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Post by loempiavreter on Jun 11, 2014 11:23:55 GMT -5
Trailer: Multiplayer (@1:50) trailer: Haha character designs are sooooo bad, remind me of Silent Scope: imgur.com/a/zc8yY
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Post by Ike on Jun 11, 2014 12:00:02 GMT -5
I wonder how long they had to spend rendering those tattoos
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iwant
Full Member
erotic enka funk breaks
Posts: 225
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Post by iwant on Jun 11, 2014 12:35:40 GMT -5
Aren't those tattoos based on the "Hoichi the Earless" folktale? I don't get it.
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Post by moran on Jun 11, 2014 12:59:45 GMT -5
It looks like a PS2 game.
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Post by rainkaimaramon on Jun 11, 2014 13:00:28 GMT -5
Is it wrong to want to play the blonde girl in the beginning of the video instead of the Vin Desel wannabe? I mean if the main character was the cool blonde girl with a ninja strike team I would have said, sign me up. But that guy, ugh.
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Post by Joseph Joestar on Jun 11, 2014 13:03:11 GMT -5
People talk shit about Team Ninja after Itagaki's departure, but at least they've done something in the last seven or whatever years. Itagaki's just a whiny turd with a game that will never come out.
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Post by alphex on Jun 11, 2014 13:35:01 GMT -5
This looks like a 15 year old shut in's idea of a supermanly video game.
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Post by rainkaimaramon on Jun 11, 2014 16:29:44 GMT -5
It looks more like if Asylum studio took that kid's ideas and turned it into this.
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Post by Feynman on Jun 11, 2014 19:23:57 GMT -5
People talk shit about Team Ninja after Itagaki's departure, but at least they've done something in the last seven or whatever years. Itagaki's just a whiny turd with a game that will never come out. Team Ninja dropped the ball on Ninja Gaiden 3, but they nailed Dead or Alive 5, so they obviously still have plenty of talent. Honestly I would not be surprised if NG3's grimdark story and simplified gameplay are the result of some executive dumbass saying "we need to make Ninja Gaiden appealing to a wider audience." Anyway, Devil's Third looks janky as hell and the gameplay is shockingly generic. Adding insult to injury is a protagonist that looks like one of those hilariously awful X-TREME comic book characters from the 90's.
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Post by derboo on Jun 11, 2014 20:20:31 GMT -5
Whatever the reasons, Ninja Gaiden 3 shows an utter lack of understanding of action game design. It's absolutely terrible, and its incredible level of suck had me hoping that all the action game talent was with Itagaki (several more key members of the team left at the same time, although I'm not sure how many of them actually work at Valhalla now).
I don't care as much about the shitty character design here (and it is really shitty, almost as bad as a Metal Gear Solid game), but the problem is I don't really see the shooting/melee gameplay working here. The transition always looks really confusing, and it seems there are a lot of situations where you just have to eat bullets and hope you kill the enemies faster than they kill you.
I'm still hoping for this to somehow turn out good, if only because I really want to play a new Japanese action game that isn't either vapid Platinum dreck (although Metal Gear Rising seemed at least passable, so maybe they're getting better), part of Goichi Suda's unstoppable downward spiral, or awkward From Software ineptitude.
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Post by ZenithianHero on Jun 11, 2014 20:25:15 GMT -5
Lacks polish, but may work in its favor if it doesn't take itself too seriously. I'll trust Itagaki, and Nintendo if they intervene with development advice.
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Post by Bobinator on Jun 11, 2014 21:19:06 GMT -5
vapid Platinum dreck (although Metal Gear Rising seemed at least passable, so maybe they're getting better) All right, you want to slow down and explain just what you mean right here? Just curious, really. Count me in as those not really feeling this particular game, though. I thought it looked kind of fun when it was originally announced, but now I'm... not so sure.
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Post by derboo on Jun 11, 2014 22:06:17 GMT -5
vapid Platinum dreck (although Metal Gear Rising seemed at least passable, so maybe they're getting better) All right, you want to slow down and explain just what you mean right here? Just curious, really. Hmm, as the resident notorious Platinum-hater, I think I'm gonna at least partially repeat myself from older forum posts, so my apologies to those who do remember, but to sum it all up: The action in their games is noisy, disorienting, drawn-out, bloated while feeling hollow, lacks any sense of physical weight or methodicality and has shitty QTEs. Unfortunately, Ninja Gaiden 3 is most of those things, too (and some other bad things).
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 11, 2014 22:22:55 GMT -5
All right, you want to slow down and explain just what you mean right here? Just curious, really. Hmm, as the resident notorious Platinum-hater, I think I'm gonna at least partially repeat myself from older forum posts, so my apologies to those who do remember, but to sum it all up: The action in their games is noisy, disorienting, drawn-out, bloated while feeling hollow, lacks any sense of physical weight or methodicality and has shitty QTEs. Unfortunately, Ninja Gaiden 3 is most of those things, too (and some other bad things). And how are From Software inept? Were you that disappointed with Dark Souls 2?
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Post by derboo on Jun 11, 2014 23:09:04 GMT -5
I haven't played Dark Souls 2, so I'm sorry if it changes everything I believe to know about From Software and I've jumped to conclusions unfairly.
I can see myself understanding a case being made for Dark Souls as a great dungeon crawl RPG (understanding, not agreeing - my personal experience of the game was too much dominated by tedium), but a great action game, it is most certainly not. From Software games have the occasional spark of genius, but to me those seem very much like the occasional grains of corn pecked by a blind hen, and I haven't once gotten the impression that they actually know what they're doing.
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