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Post by moran on Jun 24, 2014 7:41:57 GMT -5
Stunt Race FX was a fun one when it was released, haven't played it since then so its very possible that it hasn't aged very well.
But, by all means, avoid the port for Race Drivin'. One of the worst games ever released.
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Post by elektrolurch on Jun 25, 2014 3:10:08 GMT -5
The Lotus Turbo Challenge series comes to mind, was on Amiga and Sega Mega Drive as far as i can remember. Awesome soundtracks btw... And yes the amiga version sounds a lot better
i second slipstream 5000,i loved it back in the day,played the shit out of it another great dos racer of that time period is hi octane, though it is fiddly to get running properly on dosbox...
and i dont know if it really strictly counts as 16 bit, i guess so, but in the mid 90ies there where lots of great dos racers.....like screamers or fatal racing. but this may be a bit late to the party,already being advanced polygon true 3d games.......right?
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Post by alphex on Jun 25, 2014 7:34:46 GMT -5
Just saw this on Tumblr:
No idea if it's any good, never played it myself, but it looks fun.
And although High Octane is a great game, it's definitely 32 bit era... it had a PSX port afair.
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Post by Scylla on Jun 25, 2014 18:07:18 GMT -5
Racing is probably the only genre of games where I think the genre really didn't come into its own until it went 3D (and by that I mean starting with the N64, PlayStation, Saturn, and arcades of that time, not the handful of 3D racers before that which were mostly meh). There aren't many 2D racers that I care much about it, but I do like Super Mario Kart, Super Off-Road, Motocross Maniacs, and Rad Racer.
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Post by zerker on Jun 26, 2014 2:20:11 GMT -5
Yeah, I'm pretty sure you can't count Slipstream 5000 as 16-bit; it is well beyond the capabilities of any 16-bit console. Even on a technical level, every DOS game that uses an extender (DOS/4GW) is a 32-bit application.
It was released the same year as the DOS version of The Need for Speed, and that was originally for 3DO then ported to PlayStation.
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Post by Allie on Jun 26, 2014 11:42:29 GMT -5
I was fond of the SNES version of Suzuka 8 Hours, although I'm not sure how objectively good it really was.
I also liked the Genesis/MD version of OutRunners, even as scaled down as it was (and the car from Virtua Racing was cut out of the US version, even though the title screen input to unlock it wasn't removed).
For reasons I may never quite understand, myself, I liked World Circuit Series (aka F1-Spirit) for the GB. Mechanically, it's not complex at all, even for an overhead game. I still enjoyed it though.
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Post by Weasel on Jun 26, 2014 14:53:04 GMT -5
For reasons I may never quite understand, myself, I liked World Circuit Series (aka F1-Spirit) for the GB. Mechanically, it's not complex at all, even for an overhead game. I still enjoyed it though. The MSX version has an amazing soundtrack, even if the scrolling is jerkier.
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Post by zerker on Jun 26, 2014 15:04:10 GMT -5
Reminding myself of which racing games I actually own, I've always been somewhat partial to Galaxy 5000 for NES. It's a charming, isometric futuristic combat racing game by Activision. If you're playing it on an NES, however, I'd recommend using an NES Advantage or Max. Unless you're going to race with the non-ideal tank controls, you'll be doing a fair amount of diagonals, which can be painful on a standard D-Pad after a while. The only other 8/16-bit Racing Games I own are Excitebike, F-Zero and Mario Kart, so I'm not exactly an expert on the subject matter
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Post by akumajobelmont on Jun 28, 2014 20:11:14 GMT -5
Top Gear. It also has the best soundtrack any racer has ever had. I dunno - I used to hang at this particular title screen just to listen to the music... The Lotus games are amazing, on any platform. The Amiga versions sound the best, but the Mega Drive versions are great too, play a little better thanks to the Mega Drive gamepad, and run nice and smooth. And by extension, Jaguar XJ220 on the Amiga/Mega CD is a must if you take a fancy to the Lotus games. Both series contain some of the most nuanced handling models in any of the 8-16 bit scaler-type racers, particularly Jaguar XJ220. And both series contain awesome music - the Mega CD redbook arrangements in Jaguar are all kinds of awesome I also third Rock'N'Roll Racing. I prefer the Mega Drive port, but both are great. And you absolutely can't go wrong with OutRun, OutRun 2019/Junkers High and Super Hang-On on the Mega Drive. EDIT: Also, how could I have forgotten Road Rash? All 3 games in the original trilogy are brilliant (3 a little less-so, but still great). The Master System port of the original Road Rash is mind-blowing, and might just be my favourite version of the first game. The sprites are a little smaller and rougher, but the scrolling is on par with the MD version, it really has to be seen to be believed:
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Post by Allie on Jun 29, 2014 18:19:41 GMT -5
I always preferred Skitchin' to Road Rash, myself. Once you get into the rhythm of slingshot-ing from car to car, it's pretty sweet.
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Post by Feynman on Jun 29, 2014 20:01:23 GMT -5
I always thought Road Rash was way too choppy to be truly great. It's still a decent game, but nowhere near top tier.
Top Gear and its sequel are definitely good, though the sequel suffers from some noticeable choppiness as well. It seems to be a common flaw of many sprite-based racers. The sequel does have tons of different track conditions from rain to snow to fog to night driving though, so that's cool. Also a shitload of tracks, so there's a ton of content. There's an upgrade system as well, but it's a very linear "more expensive = better" sort of thing and it's poorly balanced since if you're any good you'll get all the best stuff by the time the game is even halfway over.
I recently discovered a game called Nigel Mansell's World Championship Racing on the SNES that's quite good. It's an F-1 racer that uses a first-person perspective. The scrolling is nice, and there are a lot of good features like randomized weather and car customization. The customization is nothing too fancy, just three aerofoil settings, three gear ratios, and three tire types, but it's still cool, and different settings work better for different tracks. One thing that's kind of neat is that the side mirrors on your car are actually functional, and you can use them to see when there's someone behind you and roughly where they are. My one big gripe is that the game has no music when you're racing, which suuuuuuucks.
Still, a very good racer. A quick Google search turned up this YouTube video of gameplay:
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Post by bakudon on Jun 30, 2014 2:36:12 GMT -5
That game has a sequel, Nigel Mansell’s Indycar Racing. I actually have both on cartrige, but have to admit that I haven’t played them too much, finding them pretty mediocre.
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Post by muteKi on Jun 30, 2014 12:06:51 GMT -5
Youtube doesn't do it justice due to its 30 fps cap, but Jaguar XJ220 is delightful and the smooth scrolling is excellent. Yay, Sega CD.
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Post by zerker on Jun 30, 2014 15:19:18 GMT -5
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Post by akumajobelmont on Jun 30, 2014 22:00:36 GMT -5
It is, and it looks odd. Like everything is in fast-forward... Watch in 720p or 1080p for the 60fps.
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