|
Post by Sketcz-1000 on Dec 3, 2009 5:48:19 GMT -5
I loved the first two titles, but couldn't tolerate the rest (the 3rd had you repeating the same areas ad nauseum - my main memory of it is running across the fields, again and again, with different parties). Also, the characterisation of the final boss is a little cringe worthy and shark-jumping. I actually think the first is my favourite, and even back in the day preferred it to Square's bloated epics. I'm actually a bit surprised by the negative views on S1 - you can finish it in about 12 hours, plus it has a lot of sad plot twists. S2 takes like 40 hours, and is a bit too complicated in places to make it easy to dip into. Glad this got a write up - I'll have a proper read a bit later. EDIT: Read the first page, and despite the odd grammar mistake, the quality of writing is very palatable - for a first effort I'm extremely impressed. My first written works (for other sites) were ghastly and I've since had my name removed from them. A quick skim of the second game's screens doesn't reveal the openly lesbian NPC from near the magic school. Does Mr Cave have such an image? I need one for a feature but don't have the patience to replay 30+ hours to take it. Unless a downloaded save will work on emulators and allows me to access that town.
|
|
|
Post by r0ck3rz on Dec 3, 2009 9:38:41 GMT -5
I'm playing it now, close to the end, but not quite there, and it's already hitting the 16, closer to 17 hour mark. To be 12, you'd have to rush and not give a shit about recruits. It takes a couple hours getting the rare item drops required to recruit a couple of them (that nameless urn was a real bitch to wait for).
40 for 2 sounds like an over-exaggeration as well. I'd put both around the 20-25 hour mark. This "short," but sweet aspect, is part of why I greatly enjoy this series(and why I didn't care for 5 as much), despite not giving a rats ass for the genre in general.
|
|
|
Post by Sketcz-1000 on Dec 3, 2009 11:07:48 GMT -5
My first time through 1 took my 16 hours? 12 was for a replay knowing where everyone was. Actually, that might be a very slight exaggeration! S2 took me an inordinate amount of time playing.
I think the criticism of the localisation should be tempered with the fact that Jeremy Blaustein, who did it, only had a few weeks to translate the dialogue for everything. If there are mistakes they're down to the allocated time frame given.
|
|
|
Post by Strikebomber on Dec 3, 2009 13:13:46 GMT -5
Glad this got a write up - I'll have a proper read a bit later. EDIT: Read the first page, and despite the odd grammar mistake, the quality of writing is very palatable - for a first effort I'm extremely impressed. My first written works (for other sites) were ghastly and I've since had my name removed from them. A quick skim of the second game's screens doesn't reveal the openly lesbian NPC from near the magic school. Does Mr Cave have such an image? I need one for a feature but don't have the patience to replay 30+ hours to take it. Unless a downloaded save will work on emulators and allows me to access that town. Yeah, you gotta give props to the Administrator of this site. He did a really good job fixing my grammatical mistakes. Anyways, I don't have the image file to get to that point of the game. I know Suikosource have a save file pages for Suikoden II. They pretty much have save files for every plot segment for Suikoden II. www.suikosource.com/games/gs2/saves/
|
|
|
Post by Discoalucard on Dec 3, 2009 17:25:02 GMT -5
And they all work beautifully on ePSXe. S'how I got a lot of the extra screens. They're probably for the US version, though, so make sure you grab an ISO if you don't have it.
The only problem I had was with the first game. I never played enough to the point where you get your own castle. When I grabbed some of the saves, I had no idea where the exit was. I wandered around for like ten minutes before loading some other games.
|
|
|
Post by Sketcz-1000 on Dec 4, 2009 6:18:45 GMT -5
The only problem I had was with the first game. I never played enough to the point where you get your own castle. Ahh! Some of the best and most moving plot points only happen after this. I'd say it's worth the time playing through again for the story, at least until "the big duel".
|
|
|
Post by Sac (a.k.a Icaras) on Dec 8, 2009 4:10:37 GMT -5
This is my favourite RPG series, bar none. I loved the fact that each game took place in the same continuity and even had returnring characters. I always heard rumors of certain story elements that were to come into play in later games (Pesmerga) But I figured the course of later games disproved that rumor. I would have to agree that it is very much worth playing the games in order, not only because of old locations re-visisted (This mostly applies to 1 to 2) but because of seeing old characters come back (or for the 1st time, in the game of the later game prequels). I'm still bitterly disapointed that Teirkis isn't related to the main storyline/world, but as it doesn't seem to be getting a PAL release (I haven't seen it in stores anyway) not a major issues for me. One thing that kinda bums me out though is that I can't import data into Suiko 3, as I have an NTSC version of 1, Pal of 2 and NTSC of 3 (Tho my sister has a PAL copy of 1 I can borrow if I want). A shame the import feature was dropped from the rest of the series sans IV to Tactics. As for the 108...I've replayed each game just to make sure I had a play through with all 108
|
|
|
Post by Ryu the Grappler on Dec 9, 2009 1:38:23 GMT -5
The article needs to mention that none of the heroes' names are technically canonical. Especially considering that some of them have more than one name depending on the media. The Hero of Suikoden II was known as "Riou" in the novelization and drama CD, but he was also known as "Tao" in the manga version. The Hero of Suikoden V has three names: Freyjadour (novelization), Ardil (manga), and Faroush (from a promotional memory card save). EDIT: It seems that the Hero of Suikoden I was named Ryuui in a manga version. www.comic-flapper.com/comics_pickup008.html
|
|
|
Post by Strikebomber on Dec 9, 2009 2:36:19 GMT -5
Yeah, that's what I was afraid of. I wasn't aware that there are other names out there on the publications. Maybe I'm assuming too much from the reader that they knew the protagonist names that were used in Suikoden are commonly used from the fandom. I mean, I could have just label them as "Protagonist." But too many people who played any of the Suikoden games always refer them as their name such as: "Tir" in Suikoden I or "Riou" in Suikoden II. So, I just wrote their names to give familiarity.
|
|
|
Post by Ryu the Grappler on Dec 9, 2009 15:51:23 GMT -5
Yeah, that's what I was afraid of. I wasn't aware that there are other names out there on the publications. Maybe I'm assuming too much from the reader that they knew the protagonist names that were used in Suikoden are commonly used from the fandom. I mean, I could have just label them as "Protagonist." But too many people who played any of the Suikoden games always refer them as their name such as: "Tir" in Suikoden I or "Riou" in Suikoden II. So, I just wrote their names to give familiarity. People need to differentiate between what is canon and what is "fanon" (materials from adaptations and such that are not canonical, but are treated like they were by fans) no matter what. Not everyone here are aware that there were Suikoden novels and drama CDs, so readers are probably going to question where those names came from.
|
|
|
Post by Discoalucard on Dec 9, 2009 16:20:49 GMT -5
There is a note (in the introduction) that the heroes do not have names in game, but do have "official" names from other media, which is how they're referred to.
|
|
|
Post by Ryu the Grappler on Dec 9, 2009 18:22:10 GMT -5
True, but some of them have more than one "official" name as I've pointed out, much like how the hero in the original Pokemon is called Satoshi/Ash in the anime and Red in the manga versions.
To be fair, the names "Tir" and "Riou" existed shortly after the games were released, while "Ryui" and "Tao" are from rather recently published "digital manga" adaptations.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 10, 2009 16:51:38 GMT -5
suikoden5.htmEven Suikoden Tactics is technically a it is a spin-off, there are a few aspects in this game that still retains the overall Suikoden feeling. |
suikoden6.htmIt also test your patience with long-loading times and high-encounter rates. |
suikoden8.htmThis Sukoden spin-off is in the Gameboy Advance, which was unusual at the time, because the Suikoden series had always been associated with the Playstation brand. |
These are still waiting to be fixed.
|
|
|
Post by Sac (a.k.a Icaras) on Dec 10, 2009 21:12:38 GMT -5
This is slightly off topic, but I just thought I'd point out that Red and Ash aren't the same character. Ash is based on Red (The originals games hero) and Red is seen very breifly at the start of the anime.
As for getting back on topic, I think it's good to have both clear (No offical names and "fanon" names) as on the 'net, the commonly used hero names ARE common...in fan circles. Anybody with even a passing interest in Suikoden is going to come across those names, unless they compleetly ignore any form of Suiko fan on the 'net.
|
|
|
Post by Ryu the Grappler on Dec 10, 2009 21:30:39 GMT -5
This is slightly off topic, but I just thought I'd point out that Red and Ash aren't the same character. Ash is based on Red (The originals games hero) and Red is seen very breifly at the start of the anime. Are you sure about that? I'm pretty sure they're the same character, what with Ash/Satoshi and Red both being selectable default names in Pokemon Red.
|
|