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Post by Ike on Dec 10, 2015 19:31:41 GMT -5
There is no shame in save scumming this whole game. Absolutely none.
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Post by zerker on Dec 10, 2015 20:09:34 GMT -5
I will admit that is how I did the last two (non-Dragon) bosses the first time I played through the game. Despite owning it on cart, I used my password with an emulator so I could at least put a save state before each boss. We'll see if my patience is any better this time.
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Post by Feynman on Dec 10, 2015 20:43:56 GMT -5
I have a lot of fondness for obtuse NES era exploration platformers, so of course Legacy of the Wizard is among my favorite NES games. I can still clear it by memory no problem.
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Post by zerker on Dec 12, 2015 20:02:41 GMT -5
So I seem to have gotten stuck in Pochi's area. I am probably missing a secret wall somewhere, but I'm not finding it. Any suggestions? Here is my map at present. I also did some preliminary mapping of Lyll's area, but with no Mattock, I can't get very far.
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Post by alphex on Dec 12, 2015 21:21:13 GMT -5
I've never played this game, so I checked it out on Youtube... it looks super interesting, but nothing is every explained. Is that the way it is, or was the manual of any help? The guy who played the game on Youtube skipped certain item drops. Why would you do that? What do these drops even do? What do the things you can buy do?
Is finding out this stuff part of the experience, or is a FAQ the way to go?
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Post by Allie on Dec 12, 2015 21:26:54 GMT -5
There is no shame in save scumming this whole game. Absolutely none. I've quite never learned how to quickly save scum in a non-emulated game (except Star Ocean 1 for PSP).
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Post by Scylla on Dec 12, 2015 21:27:41 GMT -5
There are a ridiculous amount of fake walls in this game. Better get used to just pressing up against everything. If I remember correctly, my biggest sticking point in Pochi's area was in a room with a series of platforms that led up to the ceiling (going upward to the right, I believe). From the highest platform, hop up against all of the ceiling tiles you can, one of them is a fake wall and you can proceed upward. No idea if that's where you're stuck, but Pochi's area is generally pretty straightforward besides that part so I wouldn't be surprised if that's your trouble spot.
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Post by zerker on Dec 13, 2015 21:26:13 GMT -5
If I remember correctly, my biggest sticking point in Pochi's area was in a room with a series of platforms that led up to the ceiling (going upward to the right, I believe). From the highest platform, hop up against all of the ceiling tiles you can, one of them is a fake wall and you can proceed upward. No idea if that's where you're stuck, but Pochi's area is generally pretty straightforward besides that part so I wouldn't be surprised if that's your trouble spot. Yeah, that was the spot I missed. I got Pochi's crown. Trouble is, I'm stuck again, because I didn't find any items for any other characters, and my initial exploration of Lyll's area was stalled when I found I was... blocked... at every turn by... blocks. So any hints as to where the Mattock is? Or barring that, whichever item I get next to actually get unstuck?
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Post by sprite on Dec 14, 2015 16:11:45 GMT -5
The Mattock is in the father's level. You'll also probably need the jump shoes, which are deep into the mother's level, which in turn require you to have the wings (at the very bottom of Lyll's level, you need the mattock to access them) and rod (at the beginning of Xemn's level). You'll probably want the Keystick as well (deeper into Xemn's level).
I'd actually STRONGLY recommend just buying the jump shoes in Lyll's area instead (you might need to use enemies to boost you past a certain part. I think they cost 80 gold). The jump shoes in Meyna's area are guarded by some enemies that can kill you VERY quickly, and you must pass through them TWICE. Which is to say nothing of the disgusting amount of locked doors there are blocking your way. If you want to switch into an Elixer to survive the enemies, you'd probably have to unlock most of the doors with the Keystick, go back to the Inn, then switch out the Keystick for an Elixer. This is easily the most dickish part of the game.
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Post by zerker on Dec 14, 2015 16:59:52 GMT -5
That's all well and good, but I can't get to any of that!
The Mother and Father's areas are behind a block which I have NO implements for moving.
I'll poke around in Lyll's area some more to see if I can get a boost past <insert obstacle here>. Any pointers are appreciated.
I assume no key items are in Pochi's area?
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Post by sprite on Dec 14, 2015 17:53:03 GMT -5
OH, you need the glove. That's on the first floor to the far right, inside of a fish shaped structure. Xemn can use that to move the block.
You might want to look at the manual again, because there is a tutorial in it on how to use the glove. It's more than a little tricky to get the hang of, and Xemn's area requires you to deal with a LOT of block puzzles.
I don't recall anything important in Pochi's area. There are some elixers, keys, and money though.
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Post by zerker on Dec 14, 2015 18:26:47 GMT -5
Ah. I thought the last part of the first level was inaccessible until you could warp. I guess I didn't try bumping up against EVERY wall
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Post by Ike on Dec 16, 2015 16:30:24 GMT -5
Ah. I thought the last part of the first level was inaccessible until you could warp. I guess I didn't try bumping up against EVERY wall amateur mistake
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unojl
New Member
Posts: 6
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Post by unojl on Dec 30, 2015 0:35:27 GMT -5
Wish I had joined y'all for this sooner... never played along with a gc9x before, but I just got a famicom copy of Drasle Family and figured this would be the perfect time to give it a go! So far the game has a lot to offer- the dungeon feels really massive, the enemies are varied, both in design and behavior, and the precision platforming and secret walls based gameplay is fun and deep.. Thanks Scylla for the Pochi tip about the fake wall in the ceiling, I'm about to head back there with some more keys...
[edit] got the first (Pochi) crown.. that was great
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Post by alphex on Dec 30, 2015 10:59:49 GMT -5
Played this for one hour with a buddy. We figured, hey, we'll use a guide - that wasn't much use, either. Good God, this game is huge. And confusing. But I guess it's a bit too archaic for me - modern Metroidvanias have spoiled me.
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