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Post by ReyVGM on Nov 3, 2007 13:06:08 GMT -5
/me drives a stake through Sh3llsh0ck's heart!
To me Demon's Crest is still as great as the first time I played it. The only thing that could use some help is the stiffness on the control. To me the walking and jumping feel a little heavy and not to mention the "hold a button" to fly around part.
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Post by Shellshock on Nov 3, 2007 13:15:00 GMT -5
/me drives a stake through Sh3llsh0ck's heart! To me Demon's Crest is still as great as the first time I played it. The only thing that could use some help is the stiffness on the control. To me the walking and jumping feel a little heavy and not to mention the "hold a button" to fly around part. Lol. Hey you don´t need to hold the button down, just press it once in mid-air!
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Post by ReyVGM on Nov 3, 2007 14:57:39 GMT -5
/me drives a stake through Sh3llsh0ck's heart! To me Demon's Crest is still as great as the first time I played it. The only thing that could use some help is the stiffness on the control. To me the walking and jumping feel a little heavy and not to mention the "hold a button" to fly around part. Lol. Hey you don´t need to hold the button down, just press it once in mid-air! Errr... crap, I got it confused with Gargoyle's Quest then? Anyway, I still stand behind the walking and jumping issues!
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Post by Fletch02 on Nov 3, 2007 15:56:32 GMT -5
Great article, though I think you're being a little harsh on the original Maximo. I do think it's worth mentioning the twist ending that comes out of freaking no where.
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Post by Shellshock on Nov 4, 2007 8:19:32 GMT -5
Lol. Hey you don´t need to hold the button down, just press it once in mid-air! Errr... crap, I got it confused with Gargoyle's Quest then? Anyway, I still stand behind the walking and jumping issues! It´s the same deal in GQ, but Demon´s Crest does feel a little slow. Another point that kept the game from being another SNES classic.
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Post by splatter on Nov 7, 2007 11:10:10 GMT -5
Demon's Crest was awesome. It did the whole dark & supernatural thing better than either of the Castlevania games on the system, and I'm a huge Castlevania fan. But like the article said, it wasn't well-received. An interesting fact (and feel free to use this in the article if you feel like it): Demon's Crest actually had negative sales one week. More people returned the game than bought it. This comes from issue #100 of Nintendo Power, which included Demon's Crest on their top 100 games. In a moment of rare candor from NP, they said the people who returned it must be even dumber than the NP reviewer who gave it bad scores on release. Great article, by the way, and lots of good screenshots too. I never played the Maximo games, so it was interesting to see more of them. One significant correction, however. Ghosts 'n Goblins has two complete loops just like its descendents do. After you beat Astaroth the first time you find out it's "a trap devised by Satan" and go back to the first stage, and the second time you win "this story is happy end." You do get zapped back a couple of stages (on either loop) if you try to enter Astaroth's room without carrying the shield/cross, which probably caused the mix-up. Oh, and Satan is the fuzzy creature that the article called the "Goblin King," and he's also the one who kidnapped the princess in Super Ghouls 'n Ghosts. Part of me wished he would've showed up as a boss in that game. The stupid part.
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Post by zzz on Nov 7, 2007 11:55:15 GMT -5
I was playing the arcade version in MAME. After beating it once I got sent back to the prior level.
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Post by splatter on Nov 7, 2007 19:29:34 GMT -5
That's weird. I've definitely been sent to stage 1 the times I've played through the game in MAME. The Wikipedia and Classic Gaming pages corroborate that the player gets booted back to the beginning, and though the site seems to be down right now, super-play.co.uk has an amazing 1-life-clear of the game where you'll see that's what happens.
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Post by zzz on Nov 8, 2007 2:55:05 GMT -5
That is weird. Must have been a glitch.
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Post by ReyVGM on Nov 14, 2007 2:16:50 GMT -5
I've seen in a bunch of places a Ghosts n Goblins NES cheat for a secret message after you beat the game a second time. The cheat is A B Up Down A B Left Right.
Has anyone ever gotten that to work? I tried like 20 times and I never got it to work.
Also, for the first time I saw the message you get if you reach the last boss the second time without having the Cross/Shield. BTW, you get sent back to the previous level.
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Post by Revolver Ocelot on Nov 15, 2007 20:14:11 GMT -5
Good article guys. I owned Demon´s Crest for a couple of years before selling it, and I thought it was excellent (I would only buy games that I thought were the best). A couple of years ago I started playing it again on an emulator, but I could not get myself to play more than 2 stages. Deceiving nostalgia, or does the game not hold up after all these years?? Its main attractive is, just like GnG, the graphic design and soundtrack (item fetching too, to a lesser degree). But overall it´s not as impressive. I don´t think it´s that short either, it´s as long as most Megaman games, and in my opinion the game was a flop because it´s just not up to other Capcom remake´s standards (Megaman X or Super GnG). It´s way more accessible than Super GnG, yet more people prefer to yank their hair out in frustration to experience SGnG´s design than have a more gameplay-fulfilling experience with Demon´s Crest. I replay Demon's Crest about once a year. I think it's a masterpeice, honestly and fully. I think it's one of the greatest action games of the 16-bit generation, right up there with the likes of Super Metroid and Gunstar Heroes. I understand you have your opinions and everything.. but if you can't see that.. I just don't get you. I didn't mean impressive in terms of size, I meant impressive in terms of dynamics. The Flame Lord has three forms and many different attack patterns with screen-filling projectyles. Arma has all sorts of special moves. The wolf his incredible animation and sound effects. I'd say that makes them impressive.
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Post by Bloodreign on Nov 20, 2007 5:37:50 GMT -5
You guys or guy who wrote the article forgot to credit Ghouls N Ghosts with another port, the X68000 version, screens or info at the following link(s), that is if you can read Spanish, there used to be a site long ago where I first ran into a ROM of it that had info on how it differed from the arcade (not many differences at all, I believe mainly screen res and the infamous AirraidX Feet behind grass in arcade only rant): www.area21.it/retro/articolo.php?id=7&formato=Sharp#foto (pics on bottom of article) more pics: Game Cover: Sorry it bothered me this one was forgotten or not known about, it's nearly arcade perfect too. Edit: this page compares the different ports differences: nfggames.com/games/GnG/
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Post by Gilder on Dec 13, 2007 0:47:47 GMT -5
Random cameo I guess.
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Post by Deleted on Dec 13, 2007 1:53:21 GMT -5
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Post by Deleted on Dec 13, 2007 3:36:35 GMT -5
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