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Post by Discoalucard on Nov 7, 2014 13:34:09 GMT -5
I voted for Bureacracy. It's unique because it's one of the few Douglas Adams works that not Hitchhiker related (or Dirk Gently related, but nobody cares about that anyway). I MAY have written a walkthrough for this half a lifetime ago, but I remember it being fairly insane and difficult.
A Mind Forevery Voyaging is one of those games I need to play too, but any discussion is going to revolve more about its themes - which are super progressive especially for a game of its era but a little strawman-y. It's the text adventure equivalent of Gone Home, it's more about the experience than the puzzle solving.
Zork is a classic and it's got some quirky bits but it's really not that interesting in the long run compared to other text adventures. It also depends on whether you guys will be playing all three, since they're basically all part of the same single game, or just the first one.
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Post by Joseph Joestar on Nov 7, 2014 14:34:27 GMT -5
Zork is a classic and it's got some quirky bits but it's really not that interesting in the long run compared to other text adventures. It also depends on whether you guys will be playing all three, since they're basically all part of the same single game, or just the first one. Xerxes and me were talking about that the other day on IRC and Twitter; for those of you who've voted Zork, show of hands - are you voting to play just the first part, or the whole thing (since it was split up from the original version)? A Mind Forevery Voyaging is one of those games I need to play too, but any discussion is going to revolve more about its themes - which are super progressive especially for a game of its era but a little strawman-y. It's the text adventure equivalent of Gone Home, it's more about the experience than the puzzle solving. I love the term "progressive," it's so ironic. From the description in reviews I've read about it, it sounds like a Jack Chick Tract but done by the other team. I'm still holding a candle for it to win, it'll be good for a laugh and it will make for good discussion/argument. Especially considering I'm p much the only non-left-winger around these parts.
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Post by cambertian on Nov 7, 2014 15:12:55 GMT -5
Strange - I always thought you were closer to liberal, Joestar.
... Probably because my idea of any political party comes from the TV, and you know how completely bonkers all of the representatives are. (For the record, I think both of the major parties have major nutjobs behind them - I don't want to associate with either. You need a diseased mind if you want to control how other people live.)
Still, strange.
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Post by The Great Klaid on Nov 7, 2014 15:14:34 GMT -5
I'm terrible at keeping to these, so I'm not going to vote, and I've gone back far enough in gaming history recently, I don't need to break down and start playing text adventures. Although I have been thinking about sitting down and seriously working out Zork, with like a map and notes. I just wanted to emphasize that line. Because it's great! You should give it a try anyway - one nice thing is there's a number of places you can play zork and other text adventures in-browser, so you don't need to go through the hassle of setting up dosbox. Maps are essential though, in a lot of games there's not a really clear picture of where you are unless you have one, like when you're going around to different sides of a house for instance. I've got 'em on GOG so that's no issue, but if it comes out Zork I'll give it a whirl. I'm going to refrain from voting as my PC needs a processor fan now. So who's to say whether I can join.
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Post by Joseph Joestar on Nov 7, 2014 17:10:45 GMT -5
Strange - I always thought you were closer to liberal, Joestar. ... Probably because my idea of any political party comes from the TV, and you know how completely bonkers all of the representatives are. (For the record, I think both of the major parties have major nutjobs behind them - I don't want to associate with either. You need a diseased mind if you want to control how other people live.) Still, strange. If anything I'm probably Libertarian or whatever Ron Swanson is.
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Post by TheChosen on Nov 7, 2014 17:30:40 GMT -5
Zork is a classic and it's got some quirky bits but it's really not that interesting in the long run compared to other text adventures. It also depends on whether you guys will be playing all three, since they're basically all part of the same single game, or just the first one. Xerxes and me were talking about that the other day on IRC and Twitter; for those of you who've voted Zork, show of hands - are you voting to play just the first part, or the whole thing (since it was split up from the original version)? I sure am. Gonna put up real effort in this and draw maps and everything.
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Post by zerker on Nov 8, 2014 9:42:22 GMT -5
So here's a more complete manual than the one GOG includes: infodoc.plover.net/manuals/zork1.pdfAlso, do NOT look at the InvisiClues Map provided by GOG, that's actually from the hint book from what I can tell. The other basic map is safe however EDIT: Nevermind, GOG does include the manual, it's just in the game folder after installing and not available as one of the download 'bonuses'. Either is an option then.
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Post by Weasel on Nov 8, 2014 13:15:08 GMT -5
If anybody's worried about not owning this game "legitimately", but for some reason you happen to own a copy of Call of Duty: Black Ops, Zork is hidden in there. Go to the main menu and start mashing the trigger buttons (or the spacebar on the PC version) to get out of the torture chair, walk behind it and use the computer. Type "zork" to begin. Notably, on the console versions, the in-game computer actually supports USB keyboards on both PS3 and 360 versions. I have no idea if this version of Zork supports saving, though.
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Post by Tarsier on Nov 8, 2014 14:47:44 GMT -5
Does it have the full trilogy, or just part one?
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Post by cambertian on Nov 8, 2014 14:48:19 GMT -5
If anybody's worried about not owning this game "legitimately", but for some reason you happen to own a copy of Call of Duty: Black Ops, Zork is hidden in there. Go to the main menu and start mashing the trigger buttons (or the spacebar on the PC version) to get out of the torture chair, walk behind it and use the computer. Type "zork" to begin. Notably, on the console versions, the in-game computer actually supports USB keyboards on both PS3 and 360 versions. I have no idea if this version of Zork supports saving, though. There's also the old Infocom website, which seems to be giving away free downloads for all three. They probably revoked the deal, though, seeing that they're selling it on GOG.
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Post by zerker on Nov 8, 2014 15:42:54 GMT -5
So I did a bit of playing around with the GOG install. If you want to run with a standalone interpreter like Gargoyle: ccxvii.net/gargoyle/Frotz: frotz.sourceforge.net/or Grotz: kevinboone.net/README_grotz.htmlYou may need to copy then rename the data files from .DAT to .Z3. For completness, the Beyond Zork and Zork Zero (also included in the package), which not part of this GC9x, should be renamed to .Z5 and .Z6 respectively. However, Zork Zero also has graphics files that may not be properly used by standalone interpreters; it may be best to continue using DOSBOX if you ever decide to play that. Also: Though to be fair, you get the same response if you attempt to combat any inanimate object.
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Post by TheChosen on Nov 8, 2014 18:58:37 GMT -5
There is no known difference between various computer ports, right? I was planning on playing the C64, Spectrum or Amstrad version since I have those handy at the moment.
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Post by Joseph Joestar on Nov 8, 2014 19:56:35 GMT -5
There is no known difference between various computer ports, right? I was planning on playing the C64, Spectrum or Amstrad version since I have those handy at the moment. I don't think there's any that would affect the game in an appreciable way; I say go with it. IIRC they revised a couple puzzles in later editions to allow for more solutions to certain puzzles but that's it.
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Post by kal on Nov 8, 2014 21:22:09 GMT -5
I have to draw a text adventure, I hate you guys so much you have no idea.
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Post by The Great Klaid on Nov 8, 2014 21:56:38 GMT -5
I have to draw a text adventure, I hate you guys so much you have no idea. Oh, you should draw a Grue!
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