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Post by TheChosen on Apr 19, 2010 14:28:35 GMT -5
Any opinions on the GBC ports? I'm looking into buying mint copies. Thanks. Two good games in one cartridge. Both play well and its the only non-computer port of Deja Vu 2. Definitely worth buying.
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Post by Deleted on Apr 20, 2010 20:49:29 GMT -5
What TheChosen said.
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Post by Shellshock on Apr 22, 2010 10:26:12 GMT -5
Ok ok. I don't play graphic adventures at all, but these games sound like fun. I might get Shadowgate and Deja Vu 1 & 2 on Ebay.
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Post by Deleted on May 10, 2010 22:11:16 GMT -5
I could have sworn that there was already a write up on here about these games, but I guess not. Glad to see the series being covered, at any rate.
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Post by Deleted on May 11, 2010 2:10:53 GMT -5
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Post by Deleted on May 11, 2010 13:28:13 GMT -5
Don't remember running across those. Maybe I just imagined the stuff from before. Nice memory on your part, though.
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Post by xerxes on May 15, 2010 10:25:19 GMT -5
Kudos on the ancient mac screens. I didn't know Shadowgate was originally a mac game. I had a mac back in those days, and I don't remember more than few good games. Was Scarab of Ra ICOM too?
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Post by vnisanian2001 on Mar 28, 2011 0:36:16 GMT -5
Kurt, here's some interesting things to add to this article.
First off, it should be noted that the Kemco-Seika produced ports of Deja Vu, Shadowgate and Uninvited, were originally released in Japan, in that order, from 1988-1989.
Secondly, the Japanese version of Deja Vu is slightly different from its U.S. counterpart. The woman's restroom has the word "LADY" on the door, Joey Siegel's dead body has blood all over it, the hitman hired to kill you in your office has a mask, and much like the original computer versions, when you die, you are treated to a skull staring at you with the words "Rest in Peace".
I don't know how the Japanese versions of Shadowgate and [/i]Uninvited[/i] are different, though.
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ruzan
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Post by ruzan on Mar 30, 2011 16:35:45 GMT -5
Awesome overview of some of the most memorable games of my childhood. Thanks!
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Post by splatter on Apr 27, 2014 18:57:48 GMT -5
I recently alternated playing through the NES and Game Boy Color versions of Shadowgate, switching when I got stuck, and noticed some minor text censorship on the handheld port that wasn't on the console. The line from the NES opening - "Gritting your teeth, you swear by your god's name that you will destroy the warlock lord!" - has by your god's name excised. And your battle cry when using the sling - "Death to the philistine!" - replaces the obvious religious reference to become "Death to the tyrant!"
Also, some of the hints you get when pressing the select button were re-worded, probably to make them less obtuse.
Another change is that your torches burn significantly longer on the GBC, up from 60 moves to 100 moves.
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Post by Gendo Ikari on Aug 22, 2014 3:31:08 GMT -5
www.zojoi.com/shadowgate/The Shadowgate remake that was Kickstarted in late 2012 has been released. I didn't know of that KS firsthand so it comes as a surprise to me. Among the features listed there's a "retro mode" but it's unclear if you can just play the NES version, which was taken as the main reference given its popularity, or just have bits of that into the new game (old-style UI, NES soundtrack), a mixture that rarely ends well IMO.
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Post by Discoalucard on Aug 22, 2014 9:42:53 GMT -5
I was a backer and downloaded it last night. Only got to play for about 15 minutes. Even in that time they've definitely changed some things. For starters, you have to pick up the skull to get the key to open the front castle door. The skull is (predictably) named Yorick and acts as a hint system. There's a guy in a cave that keeps shooting me with arrows every time I re-enter that room, not sure how to beat him. Also, they either moved it, or I completely forget where to find the hammer.
The retro mode is three different options you can enable independently from each other: text display (where letters are written one by one with a quill), music (the NES soundtrack), and transitions (those swirly warping effects). I'm really glad these are in, especially the transitions, since those were a bit part of the personality of the NES MacVenture entries. And the music too, the new stuff is a little too low key. There's no way to use the old graphics or interface, but that makes sense considering how much they've redesigned.
Only thing missing (that I can see) is that little box that indicated where all of the exits in a room were. Instead, if you want to go backwards, there's a little arrow at the bottom of the screen. There is a map though.
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Post by vnisanian2001 on Aug 22, 2014 11:32:23 GMT -5
Kurt, did you update the article toention the bloodier content that was only in the Japanese versions of the NES games?
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Post by drpepperfan on Jan 26, 2015 15:25:25 GMT -5
All the MacVenture Series games are now on Steam, and for a low price too.
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Post by jorpho on Feb 13, 2015 22:40:06 GMT -5
I missed this earlier. Yes, the MacVentures Series is on Steam, and it looks just like the IIgs/Macintosh originals! It got my hopes up briefly, but closer examination suggests that it's really just a browser-based re-implementation of the engine rather than emulation of the originals. Apple can't possibly approve of this appropriation of their logo. (Maybe they'll switch it out for the fancy Windows version when their lawyers come knocking.) Anyway, the whole set is three bucks in a rather spiffy bundle from Groupees at the moment. groupees.com/retro4
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