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Post by Discoalucard on Jan 16, 2009 18:40:36 GMT -5
HAHA wow. I hadn't even seen the HA-YA-O brought up on any other Space Quest site before, that's even crazier. Thanks for the heads-up.
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Post by TheGunheart on Jan 16, 2009 22:11:38 GMT -5
Tell me about it. I mean, Miyazaki wasn't exactly a household name when the VGA version came out, but the Five Star Stories manga was arguably even more obscure back then. Of course, Sierra did do some work with GameArts back in the 80's, so maybe someone brought back some copies of Newtype or something...
The only thing I can think of that's crazier are the completely obscure and arbitrary musical references in the Virtual On endings.
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Post by Ryusui on Jan 16, 2009 23:15:47 GMT -5
Nah, I think the Mirage tops 'em all. Music transcends borders much more readily than animation and comics. Assimilates much better, too. I mean, everybody knows Speed Racer and Astro Boy were Japanese, but who knows that Beyond The Sea and My Way were originally French?
What I'm saying is that somehow I find the idea that there was a Japanese fan of "Everyone Everywhere" and "Just For A Moment" on the staff of Virtual On a much more mundane scenario than the existence at all of an American fan of "The Five Star Stories" in the early 90's, let alone one working at Sierra On-Line. It certainly makes me smile to get the song references, but the Mirage cameo makes me go "what the...?" just thinking about it. (Imagine if the Japanese version of Persona 4 had people referring to "the jibblies".)
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Post by Sac (a.k.a Icaras) on Jan 18, 2009 2:32:43 GMT -5
If I recall correctly, the action game "Thexder" that Sierra published was a japanese game. That could have also been how some of them became fans of this manga.
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Post by Weasel on Jan 18, 2009 3:41:15 GMT -5
Yeah, Thexder and the PC version of Silpheed were both Sierra-published Game Arts titles.
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Post by TheChosen on Mar 6, 2009 19:48:52 GMT -5
I'd like to thank DiscoAlucard for this bit on the article.
Interestingly, I looked around other Sierra adventure collections and they were other missing games too. Particularly Leisure Suit Larry EGA version (which was mentioned on the LSL article, I think), Police Quest EGA version and Kings Quest 6 & 7.
This thing all of sudden popped into my mind when I was thinking about the ongoing Earthbound discussion. It seems that these games were removed from the collection because they had copyrighted music (on beeper). For example, on Space Quest, there was ZZ Top's Sharp Dressed Man and the Blues Brothers song. And in Leisure Suit Larry, there was Love me Tender and couple of other songs.
As these games arent sold, we can host them at Abandonia. Ya. Thanks for pointing that out.
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Post by Discoalucard on Mar 6, 2009 22:30:24 GMT -5
I hadn't thought of that...but it makes sense, kinda.
But, they also ditched the AGI version of Kings Quest I too. I think it was more like they didn't think anyone would want to play it when there was a "superior" version already on the disc.
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Post by Sac (a.k.a Icaras) on Mar 7, 2009 7:39:19 GMT -5
The new compilations were done on the cheap. That's why none of the extras from the older compilations were included, along with the original EGA games.
On the plus side, the manuals were included in the form of PDFs. Not printed manuals, but I couldn't see them included that many, especially for a series the size of King's Quest.
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Post by TheChosen on Mar 7, 2009 12:56:01 GMT -5
But, they also ditched the AGI version of Kings Quest I too. I think it was more like they didn't think anyone would want to play it when there was a "superior" version already on the disc. Really? Great. More stuff for us. *scribble scribble* As for why, it may have been because of quality. Compared to other top series first adventure games, Kings Quest wasnt very good. Still, it might be because of tunes too. What about the music thats played in the beginning?
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Post by TheChosen on Jul 31, 2009 17:07:15 GMT -5
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Post by Sac (a.k.a Icaras) on Jul 31, 2009 19:00:15 GMT -5
I remember reading about that on Space Quest sites back in the day.
The worst part is that the game was meant to be completely unrelated to the rest of the series (Kinda like the new Larry games, ignoring Larry Laffers' cameo)
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Post by teroknor on Jun 10, 2017 2:25:34 GMT -5
A very belated nitpick (that also applies to the Leisure Suit Larry article): the early SCI games do not support General MIDI, but Roland MT-32 and compatibles instead. Similar, but different technology in that both use the MIDI standard, but sound generation works differently, the default instruments are different and MT-32 allows for customized sounds and instruments while GM does not. General MIDI was not specified until 1991 and the first games started using it only in 1992.
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