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Post by strizzuth on Oct 28, 2014 12:34:51 GMT -5
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Post by Weasel on Oct 28, 2014 13:08:26 GMT -5
This is pretty awesome, even if I already own the CD-ROM versions of both games. These are great games, by the way; if you thought Star Wars couldn't possibly produce a killer space combat simulation, if you thought it couldn't get more complex and in-depth than Rogue Squadron, these games ought to prove you wrong. (Just keep a keysheet handy.)
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Post by Bobinator on Oct 28, 2014 13:30:52 GMT -5
Don't even try without a flightstick. Don't even try. And remember, DOSBox has a handy keymapper for mapping keyboard buttons to a flightstick.
Might have to pick one of these up! I'm pretty terrible at flight sims, but I hear the Windows versions of these are a little easier?
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Post by Terrifying on Oct 28, 2014 13:38:38 GMT -5
Yeah that was great news. The best part of it was...KoTOR (IMO)...
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Post by X-pert74 on Oct 28, 2014 22:11:52 GMT -5
I have absolutely no experience with these games. Is there any particular reason why a flight stick would be preferable to something like a 360 controller?
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Post by bakudon on Oct 29, 2014 1:37:59 GMT -5
I find that a gamepad stick’s range of motion is too small to fly comfortably, and it simply feels wrong to fly a ship or airplane with such. That much is in big part preference, sure, but anyway. You need to make pretty precise adjustments to hit anything, and I don’t know how well a gamepad stick lends itself to that.
But great news, anyway. I do already own both Collector’s CD-ROMs, of course, but in principle anyway.
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Post by Weasel on Oct 29, 2014 2:21:05 GMT -5
Personally, gamepad sticks are far too twitchy to aim correctly at anything. I did briefly try to fly X-Wing's training course on a Dualshock 3, but found myself crashing into the walls more frequently than expected.
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Post by Feynman on Oct 29, 2014 3:26:44 GMT -5
Playing TIE Fighter on an X52 Pro is gonna kick so much ass.
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Post by elektrolurch on Oct 29, 2014 10:18:16 GMT -5
Wow. I also tried the X Wing training course with a 360 Pad. Please, dont even bother.......it feels so wrong and off and its unplayable. I thought it would work, but nope. Have to get out my old xterminator and make it work on my system somehow. Anyway, those were AMAZING games back in the day. I preferred them to wing commander. I wonder how they hold up today.
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Post by strizzuth on Oct 29, 2014 11:21:40 GMT -5
Yeah, the controls are... Fussy, from what I recall, but I also remember loving the game anyway. Some of the missions will make you want to tear your hair out and the training missions are way more hellish than they need to be, but the game is so damn good you'll want to play it anyway. I played X-Wing on a Gravis Game Pad back in the day and managed to get pretty far in it. I never beat the game but man did I ever sink a lot of hours into it.
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Post by The Great Klaid on Oct 29, 2014 11:44:19 GMT -5
I have absolutely no experience with these games. Is there any particular reason why a flight stick would be preferable to something like a 360 controller? Because it's heresy really. But, really, I haven't ever played without a stick, but it feels like it's meant to be played that way. The sensitivity and what not. It's hard to explain, but it controls so well with a flightstick, I'd imagine a 360 controller would feel really off.
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Post by TheChosen on Oct 29, 2014 18:37:59 GMT -5
So these are the Windows versions right? How did they fix the coloring issue?
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Post by bakudon on Oct 30, 2014 0:20:07 GMT -5
I understood that it contains both Windows and DOS versions, with the Windows versions being the remakes done using the X-Wing vs. TIE Fighter engine. What’s that colouring issue?
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Post by Weasel on Oct 30, 2014 0:24:29 GMT -5
I understood that it contains both Windows and DOS versions, with the Windows versions being the remakes done using the X-Wing vs. TIE Fighter engine. What’s that colouring issue? If I had to guess, it's probably a side-effect of the way Windows 7 onward handle games that require 256-color displays. Because it doesn't actually stop the window manager from fucking around with the palette, the game will look correct for a few frames, then suddenly enter Frooty Colors mode. It made GOG's version of Interstate '76 quite difficult. One known solution is to manually force-kill Explorer.exe before running the game. This has side-effects, though, such as disconnecting any wireless networks and making it difficult to Alt-Tab if needed.
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Post by bakudon on Oct 30, 2014 0:36:13 GMT -5
Ah, I know what you mean. I’ve had that with other games. Nice to know that’s one solution to it.
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