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Post by spirasen on Aug 28, 2017 8:00:16 GMT -5
www.hardcoregaming101.net/kusoge/kusoge-ringcycle.htmSome instances in the article call the main character "Siegmund", which is his spelling in Wagner's opera, but others call the main character "Sigmund", which is his spelling in the Germanic myths. Do you keep them all "Siegmund" for consistency or leave the ones that has "Sigmund" as is for some reason? *asking them for directions and distances separately
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Post by jorpho on Sept 4, 2017 13:36:37 GMT -5
Changed two references from "Sigmund" to "Siegmund", as I presume that is the intention.
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Post by Gendo Ikari on Jan 21, 2018 14:38:18 GMT -5
So, wouldn't it be the case to change the name the name of the column to just "Kusoge" or something like that? Because it hasn't been "Weekly" for a long time.
Read the Super Star review. Sakuragame's grossly undeserved success began with it: when the game was deservedly slammed shortly after its release due to its "translation", its price was greatly lowered, so they started applying incredibly low prices (mostly in the $2 range, with just a few titles above that) and a generous refund policy, building the reputation of a company amicable towards the consumer while they keep releasing games as shovelware (when several of them don't look to deserve being treated like that) with basically no effort taken on them. SS is one of several examples of how quality concerns and control were falling down miserably on Steam throughout 2016, only to get even worse with the passage from Greenlight to Direct.
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Post by GamerL on Jan 21, 2018 21:10:10 GMT -5
Bazinga! A hoo hoo hoo!
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Post by Magma MK-II on Jan 24, 2018 16:55:09 GMT -5
Steam Greenlight never ever had any sort of quality control, and the fact tha stuff like Miner Adventures can get through is proof of it.
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Post by acidonia on Jan 24, 2018 20:16:10 GMT -5
It is really weird that everyone on steam who made anything with Sakura in their name has dodgy dealings to it. The other begin the Visual novel developer Winged Cloud. Who poorly pay their artists and trace over their own images and seem to churn games put every few weeks.
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Post by Gendo Ikari on Jan 25, 2018 14:50:24 GMT -5
Steam Greenlight never ever had any sort of quality control, and the fact tha stuff like Miner Adventures can get through is proof of it. Never said it was good and didn't allow bad games to pass, but it was still better than the floodgates that Direct opened last Summer. Luckily for every bad game there's still one Celeste or Iconoclasts coming out, but lately the worst games aren't just bad, they are really awful. acidonia Ah, now I see why the releases from Winged Cloud slowed down.
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