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Post by Discoalucard on Nov 30, 2009 21:25:37 GMT -5
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Post by Garamoth on Nov 30, 2009 21:35:03 GMT -5
The first one was really cool, in a terribly depressing way. The second one is shit. The links don't seem to have the weapons' stories. It's the best part of the game! This site has them, though: drakengard2.free.fr/My "favorite" story: Falcon's Pinion Weapon History : I awoke on a rainy day and looked up to see my brothers still in the nest from whence I'd fallen. It was a small nest, and I'd guessed that it would only be a matter of time before something like this happened. I was only two months old. "Well, that's life," I thought, just as my parents flew back. They looked down at me, but they began to feed my brothers. I tried chirping, but they ignored me. "That's it for me, I suppose." I thought, when a lightning bolt struck the tree, setting it alight. I flapped my wings in a desperate attempt to get away. Once I'd scrabbled to a safe distance, I turned to see the nest in flames, my brothers' burning bodies illuminating the forest. You can never tell what's going to happen in life. Cowering there in the wet grass, a human who'd come to investigate the fire saw me and scooped me up. One year later, I was an adult falcon and sat on his arm. He was middle-aged, poor, and drank a lot. That was all I knew about my savior. After two years together, we parted ways when my companion sold me to buy alcohol. The human who brought me butchered, cooked and served me to another human whose belly I paused in en route to the privy. My feathers were used to decorate a spear which was sold to a fool at an exorbitant price. What a ridiculous waste of money and life
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Post by derboo on Nov 30, 2009 21:48:02 GMT -5
I always meant to play the first one, because Dragon Riding is awesome.
"Fortunately, to keep things interesting are the weapons themselves." Seems like an incomplete sentence.
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Post by Deleted on Nov 30, 2009 22:10:35 GMT -5
Never heard of these games before (though the name "Drakengard" sounds familiar somehow). Seems rather interesting, especially the first game, which I'll probably buy next year.
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Post by Deleted on Nov 30, 2009 22:40:18 GMT -5
Now here's a random series to do a write up on. I only played the first Drakengard, and it was absolute shit. Sort of like Square's answer to Dynasty Warriors, with all the same issues brought along for the ride. Still, this should make for some interesting reading.
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Post by derboo on Nov 30, 2009 22:46:48 GMT -5
though the name "Drakengard" sounds familiar somehow) Maybe because of Drakensang?
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Post by cj iwakura on Nov 30, 2009 23:15:13 GMT -5
Great article.
Wow, the first game looks all kinds of messed up.
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Post by pepsimanvsjoe on Dec 1, 2009 4:16:55 GMT -5
This piece sums up both games quite well. While Drakengard 2 is a good game Drakengard 1 is a great experience. It's a bit of a shame Cavia never got around to combining the best elements of both games to make something potentially excellent but eh that's how it goes I guess.
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Post by kimimi on Dec 1, 2009 4:52:23 GMT -5
Never saw the appeal of the series, either now or at the time. I've also got to take issue with this line - "Unlike the dragons in Panzer Dragoon, she's a very intelligent and vocal character and has some of the deepest, most profound lines in the game."
The Dragons in Panzer Dragoon are very intelligent, and if you've played Saga/Orta you'll also realise they can speak and have some damn awesome things to say.
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Post by justjustin on Dec 1, 2009 7:45:15 GMT -5
Probably because the article's definition of a beat-em-up defies all common knowledge. Devil May Cry, Ninja Gaiden and God of War are related to Final Fight how?
I'd recommend cutting everything written about genres, as your other comparisons regarding platformers and RPGs are even more uninformed, and even more unnecessary. The article never explains these connections or bothers to legitimate why the topic was brought up at all, other than to appeal to the "misunderstood" nature of the games. I hope the author seriously considers my critique, as it could be a much stronger article without the misinformation (and "hype-driven" comments).
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Post by kaoru on Dec 1, 2009 12:53:28 GMT -5
The first one was really cool, in a terribly depressing way. The second one is shit. The links don't seem to have the weapons' stories. It's the best part of the game! qft I really enjoyed the first game in all of its imperfect glory. The second one was pretty meh. Also the character designs and soundtracks for both games are terrific.
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Post by Discoalucard on Dec 1, 2009 17:25:30 GMT -5
[Probably because the article's definition of a beat-em-up defies all common knowledge. Devil May Cry, Ninja Gaiden and God of War are related to Final Fight how? They absolutely are. You could make a very solid case that God of War is directly descended from Golden Axe. They take the general concept of a beat-em-up - one character against many, each taking several hits to kill, with a variety of different moves to kill them with. Sure, it gets rid of the co-op function, but they're most definitely an evolution, just one in 3D and with more involved level design. That's one of the main reasons you don't see many classic beat-em-ups any more - they've all evolved into this style of game.
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Post by justjustin on Dec 1, 2009 18:35:19 GMT -5
If so, I'd still like to see the author explain what the Drakengard series exactly does to belong to the genre with comparisons to previous games; saying what it built upon. If that can't be done, the genre stuff doesn't belong. It should be easy if such a strong case can be made.
Dynamite Deka, Spikeout and God Hand are beat-em-ups. DMC, Ninja Gaiden et. al. are most certainly not. The genre didn't evolve. It died, because it had such a particular set of qualities/aesthetics. A game merely replicating some of these qualities does not make it a beat-em-up.
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Post by Deleted on Dec 1, 2009 18:57:50 GMT -5
Yeah, there's a discrete difference between Ninja Gaiden on the NES and Final Fight. By the same token, there's a difference between an action game and a beat 'em up. I'd say that an action game is defined by its fast pace and hordes of enemies, with the occasional "puzzle" thrown in for good measure. By comparison, a beat 'em up progresses more slowly, and the sole focus is the killing of enemies.
Just my two pence, though.
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Post by Discoalucard on Dec 1, 2009 20:07:35 GMT -5
Yeah, there's a discrete difference between Ninja Gaiden on the NES and Final Fight. He's referring to the Xbox game, but this should serve a good point: is the Xbox one more similar to the arcade game (beat-em-up) or NES game (action platformer)? Dynasty Warriors is another variation of a beat-em-up, just put on a larger scale - separate from DMC and the like, but it draws from the same stock. Drakengard is more or less like Dynasty Warriors, hence the comparison.
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