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Post by cj iwakura on Jun 1, 2015 1:37:55 GMT -5
If they had listened to Sega of America, the Saturn might not have been a disaster. I doubt it would have been able to beat the PSX, but it would've been a more level playing field at least.
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Post by zilliont on Jun 1, 2015 7:33:55 GMT -5
And we also can't forget that the 32X is basically half a Saturn (two of its four main proccessors) bundled with a PWM sound board to replace the Genesis' standard PCM! It's basically the opposite of the SEGA-CD, since that one brought great improvements to the console's audio quality while also slapping a scaling/rotation chip in it too!
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Post by llj on Jun 1, 2015 12:19:40 GMT -5
If they had listened to Sega of America, the Saturn might not have been a disaster. I doubt it would have been able to beat the PSX, but it would've been a more level playing field at least. I'm not sure what Sega of America had suggested. I know of the conflicts but we've always only heard the American side of it, as the CEO at the time is all too willing to talk. Ultimately, though, I do think the Saturn's most interesting quality--its intricate and fascinating hardware design--was probably also its biggest downfall. The system was a pain to program for. Ask all the game developers at the time. They just did not have the tools or knowhow to handle the system. If the Saturn were more successful, conventional, and was easier to program for, we wouldn't have this video today.
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Post by kyouki on Jun 2, 2015 12:36:01 GMT -5
This video popped up on my YouTube's yesterday. It's a really, REALLY neat look at how the Saturn does transparencies, and with what chips certain effects can be attributed to. Thanks for mentioning this! I will be watching this later today
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Post by retr0gamer on Jun 2, 2015 18:21:45 GMT -5
I don't think the Saturn did much wrong initially. Sony just did everything right with the Playstation.
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Post by Seth0708 on Jun 2, 2015 19:22:45 GMT -5
The early rushed US launch was probably a mistake.
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Post by cj iwakura on Jun 2, 2015 19:52:25 GMT -5
The early rushed US launch was probably a mistake. This. And that's what Kalinske told Sega of Japan NOT to do. They ignored him and did it anyway. You'd think they'd listen to the guy who knocked Nintendo off their lofty perch, but nope. They reaped what they sowed.
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