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Post by Deleted on Jul 17, 2015 3:40:02 GMT -5
I'm going to start this thread off with a bang and say THIS MOTHERFUCKER.
WHY WAS THIS ASSHOLE IN SKIFREE. AND WHY WAS HE SO TERRIFYINGLY FAST. Remember the huge-ass mutant bear from Condemned 2? STILL NOT AS SCARY AS THIS DICKWAFFLE. The bear you at least had a shotgun and one measly shell to deal with. The Abominable Slenderman up above? YOU RUN. YOU RUN AND YOU DO NOT SLOW DOWN FOR ANYTHING. EVER.
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Post by shelverton on Jul 17, 2015 4:01:59 GMT -5
The grim reaper in Kid Icarus. That horribly twisted music. And the way he just goes...insane. It freaked me out so hard.
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Post by Resident Tsundere on Jul 17, 2015 4:04:07 GMT -5
Earthworm Jim. That level where you were inside of a giant monster's guts or something? I've had a grudge against that game ever since (though I remember enjoying the cartoon. Go fig.). Mutant Chronicles: Doom Troopers kind of freaked me our with its dark graphics and gore. Also, the first boss was this crazy vomiting guy. Is it cheating to list examples from horror games?
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Post by Deleted on Jul 17, 2015 4:28:07 GMT -5
Earthworm Jim. That level where you were inside of a giant monster's guts or something? I've had a grudge against that game ever since (though I remember enjoying the cartoon. Go fig.). Mutant Chronicles: Doom Troopers kind of freaked me our with its dark graphics and gore. Also, the first boss was this crazy vomiting guy. Is it cheating to list examples from horror games? It's not cheating but you get bonus points if it isn't from a horror game! To that end, Horo Temple and the 'haunted' version of the first level in Legend of the Mystical Ninjas. Even though the baddies were family-friendly comical-looking versions of yokai (complete with chibi-proportioned skeleton samurai, hopping karakasa-obake, and a cute ghost girl as the stage boss), the sudden change in atmosphere plus the change in music from the usual upbeat town theme to something slower and more serious sounding was enough to freak out child-sized me. And the icing on top was when you first enter the north half of town leading to Horo Temple---a woman warns you that the sudden appearances of ghosts have her freaked out, then she starts running around and turns into a yokai as the atmosphere suddenly changes, along with any human baddies unfortunate enough to wander on-screen at time. Was I really fighting monsters that whole part of the level? (That much said, given that the ghost girl boss turned into a harmless and friendly cat-person when defeated, I imagine nobody got TOO hurt. But I don't think there was any other part of the game nearly that creepy.) Another example---in the first Mario Kart, there were these enemies that bounced between walls on certain courses, and the enemies looked like unchained Chain Chomp heads, but had their usual mindless fangs-out expression replaced with one of pure malice. Freaked me out more than it should have as a kid. The entirety of Ardy Lightfoot. Despite being a cute game with anthro characters, the whole journey just felt sort of melancholy and grim underneath the cheerful surface---when it wasn't being outright horrifying like in the level where you're eaten alive and have to fight your way out the...Uh..."Other end." And I remember the last stage and boss being both pretty hard and very, very serious in tone. ALL of the Goddamn drone types in Jet Force Gemini. I could barely face the normal, living ants/stags/weevils/what have you, and my first trip to Tawfret was enough to convince me to put the game down for a very, very long time. Even if the zombie drones were actually less of a threat than the living drones once you figured out their weakness. The Great Cave Offensive from Kirby Super Star---something about being stuck in an underground labyrinth AND the sheer weirdness of some of the bosses (like the one that was just a floating face with two giant rock hands) was unsettling. And then there was Marx. Fuck Marx.
I could barely get past Ridley's scripted boss fight on Ceres Station in Super Metroid as a kid. That whole intro level was a nightmare for little me. No BGM besides the ambient hum of computers and the damaged station settling, bodies everywhere and the only other living souls left on the station were the Metroid Samus needed to save and a giant pissed-off purple pterodactyl-dragon that can hide in the dark despite its size and come charging in out of the background. And then you had to haul ass off the station before it blew up! And things weren't much better once you touched down on Zebes due to the extreme dearth of anything resembling a friendly face down there---killer wildlife, even more killer sentient life, hazardous environments...And oh God, the Wrecked Ship. I've already mentioned elsewhere on this forum that I couldn't get past the Deku Tree in Zelda: Ocarina of Time as a youngster. The Mantis Ant from Secret of Mana scared me as a kid until I realized that while it was tougher than the Rabbites I had fought in the opening hour of the game prior to it it still couldn't take nearly as much punishment as it dished out. 2300 A.D. from Chrono Trigger both scared me and was TOTALLY AWESOME to me at the same time. Must be my inner Terminator fanboy---I saw a snippet of the 'Future War' scene from Terminator 2 as a kid and thought it was totally wicked. P.O.D. (aka Planet of Death): A PC racing game from the '90s that took place on a mining planet in the future where a robotic mining platform had accidentally unearthed some sort of deadly mutagenic goop---most of the planet was abandoned in short order, and the remaining survivors decided to hold a racing tournament where the 1st-place racer wins the last working spaceship that can get offworld. The music is dark and ambient, and when the racing isn't going through quarantined and abandoned industrial/residential sectors with goop sometimes pouring out of cracks in the Earth, it's going through weird and freaky places like a gigantic spider's lair. It was like a nightmarish fusion of F-Zero and Mad Max, with some bad drug trips thrown in for good measure. Any game with stinging, buzzing, flying insects of a bee or hornet-like persuasion automatically gave me the NOPES as a kid. Which meant that those hornet bastards from Donkey Kong Country freaked me out and Buck Bumble filled me with enough NOPE to fill a tanker truck---ironically, I didn't mind the protagonist being a bumblebee. He looked cute rather than menacing, darnit! The Titania boss from Star Fox 64 scared me shitless as a lil nugget. Its weird, somewhat-unnatural movements and its surprising silence, combined with part of its attack pattern involving OPENING UP ITS RIBCAGE. I didn't like having to bail out Slippy for the umpteenth time, but ugh, I wasn't going to leave the poor bastard to the mercy of THAT thing! Unrelated to the above: How do I make spoilers on this forum?
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Post by JDarkside on Jul 17, 2015 7:11:30 GMT -5
The xenomorph at the end of Conker's Bad Fur Day.
I read a lot of gaming magazines as a kid, allowing me to keep up with games I wasn't allowed to play. I was also easily frightened (Gremlins was the reason I couldn't take showers for a few years, dead serious). So, when I saw a picture of a goddamn xenomorph in Conker's, I had nightmares for a few weeks. It got worse when they started advertising Alien movies on TV. Those things are terror incarnate already, but to my tiny child mind and sheltered living, it was the worst thing I could possibly imagine.
Also, I skipped Silent Hill articles and ads a ton because of just how utterly fucked the images were. I never even got to know what a Pyramid Head was until I was about seventeen. I think I also got startled by a boss in Banjo-Tooie, but my memory is fuzzy there. I did find the intro scene where a major character is murdered funny, though, so I was developing a sense of humor at least.
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Post by Joseph Joestar on Jul 17, 2015 7:16:05 GMT -5
I was terrified of Splatterhouse for several years after seeing the arcade game, which is sad because my little brother thought it was hilarious because of the worms in the first level.
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Post by Sac (a.k.a Icaras) on Jul 17, 2015 7:19:24 GMT -5
This bloody game(Be wary, the sound is horrific)
It's not shown in this video, but near the start of the game giant spiders will drop down and eat you. I think my younger self would have have shat himself if I'd gotten far enough into the game to see those death scenes, yikes! *shudders*
I also recall another C64 game, Miner 2049er I believe, where upon death the character would devolve/transform into a spider like creature. The very concept that of that was utterly horrifying to me and I never played the game more than once.
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Post by Joseph Joestar on Jul 17, 2015 7:22:19 GMT -5
This bloody game(Be wary, the sound is horrific) It's not shown in this video, but near the start of the game giant spiders will drop down and eat you. I think my younger self would have have shat himself if I'd gotten far enough into the game to see those death scenes, yikes! *shudders* I also recall another C64 game, Miner 2049er I believe, where upon death the character would devolve/transform into a spider like creature. The very concept that of that was utterly horrifying to me and I never played the game more than once. I'm still traumatized by the sound from that. I half want to get in touch with Paul Norman to talk to him about it but he'll probably steal my soul.
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Post by Sac (a.k.a Icaras) on Jul 17, 2015 7:23:54 GMT -5
I did warn you
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Post by Bobinator on Jul 17, 2015 8:04:46 GMT -5
- Street Fighter 2. Yes, really. Every time Chun-Li was on the screen, I'd have to leave the room because her KO scream, as well as her "lose" face, somehow creeped the hell out of me.
- Small Soldiers PS1. Again, really. There was one particular point where I was playing this game, when I randomly clipped through a wall, fell into the void below, and died. Something about that just really freaked me out.
There's probably many others, but they don't come to mind right now.
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Post by 16bitter on Jul 17, 2015 8:19:37 GMT -5
The grim reaper in Kid Icarus. That horribly twisted music. And the way he just goes...insane. It freaked me out so hard. Second this, though I was more afraid of the Eggplant Wizards. I didn't know how to get rid of the curse as a kid, so I thought I had to restart the game every time! This topic is awesome btw.
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Post by Joseph Joestar on Jul 17, 2015 8:23:00 GMT -5
I did warn you Dude, you have the Youtube video right there, the creepy image is enough to set off the sounds in my head! Where's my trigger warning!?!? Paul Norman is creepy though, have you ever gone to his site, or read an interview with him? There's just something... off about the guy. Like if Velma pulled off his face and said "It was old man Nyarlathotep!" I would totally not be surprised in the least.
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Post by chronotigger65 on Jul 17, 2015 8:26:07 GMT -5
The grim reaper in Kid Icarus. That horribly twisted music. And the way he just goes...insane. It freaked me out so hard. I've always found the music funny in this game. As for me. Mr. Big from Narc scared the hell out of me.
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Post by Deleted on Jul 17, 2015 8:36:56 GMT -5
This bloody game(Be wary, the sound is horrific) It's not shown in this video, but near the start of the game giant spiders will drop down and eat you. I think my younger self would have have shat himself if I'd gotten far enough into the game to see those death scenes, yikes! *shudders* I also recall another C64 game, Miner 2049er I believe, where upon death the character would devolve/transform into a spider like creature. The very concept that of that was utterly horrifying to me and I never played the game more than once. Jesus Christ! Well, now I know what game the animations crew for Dead Space must have played as kids! D:
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Post by Deleted on Jul 17, 2015 9:35:13 GMT -5
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