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Post by Angel No. 55 on Oct 15, 2016 21:09:41 GMT -5
No matter where you go, each and every one of these players engages in some sort of e-peen measurement with how far and how hard they can go with games, where "Remember, no continues" is their official motto, and anything that's not a full-blooded japanese Bullet Hell is instantly branded an euroshmup and dismissed as garbage. If I were to use MAME to play these games just for the sake of shooting some stuff, even using Pugsy's Cheats to make some games less frustrating (a massive godsend for Raiden/II/DX, which absolutely murder your firepower every time you die), would that make me a complete outlier, an anomaly who would not belong in such communities? "But why would you want to do that, if the point of the games is to challenge you?" Who said that I wanted to challenge myself? I want fun by having an easier time with the games.
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Post by silentstorm on Oct 15, 2016 21:32:32 GMT -5
Yes, it's how i play, i don't think i have ever 1CC any shmup in my entire life, i have completed some games, but with continues and such.
It just feels like too much work to do, having to memorize all of the patterns of the bullets and enemy locations and it's hard to memorize everything until i could do that, so i just play one game and get better at it until i can beat it with the amount of lifes and continues an player is allowed, though i have cheated in some harder games by using more coins though it was not that fun doing that.
It does feel fun just shooting everything and dodging and i do not care if i died before getting the ending, but regarding the challenge part, shmups is one genre that really feels trivial when you cheat and get infinite lives and continues, which is why i only did that when i felt really frustrated, even then it wasn't as satisfying, i am just content going as far as i can get and i do not mind getting to the end while having used lifes and continues that are normally given to one player.
I do dislike shmups that punish the player for not being good though, games that outright give you bad endings or do not allow you to fight bosses and such if you used continues, not every gamer wants to be that good, invest that much time in a game or just even have that much free time to do such an thing, and outright stopping people from playing through some content or not seeing an ending just because they did not 1CC is an pretty terrible thing to do.
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Post by Weasel on Oct 15, 2016 21:35:55 GMT -5
I play shmups casually, sure. I don't use cheats (except for button codes in some cases), but I tend to allot myself 3 credits, since I die frequently and tend to get bored after losing 3 coins' worth of lives.
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Post by The Great Klaid on Oct 15, 2016 21:50:24 GMT -5
There is about 90 degrees of separation between my hardcore tendencies and my casual ones. As in to say, I play Horizontal casually. Gradius and it's ilk. I'll credit feed to see the end. Vertical shooters on the other hand, I go hardcore on. The first time I play them, I will credit feed. No problems. But if I find one that I really like, especially a bullet hell one. I love the rush of finally 1cc a game. And I love seeing a score I make and thinking I'm never ever gonna beat that. And then I sit down, try again and add another goddamn digit.
But, I hate the elitist attitude about it. It's hard and unaccessible to a lot of people. And it's not proper for me to hate on people who can't do it. I'm kind of shit at it. 1cc is a serious accomplishment to me. Not a base line. But, sometimes my ultimate goal.
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Post by Purple Moss on Oct 15, 2016 21:55:33 GMT -5
A superplayer's goal when playing a shmup is getting the highest score; for others, it's getting a 1cc; for you, it's having fun. Are you that worried about what others might think? I like to think I aim for 1cc's, but most of the time I just fire up MAME and play a few stages, or repeat a boss fight several times using save states. I do like to challenge myself, but sometimes, just shooting, dodging and enjoying it is good enough.
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Post by Aoi on Oct 15, 2016 22:33:26 GMT -5
Gotta remember nobody is 1CCing and setting high scores just by playing a game a couple times. The large, stupid large majority credit feed and just enjoy the game. It's when you find a game you like do you play it more, eventually feed less, then one day you start 1ccing and stuff. I've done several 1ccs but feel pretty casual at most shmups I play. I only get good at what I replay.
I would suggest not cheating though... You get infinite continues when you feed why cheat further?
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Post by wyrdwad on Oct 15, 2016 23:37:28 GMT -5
I solely play shmups casually, and find that there are actually a lot of great games on offer to sate those needs -- especially those that have difficulty settings. Aleste 2 on easy mode, for example, is an absolute blast to play!
-Tom
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Post by ReyVGM on Oct 16, 2016 0:35:58 GMT -5
Shmups are for the ultra hardcore now with all those bullet hell shooters. I stopped playing them because of that.
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Post by Ace Whatever on Oct 16, 2016 1:35:23 GMT -5
The bottom line is play shmups however you want and don't hang around places that treat the genre as nothing but a competitive scene.
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Post by Aoi on Oct 16, 2016 3:55:31 GMT -5
Shmups are for the ultra hardcore now with all those bullet hell shooters. I stopped playing them because of that. Many bullhell shmups are far easier than classic shooters... They just deceptively seem hard while the mechanics are much more modern and in the players favor. I mean, omg, Zanac on nes? Flying/Sky Shark, omg that game makes me rage. From Capcom's 1943 to the beginnings of the Raiden series, forget it... maybe some of the Gradius style Konami games. Oh! R-type just blows me up like first few screens xD Those are soo much harder than a modern bullethell, trust me. Unless you're like on some ultra high difficulty, it's nowhere near as brutal.
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Post by ommadawnyawn2 on Oct 16, 2016 5:16:59 GMT -5
Yes, I would bet that's how most people play but with the high thresholds in most games, that is the kind of fan community you're gonna get.
Regarding challenge they're not wrong though, I mean you didn't go into detail but you're not playing it all in god mode or watching a LP, you just want a lower challenge than them. Besides, fun is a really vague term and these 1CC-focused people obviously find the challenge fun.
Those kinds of cheats are great though! I often use codes to tweak my experience in old JRPGs.
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Post by Woody Alien on Oct 16, 2016 5:20:58 GMT -5
Shmups are for the ultra hardcore now with all those bullet hell shooters. I stopped playing them because of that. My thoughts exactly. I always hated that "git gud" mentality of most elite shmup players and the fact that producers seem to cater exclusively to that niche now. I recognize the quality of some of these games such as Guwange and Esp. Ra. De but, as they're mostly unplayable to me without credit feeding, I don't really bother anymore. This is also the reason why I never understood the appeal of Touhou Project (outside of the fapping material... bet that most "fans" are in it just for the porn).
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Post by silentstorm on Oct 16, 2016 6:08:27 GMT -5
Honestly i have an easier time with bullet hell games, i seem to go alot farther in them and lose lives much slower than in shmups that are not bullet hell games.
Hell, i didn't even know they were supposed to be harder, your character normally has such an small point he/she/it can receive damage that i find myself going through bullets easily most of the time and only lose due to distraction, i mean, the really hard bullet hells(or their hardest modes) are, well, really hard but the same can be said for games like Gradius.
The thing about bullet hell games is that they know they have lots of bullets so they give the player the small receiving damage point and there are usually mechanics to destroy/absorb/slow down bullets and such to also help with it, the games actually try to help you survive, they give alot more help to the player than R-Type, Gradius and other games like Lords Of Thunder ever did.
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Post by JoeQ on Oct 16, 2016 6:11:08 GMT -5
This made me think of Omega Five, a horizontal shmup made by Natsume in 2007 and exclusive to XBLA. It was ignored by pretty much everyone, but I enjoyed it quite a bit, precisely because it wasn't a typical super HC bullet hell. Quite easy actually, but it reminded me of those lesser know horizontal shmups I played on the Mega Drive as a kid like Arrow Flash, that could actually be completed by regular human beings.
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Post by Angel No. 55 on Oct 16, 2016 8:01:27 GMT -5
Regarding Bullet Hells being easier than their less dense ilk, I think it depends on the game.
Touhou could be considered that, but anything made by Cave, probably not.
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