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Post by Pixel_Crusher on Sept 20, 2014 20:59:27 GMT -5
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Post by Ike on Sept 20, 2014 21:02:04 GMT -5
Clock Tower already made a comeback in Haunting Ground, a game notable for advancing the artistic sphere with its game over corpse sex noises.
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Post by Deleted on Sept 21, 2014 4:09:48 GMT -5
Yeah, but as great as Haunting Ground was, it's been nearly 10 years since it originally came out. At this point I'll take what I can get, especially if it's from someone involved in the originals.
Kind of weird to see how many designers are going indie these days and essentially remaking their old corporate franchises.
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Post by GamerL on Sept 21, 2014 4:13:51 GMT -5
Yeah, but as great as Haunting Ground was, it's been nearly 10 years since it originally came out. At this point I'll take what I can get, especially if it's from someone involved in the originals. Kind of weird to see how many designers are going indie these days and essentially remaking their old corporate franchises. the thought that Haunting Ground is almost a decade old gives me the deep hurting but yeah, Haunting Ground was a great game and one of the very last "pure" survival horror games to ever come out (it was the last one released by Capcom at any rate), I keep hoping we'll see a comeback of true survival horror in the way other presumed dead genres have come back to life thanks to the indie scene and this looks to be a promising sign, I just hope they give it a console/PC release at some point
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Post by Deleted on Sept 21, 2014 22:23:12 GMT -5
iOS/Android? Fucking forget it.
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Post by dskzero on Sept 22, 2014 10:36:19 GMT -5
I am probably getting old, but all these new sequels, revivals, remakes, and the such feel so uninspired and insipied to me. And seeing they are just trying the mobile market pretty much leaves me out of it.
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Post by wyrdwad on Sept 22, 2014 11:21:12 GMT -5
iOS/Android? Fucking forget it. And Vita. That's good enough for me! I'm totally in for this. -Tom
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Post by Deleted on Sept 22, 2014 17:43:12 GMT -5
I know you have your fanboy jollies for the system, but even on the Vita, it's going to be tainted by the limitations and market expectations inherent in mobile game design.
If it was a Vita exclusive, I'd be thinking "hey, cool" too.
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Post by Ryzuki on Sept 22, 2014 18:37:54 GMT -5
^ It's possible, but companies making minor changes from console to console isn't unheard of. In any case, I'm looking forward to it.
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Post by Deleted on Sept 22, 2014 18:57:04 GMT -5
Vita supports Android, that's almost certainly why they're even bothering with it. Probably gonna be a straight port from mobile.
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Post by wyrdwad on Sept 22, 2014 19:24:28 GMT -5
I know you have your fanboy jollies for the system Far from it, actually. I mostly dislike Vita -- I feel it's a step down from PSP in almost every regard. I just happen to OWN a Vita, and consider it an actual gaming machine. So, you know... I'll actually be able to play this. Which is all I really care about in the end. If it sucks, it sucks... but I'll give it the benefit of the doubt until I've confirmed its suckitude with my own eyes. -Tom
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Post by thoothan on Sept 22, 2014 21:44:59 GMT -5
the only thing I don't like about the vita is the face buttons are too small and the rear touchpad is duuuuumb other than that it's the best portable hardware ever released, feels fantastic
and that dpad, damn. Best one since the saturn imo
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Post by derboo on Sept 23, 2014 6:08:08 GMT -5
Vita supports Android, that's almost certainly why they're even bothering with it. Probably gonna be a straight port from mobile. Whut? Why isn't the entire Google Play Store available on Vita? Are they insane?
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Post by wyrdwad on Sept 23, 2014 11:57:23 GMT -5
the only thing I don't like about the vita is the face buttons are too small and the rear touchpad is duuuuumb other than that it's the best portable hardware ever released, feels fantastic and that dpad, damn. Best one since the saturn imo I find the contour and weight of the system to be kind of uncomfortable, I dislike the menu system (XMB forever!), and my #1 complaint with it is that I hate how restrictive it is with file transfers, multi-region PSN, and savedata transferring. The PSP made it so easy to have multiple PSN accounts, easy to send your savedata to other people or upload it online to share, easy to transfer files to and from the system... and I guess because people abused all that freedom with piracy, Sony went in exactly the opposite direction with the Vita, forcing absolutely everything to go through a stack of firewalls and completely obliterating the ability to share savedata (if you're not playing the game from the same PSN account associated with that savedata, you can't read it at all). In addition, I actually prefer the PSP's analog nub to the Vita's analog sticks, if only because the analog sticks are convex -- and when I'm in the heat of an intense game, my thumbs start to slip from convex analog sticks. At least the PSP's analog nub is flat and had a coarse texture for better grip, and the 3DS's analog nub is specifically concave (and is easily the most comfortable analog stick on any portable system, as far as I'm concerned). ...Which isn't to say I completely hate the Vita, of course, as when you get right down to it, it's got a beautiful display and a great library of games, and that's what matters most. But as a system, I prefer the PSP by leaps and bounds, and the 3DS as well. I just find them both to be much better-designed pieces of hardware overall. -Tom
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Post by kaoru on Sept 23, 2014 16:30:08 GMT -5
A teenage girl power walking away from a posessed killer with the attention span of a hamster is hardly a complicated thing to pull off. So I'm not gonna scream DOOMED before anything really is known besides who's involved.
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