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Post by Philo Beddoe on Feb 24, 2015 17:08:46 GMT -5
I played Outrun in the environmental sitdown version that leaned when you turned the wheel. That was my first experience with that game, too bad it was also $1 to play or I would have played it more. My local arcade had bomb cabs back in the 80's. sigh...
I don't think I can really say what games got me into certain genres, it's too long ago and I played everything in the arcades originally. Just whatever looked fun, I can't remember firsts.
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Post by cambertian on Feb 24, 2015 18:08:11 GMT -5
As I've previously stated in the "Games that ended your desire to play a genre" thread, I'm now an old-school FPS fanatic thanks to the PS1 version of Doom. I make note of it being the PS1 because the first time I had played it on the PC, it didn't really grab me. Not to be a console elitist, but I'm thinking it was the control scheme - mouse and keyboard just doesn't suit me. Regardless, it's an awesome game and one I'll be enjoying for quite a while.
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Post by Colonel Kurtz on Feb 24, 2015 20:21:21 GMT -5
I'm a very classic kind of guy: Outrun made me race, and like millions of others, it's Street Fighter II that made me fight. Saw it in an arcade, was floored. So many playable characters! So beautiful! And that animation! And I remember that the parallax effect on the ground had me completely floored. (Ha! Ha!). It took a long time before people started using super moves. It was before the Internet, we had no idea what we were doing. I remember choosin Ryu, and sticking with him... Until today, more or less. What is clear is that the game was an instant smash hit. Arcades added machines at an incredible rate. As for me, as with all those classic 2D fighters, I was in awe of the prettiness of the games, but nevver really mastered any of them. Still, SF2 started an interest in the genre (2d bitmap fighting games) which I still have. Not very original. In Switzerland where I lived, Mortal Kombat never became a hit, interestingly. People already were familiar with manga/anime aesthetic, Capcom were leaders in the arcades, so SF2 became a phenomenon without opposition (until Virtua Fighter, which was also big when it came out). The Swiss had pretty good, pretty japanese tastes. Good for them.
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Post by ommadawnyawn2 on Feb 24, 2015 20:35:02 GMT -5
Platformer - Alex Kidd, Sonic 1 (MD), DuckTales Racing - Outrun (SMS) / Gran Turismo (though I haven't had any desire to play sim-style racing for years now) Beat 'em up - TMNT II & III, Streets of Rage (MD) Action Platformer - Revenge of Shinobi, Castlevania IV, Mega Man 3 Puzzle Platformer - Benefactor, Abe's Oddysee (PS1 Demo) Action Adventure - Wonder Boy III (SMS), Golvellius (SMS), Zillion Action RPG - Secret of Evermore, Strife, Ultima 8 Online ARPG - Diablo (PC) RPG - FF7, Suikoden / Baldur's Gate, Fallout FPS - Doom, Space Hulk Online FPS - Quake 2, Tribes RTS - Dune 2 (Amiga) Online RTS - Warcraft II Sim - SimCity 2000, Settlers 2 Shoot 'em up - Probably MUSHA or Thunder Force III and that was back in the mid-00s. I did own and wanted to like TF2, Astro Warrior and Fantasy Zone bitd but I just wasn't good enough at them Rail Shooter - Space Harrier (SMS), Star Fox TBS - Scorched Earth (Amiga), WH40K Epic: Final Liberation (Demo), Heroes of Might and Magic III / Shining Force (mid-00s) Puzzle - Kwirk, Zelda 3, Adventures of Lolo Adventure - Beneath a Steel Sky, Snatcher (MCD) Fighting - IK+ (Amiga), Street Fighter II (SNES), Mortal Kombat II (ARC) / Tekken 2 (PS1), Soul Edge
Genres where I liked some game(s) but never got into it hardcore or haven't really given a chance since; Mech/Vehicle - Starsiege, Ace Combat 2 Survival Horror - Resident Evil 2 Sports - NHL '95 (MD), Tony Hawk
Just remembered something funny regarding MK2; I got it for the SNES when it was fairly new, but my mom made me return it to the store when she saw the blood. Maybe a year later I got it for the GB, which was an OK version to my parents, but probably more detrimental to me since it was so frustrating in that version that I eventually semi-broke the screen of my GB.
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Post by cambertian on Feb 25, 2015 6:04:44 GMT -5
Another interesting one was the sports genre. I used to be entirely opposed to anything sports because American Football fanatics are perhaps the worst of the fanatics to me. Then I started playing gimmick-based baseball games - not enough to get hooked, just enough where I could add it to my laundry list of guilty pleasures. Afterwards was Mario Golf for GBC. Once again, it wasn't enough to get me hooked the first time. Then, after re-downloading it for my 3DS...
I figured out the game was golden. It seems like it'd be an easy game - just hit a ball with a stick and make it go into a hole - but there's so much more to it. Wind, Uneven Terrain, Topspins, Backspins, even just a simple "How far will it go if the meter is this high?" It's not about reflexes; you can take as much time as you need... and yet it's all about reflexes; making sure that you get a good topspin and a proper distance requires some serious training.
All this, and the game isn't even violent. No blood, no guts - pure skill. That's amazing to me.
Now, if only there was some kind of Golf MMO that wasn't free-to-play bullcrap...
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Post by GamerL on Feb 25, 2015 8:56:02 GMT -5
Duke Nukem 3D for Xbox Live Arcade got me into FPSes, back in 2011. I'd played a couple before it, but it wasn't until DN3D that I started to actually really enjoy, and go out of my way to play FPSes (particularly older ones, but I enjoy some modern ones too). Man, for such a meat and potatoes genre it kinda blows my mind to think someone wouldn't get into FPSes until as recently as 2011. Tell me, have you played Half Life 1 and 2? They are, bar none, the best FPSes ever made, it especially blows my mind how well Half Life 1 holds up considering it's well over 15 years old now, that game still gets my blood pumping, especially the part when you're taking on the last of the military forces on your way to the Lambda complex. The secret to Half Life's success is the attention to pacing, that perfect balance of slower, quieter, creepy moments and heart thumping action set pieces, even the parts in both games that arguably stretch on for too long at least add to that feeling of a long, epic journey, where you feel happily exhausted at the end. I still hold out probably foolish hopes that Valve will return to the series someday.
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Post by tokenflipguy on Feb 25, 2015 10:09:50 GMT -5
Metal Gear Solid got me into Stealth Action Games. Final Fantasy VII got me into (J)RPGs. Doom 2 got me into FPS Games. Snatcher got me into Visual Novels.
Nothing too obscure on my list since I grew up in SoCal in the 90's.
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Post by keobas on Feb 25, 2015 13:00:05 GMT -5
Vandal Hearts got me into tactical rpgs.
Evoution world: Jrpgs 007/duke nukem 3d: FPS Puyo pop fever: competitive puzzle game Phoenix Wight: point and click games Last blade 2: Fighters. (technically i always love fighters but learning mechanics and high level play started on Last blade) Harvest Moon tee of tranquility: Sim games Pilot wing: Flight simulator Dynasty warriors 3/fighting force: Beatem up Ikaruga: Shootem ups. Phantasy star online/offline ep 1/2: MMOPGs
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Post by X-pert74 on Feb 25, 2015 18:59:05 GMT -5
Duke Nukem 3D for Xbox Live Arcade got me into FPSes, back in 2011. I'd played a couple before it, but it wasn't until DN3D that I started to actually really enjoy, and go out of my way to play FPSes (particularly older ones, but I enjoy some modern ones too). Man, for such a meat and potatoes genre it kinda blows my mind to think someone wouldn't get into FPSes until as recently as 2011. Tell me, have you played Half Life 1 and 2? They are, bar none, the best FPSes ever made, it especially blows my mind how well Half Life 1 holds up considering it's well over 15 years old now, that game still gets my blood pumping, especially the part when you're taking on the last of the military forces on your way to the Lambda complex. The secret to Half Life's success is the attention to pacing, that perfect balance of slower, quieter, creepy moments and heart thumping action set pieces, even the parts in both games that arguably stretch on for too long at least add to that feeling of a long, epic journey, where you feel happily exhausted at the end. I still hold out probably foolish hopes that Valve will return to the series someday. Heh The first-person perspective turned me off from the genre for the longest time. I played GoldenEye as a kid, but always found it hard to control (which, to be fair, is a problem with that game even if one has lots of experience with other FPSes), and years later played the shareware episode of Doom (I played it with keyboard-only controls; it was fun, but I didn't hugely get into it initially. After playing DN3D, I revisited it using keyboard+mouse the next time around, and fell in love with it and now consider it one of the best games of all time), followed by the original Half-Life on PC. I beat it, and thought it was pretty neat, but I still wasn't a huge fan of it. So, DN3D was what got me into the genre; I think a large part of why I like it so much is because of its impeccable level design and really interesting weapon selection. That game is really ahead of its time, and does things that many modern shooters don't even do. Anyways, I've tried Half-Life 2 a few times now, and each time I lose interest in the middle. I think the furthest I've ever gotten was partway through Ravenholm. I just find it to be really tedious to play, and the heavily scripted nature of the game doesn't totally appeal to me. I also don't really care about the story; practically everything about the story is different compared to the first Half-Life, to where it feels like there were one or two games in between I was supposed to play, but missed out on, so now I'm in a totally different setting and there are a bunch of characters who I have no attachment to all of a sudden. It's been several years since I played the first Half-Life, but I remember it being more exciting than Half-Life 2 is for me. Part of me still wants to try to go back and attempt to beat it, but I just haven't really had a great time with it.
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Post by Aoi on Feb 26, 2015 1:53:49 GMT -5
Instead of going genre by genre, I'll just list the more recent:
Scrolling Shooters/Bullethell: Deathsmiles I loved it so much I went out and bought Akai Katana the next week, and it was all downhill from there =3
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Post by GamerL on Feb 26, 2015 4:29:14 GMT -5
Man, for such a meat and potatoes genre it kinda blows my mind to think someone wouldn't get into FPSes until as recently as 2011. Tell me, have you played Half Life 1 and 2? They are, bar none, the best FPSes ever made, it especially blows my mind how well Half Life 1 holds up considering it's well over 15 years old now, that game still gets my blood pumping, especially the part when you're taking on the last of the military forces on your way to the Lambda complex. The secret to Half Life's success is the attention to pacing, that perfect balance of slower, quieter, creepy moments and heart thumping action set pieces, even the parts in both games that arguably stretch on for too long at least add to that feeling of a long, epic journey, where you feel happily exhausted at the end. I still hold out probably foolish hopes that Valve will return to the series someday. Heh The first-person perspective turned me off from the genre for the longest time. I played GoldenEye as a kid, but always found it hard to control (which, to be fair, is a problem with that game even if one has lots of experience with other FPSes), and years later played the shareware episode of Doom (I played it with keyboard-only controls; it was fun, but I didn't hugely get into it initially. After playing DN3D, I revisited it using keyboard+mouse the next time around, and fell in love with it and now consider it one of the best games of all time), followed by the original Half-Life on PC. I beat it, and thought it was pretty neat, but I still wasn't a huge fan of it. So, DN3D was what got me into the genre; I think a large part of why I like it so much is because of its impeccable level design and really interesting weapon selection. That game is really ahead of its time, and does things that many modern shooters don't even do. Anyways, I've tried Half-Life 2 a few times now, and each time I lose interest in the middle. I think the furthest I've ever gotten was partway through Ravenholm. I just find it to be really tedious to play, and the heavily scripted nature of the game doesn't totally appeal to me. I also don't really care about the story; practically everything about the story is different compared to the first Half-Life, to where it feels like there were one or two games in between I was supposed to play, but missed out on, so now I'm in a totally different setting and there are a bunch of characters who I have no attachment to all of a sudden. It's been several years since I played the first Half-Life, but I remember it being more exciting than Half-Life 2 is for me. Part of me still wants to try to go back and attempt to beat it, but I just haven't really had a great time with it. I can sympathize to a degree with your thoughts about Half Life 2, I didn't fully understand the story myself until some Wiki visits, from what I know there was going to be more exposition about what exactly happened between the events of the first two games, but Valve cut it. Still, there's something to be said for it's atmosphere of being thrown into this crazy world and having to figure things out yourself instead of just being told everything.
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Post by Elvin Atombender on Feb 26, 2015 13:25:29 GMT -5
I've always been indifferent to JRPGs, but my feelings towards the genre changed when I started collecting Dragon Quest games on Nintendo DS. Perhaps it was the series' lighter tone compared to other franchises, perhaps it was Toriyama's art, perhaps it was the gameplay,but I still thank DQ for introducing me to classic JRPGs I neglected for so much time.
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Post by ZenithianHero on Feb 26, 2015 16:43:33 GMT -5
Trace Memory got me to try more adventure/VN games. Pokemon Red for RPGs while Final Fantasy Tactics for strategy.
Don't remember firsts for most genres, save for Mario for platforming, puzzle and racing.
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Post by caoslayer on Feb 26, 2015 17:09:50 GMT -5
Ken Rage made me try more Musou games since I discarded the genre with some dinasty warriors.
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Post by Colonel Kurtz on Feb 27, 2015 10:52:29 GMT -5
Ken Rage made me try more Musou games since I discarded the genre with some dinasty warriors. For me it was Gundam 2. I now also have both Ken's Rage and Gundam 3. But not a single real Musou.
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