btw I've already been looking at some of the MZ-700 emulators on www.sharpmz.org to see how to input+save a listing in some MZ-700 format. Apparently there were many versions of BASIC for the MZ-700, so picking which one works for Pitman might be tricky.
Forgot to give an update on Bizoirre: He left old-computers.com and apparently it's not possible to contact him, anymore. Oh, the mystery...
www.sharpmz.org/magazines.htm Here is proof that Sylvain at one point in time owned a collection of Oh!Mz magazines, so he might have read about Pitman there, and the 1984 date could be a confusion. The other way round? I don't know how.
Also, the game looks similiar to another MZ-700 game called Building Hopper released back in 1982. I don't think there's an actual connection between the 2, maybe both developers read the same coding manual lol
After trying out a couple of other MZ-700 games, I can say that the reason they look similar is that both seem to use elements of the computer's standard character library. I've seen the miniature man that represents extra lives and the floor tiles of Building Hopper in other games. Apparently it was also very common to use ), (, / and \ for stick people arms.
Alright, gonna update the article soon, though I think mostly only with the key facts, results & a link to the blog. Main reason I did a seperate blog entry was not to derail the main article too much.