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Post by GamerL on Sept 11, 2015 4:17:17 GMT -5
I've had Resident Evil on the braaaaaaaains lately, I'm planning on actually having me a RE marathon this October and playing REmake, RE2, RE3 and Code Veronica, which believe it or not I've never played before (it's about time) and maybe even Revelations 1 and 2. (I started 2 back in March but didn't finish it yet)
Anyway, here's a couple of topics to start discussion, does anyone else really wish the original version of RE4 had happened? (the so called "hookman" one) now the RE4 we got is a good game, but the original version looked even better in my opinion, for those that don't know or forgot it would have seen Leon Kennedy infiltrating Spencer castle in Europe, home of both Umbrella corporation as well as the origin of the "progenitor virus", which was evidently discovered in an ancient mummy somewhere in the castle by archaeologists (so not pretty flowers in Africa in other words), Leon infiltrates the castle only to get infected by some new virus which causes him to hallucinate the "hook man" as well as other seemingly supernatural things, meanwhile Wesker and a team of commandos infiltrate the castle as well.
Now doesn't that sound better than the goofy shit about rescuing the president's daughter and parasites and whatnot? We were promised a story that would explore the origins of the storyline as well as potentially be a conclusion to it, but instead we got a story that was not only silly but had almost nothing to do with what came before.
On top of that the graphics were actually better (both the screens and the E3 2002 and 2003 trailers look incredible) and the gameplay was certainly not the same old Resident Evil, but it was more an evolution, still very much survival horror, than an essentially action game in survival horror clothing which was RE4 turned out to be and ultimately led to the end of survival horror as we knew it, which is a bummer, had things gone differently and the original version of the game came out who knows, survival horror could still be with us.
But that's the past, let's talk about the future, do you think the series could have a comeback? RE6 is fucking garbage, just a terrible game with a terrible story, so much so I sincerely wish Capcom would just ignore it and render it "non-canon", but thankfully since then we had the HD REmake and Revelations 2, which from what I played definitely seemed like a step in the right direction, now there's going to be a remake of RE2 and one can assume an RE7 someday, we can only guess how all this will turn out but I'm optimistic that Capcom will at least stop trying to court the Gears of War/Call of Duty audience finally (that fucking Chris campaign in RE6, seriously, it's the nadir of the series)
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Post by X-pert74 on Sept 11, 2015 6:30:08 GMT -5
I haven't beaten a Resident Evil game since Revelations. I tried an hour or so of Chris' campaign in Resident Evil 6 and it was total shit. I kinda wanna try Revelations 2 though because I've heard it's pretty good. I'm also looking forward to Zero HD, since I've never played it before, as well as seeing how REmake 2 turns out.
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Post by Deleted on Sept 11, 2015 6:32:04 GMT -5
Something something master of unlocking something something Jill Sandwich.
Also, TAKE. A LOOK. AT THIS!
OH MY COD!
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Post by GamerL on Sept 11, 2015 6:43:06 GMT -5
I haven't beaten a Resident Evil game since Revelations. I tried an hour or so of Chris' campaign in Resident Evil 6 and it was total shit. I kinda wanna try Revelations 2 though because I've heard it's pretty good. I'm also looking forward to Zero HD, since I've never played it before, as well as seeing how REmake 2 turns out. If I had to offer some quick thoughts on Revelations 2 I would say from a gameplay standpoint it's decent, nothing special, but the characters, story and setting are a cut above the recent offerings in the series (it was written by Dai Sato, anime screen writer whose work includes episodes of Cowboy Bebop and Eureka 7, so that may explain it), plus it's great to finally play as Barry. Something something master of unlocking something something Jill Sandwich. Also, TAKE. A LOOK. AT THIS!
OH MY COD!
That music is so hilariously terrible, no wonder that dude claimed to be deaf, if I had written music like that I'd claim the same thing to explain how I could compose something so awful.
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Post by kaoru on Sept 11, 2015 6:46:53 GMT -5
You know, I really like the general idea of early Resident Evil being basicly really stupid b-movies, but put into high production value video games. I would never be able to play something with tank controls though. Still, every once in a while I look at REmake and Zero for the Wii or now the PC and ponder it... same with the versions of RE4.
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Post by X-pert74 on Sept 11, 2015 6:47:13 GMT -5
It sounds like EarthBound music, except even more farty.
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Post by GamerL on Sept 11, 2015 6:55:54 GMT -5
You know, I really like the general idea of early Resident Evil being basicly really stupid b-movies, but put into high production value video games. I would never be able to play something with tank controls though. Still, every once in a while I look at REmake and Zero for the Wii or now the PC and ponder it... same with the versions of RE4. REmake is in my opinion, one of the greatest games ever made, it's so good, so fucking good, even a standalone zombie in the game is scary as hell, it's absolutely survival horror in it's purest form and it's intense and awesome. And I've never had a problem with the tank controls in REmake, they refined it to the best that they could, I would recommend giving it a shot.
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Post by Deleted on Sept 11, 2015 6:58:43 GMT -5
I think the latest iteration of REMake even offers an alternate control scheme so you don't even have to worry about tank controls anymore.
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Post by lurker on Sept 11, 2015 7:50:13 GMT -5
The tank controls are why I could never really get into classic Tomb Raider. I ended up fighting the controls more than the enemies.
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Post by 90sgamer92 on Sept 11, 2015 7:53:56 GMT -5
You know, I really like the general idea of early Resident Evil being basicly really stupid b-movies, but put into high production value video games. I would never be able to play something with tank controls though. Still, every once in a while I look at REmake and Zero for the Wii or now the PC and ponder it... same with the versions of RE4. REmake is one of the best horror games of all time. It's audiovisually amazing, has few incredible new enemy types and it has really great level&game design. The game is designed around tank controls, it's what makes it Resident Evil rather than Gears of War. I don't see a reason to skip on such an amazing game just because it takes a few minutes to learn the control scheme. Like any new game it takes a while to get used to the controls, but when you do, after that you can play other survival horror games like it with out a hitch. I'm not blaming you personally, but I really dislike the attitude of some modern gamers who want to turn every genre into the homogenous "action adventure" mass because they can't be arsed to learn new control schemes. Yes, tank controls feel awkward, but they're an integral part of the design and you get used to them.
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Post by kaoru on Sept 11, 2015 8:15:13 GMT -5
I'm not blaming you personally, but I really dislike the attitude of some modern gamers who want to turn every genre into the homogenous "action adventure" mass because they can't be arsed to learn new control schemes. Yes, tank controls feel awkward, but they're an integral part of the design and you get used to them. None taken, I'm a pretty old gamer anyways, just one that's terrible at all the games ever. I'm bad enough at controling someone who's responsive and doesn't have to fight a lot in Clock Tower 3, so getting decent a something like Resident Evil or Dino Crisis with their control schemes is just not something I have the patience to learn. That's why I normally only play the run and hidey horror games Have never played a Silent Hill either (though I guess Shattered Memories could be fine).
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Post by Catalyst on Sept 11, 2015 12:24:55 GMT -5
Huh, and here I have the complete opposite opinion about the controls. When I first tried RE4 on the PS2 or Gamecube it was so off putting. Could not target anything and eventually I just gave up. It wasn't until the Wii version was released and I heard some reviews raving about the controls that I went and tried that. The new controls were very smooth and it was breeze to play the game then. It's also one of the reasons I held out for the Gold Edition of RE5 with PS Move controls. It was just that much smoother. Disappointing that by the time of RE6 release support for the Move had all but been abandoned.
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Post by Weasel on Sept 11, 2015 12:30:45 GMT -5
It sounds like EarthBound music, except even more farty. I feel like this piece would work better if they'd chosen a more appropriate sample. Maybe a lower toned "atmosphere" instrument. I wonder if the song sounding like it does here is a bug in the Dual Shock edition?
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Post by Deleted on Sept 11, 2015 12:37:49 GMT -5
It sounds like EarthBound music, except even more farty. Weasel, I think this one is quotebin-worthy, do you?
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Post by Chronis on Sept 11, 2015 23:30:35 GMT -5
I know everyone is on the old-school survival horror wagon, so I'm going to go against the grain. As someone who has very little stock in the series beforehand, having only played REmake, Resident Evil 4 is one of my favorite games of all time. I found it amazing at the time, and still holds up very well once you get re-accustomed to not being able to move while aiming. I also really liked RE5, though I do understand everyone's complaints that it strayed hard from the survival horror roots.
As for RE6, I feel like there is a good game buried in there but they just half-assed too many ideas instead of whole-assing a few. That said, I do find it as a throwback to RE1 in a weird way. The controls are clunky, the enemies can get relentless at times, ammo is scarce... I feel like they tried to bring back the feeling of the original, while still moving forward with the action/shooter elements, and thats a big part of the failure of the game. It wants to be a balls-out action game, but is constantly reigned in to give a faux feeling of helplessness and "horror." Also, it has a bit of Dead Rising syndrome, where the game is almost unfairly hard early on until you level up your skills. This leads into another problem where you can only have 3 skills equipped, despite having a large pool to select from. Thing is, there are only a few that should be leveled up. It seemed like equipping and leveling anything besides increased drop rate, increased damage against all enemies (since using the enemy specific skills are rendered useless as soon as you start a new campaign), and increased headshot damage wouldn't help "fix" the combat. Of course, that doesn't fix the constant cutscenes, QTEs, and annoying chase sequences though, but it definitely breaks apart frustrating sequences.
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