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