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Post by Discoalucard on May 1, 2017 22:21:49 GMT -5
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Post by GamerL on May 2, 2017 4:11:09 GMT -5
"Splatter Master" sounds sexual.
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Post by moran on May 2, 2017 7:21:36 GMT -5
Link isn't loading. As a matter of fact, the main site isn't loading as well.
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Post by Discoalucard on May 2, 2017 8:43:50 GMT -5
Yeah, I noticed this morning. Everything was moved to a new server recently, but it's been working fairly inconsistently since then. I'll check with the admin.
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Post by GamerL on May 3, 2017 14:20:27 GMT -5
Does this mean the game can be played on US PS2s?
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Post by JoeQ on May 3, 2017 14:30:10 GMT -5
No, it just means you can choose whether the game run in 50Hz "compressed" (PAL) or 60Hz "uncompressed" (NTSC) when you start the game. It's still region locked. For some reason this feature was much rarer on PS2 than Xbox and GameCube in the PAL areas, Square games in particular had infamously bad PAL-versions.
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Post by GamerL on May 3, 2017 14:37:12 GMT -5
That's a bummer, the game looks interesting.
I hate it when interesting, oddball PS2 titles like this, Michigan and Siren 2 got Europe releases but not US ones, like if they were gonna bring the game "west" anyway why not include the US?
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Post by jackcaeylin on May 3, 2017 15:12:04 GMT -5
I hate it when interesting, oddball PS2 titles like this, Michigan and Siren 2 got Europe releases but not US ones, like if they were gonna bring the game "west" anyway why not include the US? Well, it isn't easy like that. I think people should stop to use the term westeners, because distributions, rights etc depends on region and other stuff, which is not really the same in US and Europe. 505 Games hadn't a US division for publishing games in the US. They had rights to distribute and to publish on Europe. If they want to publish games in the US, then they need a US division. This would lead to another problem. The name is money. You need rights, rent a place, workers and much more, but it isn't really worth it as an small italian publisher, especially since the US publisher market is pretty dominant and many developers have their own branch in the US like Capcom US, Nintendo US and many more, thus it would be almost impossible to survive in the market, especially in the US. I mean how can for example EA US publish Shin Megami Tensei IV in the US, if Atlus established an Atlus US branch in the USA? Keep in mind that 505 Games is a small italian publisher. They haven't the workforce to do that. They always made a small print of their games. Which means, it is a bit impossible to find their games in reasonable prices. Lots of european publishers died during the PS3/Xbox360 era. due to the focus of US publishers to create their own branch in Europe like Marvelous Europe and many more. Most of these European publishers had to step down from the market and had to focus on other fields like indie games/smartphone games or focusing on ports to the PC market like the british company Ghostlight. Lots of these independent publishers kinda lost their power due to the narrow oligopoly market. It even happens to US publishers like Agetec. They published once From Software games and Disaster Report games in the US. They kinda disappeared, because of the rivalry. Lots of "european" games aren't really published in Europe. Only in some countries like UK, Spain and Italy, which isn't really Europe, because Europe has 20+ countries. Further, 505 Games never stole the right to publish. No US publisher was interested to publish the game or hadn't the connections to the japanese right holder. Regarding Siren 2. I remember that Sony US was a bit fucked up with publishing games. I don't exactly which games, but Sony US sometimes didn't allow certain games to be published in the US. I remember the case with Devil Summoner 1 for the PSP and they Sony US had a "small war" with Agetec regarding the Shadow Tower Playstation 2 games. Of course, 505 Games changed over the years and they are in a better monetary position as in the PS2 era. I hope, I could answer your question properly. Yours sincerely Jack Caeylin
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Post by nerdybat on May 3, 2017 15:52:11 GMT -5
The visual design is way too cool for a budget title, really. A bit more polish, a bit more content, and that could easily be a hit in indie scene.
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Post by toei on May 3, 2017 19:29:46 GMT -5
The visual design is way too cool for a budget title, really. A bit more polish, a bit more content, and that could easily be a hit in indie scene. And the chainsaw combo system is genuinely satisfying, too. Good level design. It is a bit rough, though, and I imagine a modern Steam release would need some kinda tutorial or good manual cause they just leave you to figure things out. I feel kinda bad for 21 Systems, cause most of their games were clearly too good for the Simple 2000 series, but I guess they couldn't afford investing in the development of a full-price PS2 title. For non-Europeans, remember that emulation is an option. It pretty much runs perfectly, and if you hook your computer up to a tv and use a game controller you're basically all good.
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Post by Kubo Caskett on May 13, 2017 11:38:33 GMT -5
I find it funny that this article's isn't even uploaded in October, which usually has horror and horror-related games being covered by the end of the month; not that I find it bad, just making observations.
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