|
Post by Sturat on Feb 11, 2018 23:19:43 GMT -5
A big one that hasn't been mentioned yet is: Thunder Force > Gate of Thunder (I don't know exactly who worked on both games, but as I understand it, some people from Technosoft moved to Red and then later became CAProduction) Wonder Boy > Adventure Island (odd example; the first game literally is Wonder Boy with a different name, Adventure Island 2 expanded on it while the Wonder Boy series went in a different direction) Wonder Boy to Adventure Island is a weird one where Hudson ported the game and then went on to make sequels to their port. If you're going to include the Adventure Island series, you might as well include games like Super Spy Hunter, Codename: Viper, and Whomp 'em, as they are all unofficial "sequels" to games the teams had ported to the NES. (or in Super Spy Hunter's case, it was originally unofficial but then they add the Spy Hunter when it was released outside of Japan.)
|
|
|
Post by Discoalucard on Feb 12, 2018 14:07:58 GMT -5
A big one that hasn't been mentioned yet is: Thunder Force > Gate of Thunder (I don't know exactly who worked on both games, but as I understand it, some people from Technosoft moved to Red and then later became CAProduction) As I understand it, Hudson wanted to create a Thunder Force clone for the PC Engine, and did it in the most straightforward way possible - by luring people away from Technosoft!
|
|
|
Post by phediuk on Feb 12, 2018 18:02:56 GMT -5
k, I updated the OP with suggested examples from the thread. Good job everyone.
It really is eye-opening how common this phenomenon is in the video game industry.
|
|
|
Post by toei on Feb 12, 2018 19:32:28 GMT -5
The same thing might have happened with Tekken, since its main creators were from the Virtua Fighter team. Though I wouldn't call it a clone.
|
|
|
Post by jorpho on Feb 13, 2018 0:32:37 GMT -5
There's probably a hideous pile of these for computer systems, and most of them are probably completely forgotten.
The example that comes to mind is Street Fighter (Atari ST) -> Human Killing Machine. Behold the dulcet tones of Ashens:
|
|
|
Post by JoeQ on Feb 13, 2018 11:48:53 GMT -5
Didn't this also happen to the dude who made Chip's Challenge?
|
|
|
Post by backgroundnoise on Feb 13, 2018 12:36:06 GMT -5
|
|
|
Post by Sturat on Feb 13, 2018 12:37:51 GMT -5
Didn't this also happen to the dude who made Chip's Challenge? Yes! Nice one: Chuck's Challenge was released for iOS in 2010 and for PC in 2013. Interestingly, later on they published an official Chip's Challenge 2 which had been made shortly after the first game but hadn't been released until then. Edit: beaten to the punch! There's probably a hideous pile of these for computer systems, and most of them are probably completely forgotten. The example that comes to mind is Street Fighter (Atari ST) -> Human Killing Machine. Behold the dulcet tones of Ashens: I think Human Killing Machine belongs in a subcategory with games like the Adventure Island sequels, since it was made by the company who ported Street Fighter and not the original creators.
|
|
|
Post by phediuk on Feb 13, 2018 14:18:58 GMT -5
Cool Boarders > Shaun Palmer's Pro Snowboarder
|
|
|
Post by phediuk on Feb 14, 2018 16:53:31 GMT -5
Grand Theft Auto > Crackdown
|
|
|
Post by ZenithianHero on Feb 14, 2018 20:29:21 GMT -5
Cool Boarders > Shaun Palmer's Pro Snowboarder Always thought Rippin' Riders on Dreamcast was an offshoot but it was titled Cool Boarders in its original Japanese release.
|
|
|
Post by phediuk on Feb 14, 2018 23:57:29 GMT -5
Everquest > Vanguard: Saga of Heroes
|
|
|
Post by Segata on Feb 15, 2018 12:46:52 GMT -5
Mikami with RE and Evil Within
|
|
|
Post by phediuk on Feb 16, 2018 13:30:52 GMT -5
Empire Earth > Empires: Dawn of the Modern World
|
|
|
Post by phediuk on Feb 16, 2018 13:33:30 GMT -5
Empires: Dawn of the Modern World > Rise and Fall: Civilizations at War
Rick Goodman has made an entire career off this.
|
|