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Post by Neo Rasa on Mar 22, 2007 21:28:43 GMT -5
There's no "jump" in NAM1975 per se. Just moving and cartwheel/rolling around just like Cabal.
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Post by Allie on Mar 22, 2007 23:03:27 GMT -5
Devastators (Konami's arcade predecessor to GI Joe) Charge N' Blast
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Post by bistmbgxtc on Mar 22, 2007 23:08:50 GMT -5
There was a GI Joe arcade game?
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Post by zzz on Mar 23, 2007 4:55:06 GMT -5
I can not believe I forgot NAM-1975. That game is freaking awesome. About the rest of these, how many of them have crosshairs? Things like Devastators are a little too different from Cabal than what I meant. What I meant by Cabal clones was this: Character in the foreground that can dodge enemy shots; Enemies in the background that have to be aimed at, with or with out a crosshair. Not merely games where the character moves "into" the screen and shoots.
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Post by vysethebold on Mar 23, 2007 10:58:46 GMT -5
I know that you might not agree with this, but the Base levels in the NES Contra could count towards a Cabal clone on that definition.
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Post by Neo Rasa on Mar 23, 2007 16:24:33 GMT -5
But Contra was out in arcades a year before Cabal.
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Post by mainpatr on Mar 23, 2007 16:46:06 GMT -5
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Post by zzz on Apr 8, 2007 8:10:52 GMT -5
If I were to write "Cabal Legacy" or "Crosshair Shooters" or something like that, which games would be required? S & P is being written about for the Treasure thing, so how many of these others would people consider close enough to Cabal that they would have to be counted?
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Deleted
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Post by Deleted on Apr 8, 2007 8:51:37 GMT -5
There's this one arcade title called Hard Times... which I'm not sure I should list since it is an exact hack of Blood Bros., but with a 1920's gangster theme.
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