A lot of cool new info and updates on this game, which, BTW, is really titled "Golf Daisuki! O.B. Club"
PS- Someone recently converted it to work on the PowerPak
Me and another guy paid this dude a $20 bounty for him to convert it. SO worth it
The following is copy and pasted from my posts over at DigitPress in the past week, where there's been a great group effort on this game. It's the same thread where you can locate said conversion to work on the PowerPak...
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In playing it some more I've discovered some interesting quirks about OB Club that I didn't touch upon previously that are worth mentioning
1st yes/no = penalty. 2nd = weather. 3rd = items. Stereo/Mono. Sound TestThere are 3 game modes. First one is straight up regular golf for 1, 2, 3, or 4 players. 2nd mode is minimum of two players (maximum of four), and is based on who can score first on the least amount of strokes. Whoever does wins the round. This mode, obviously, is faster than the first mode. Finally, the last mode, like Super Bomberman 2, allows Team Play! Pretty cool stuff.Here you see a gift. These grant you a random item. There are many, I don't know the exact number, but one of my favorites is the poison stroke. This makes all your opponents' next shot very weak. If you're playing TEAM mode, this doesn't affect your partner. Another icon, for example, magically places your opponent's ball in its previous position. The craziest powerup I'd seen though (and only once, it must be rare) is the one that randomly switches all four balls on the course... which could completely change the tide of the battleTeam play demonstration. Good amount of strategy to be found in this mode in particularPretty cool mode, though I prefer every man for himself. BTW, if you draw at the very end, you play SUDDEN DEATH starting back with the first course, continuing on until necessary. There MUST be a winner...As you can see, OB Club has plenty of tricks to keep one going for a good while. I'd been having a great (and somewhat frustrating, lol, the CPU is tough!) time playing this one on a real TV. Every time I play I see something new, whether it's two balls going in the cup on the same stroke, or a crazy trick shot. I also discover that while the 12 players each have the same ability (i.e. strength), the CPU actually controls each player differently. There are less challenging CPU players, and tough(er) ones. Which means, there IS sort of a "built-in" difficulty factor. Brilliant! This game gets my utmost stamp of approval. From Battle Royal to Team Play to Match Play, 48 courses with over 200 random cup generators, one will never truly master OB Club. Talk about longevity...
Has anyone been able to consistently beat all 3 CPU opponents in the 8 course mode? I find it pretty tough. I win out maybe 25% of the time. They're quite a challenge, unlike most CPU opponents in other multi-player games. Quite vicious too. Their propensity to OB you may cause a curse word or two, heh. Still, I can't help but come back to it.
Love this game!
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Man, this past weekend I got a chance to play this against my brother. It was me vs. him vs. CPU vs. CPU. I can't tell you how much more fun it is playing this with real people. It's already a blast with 3 CPU rivals in my book, with loved ones it's that much better.
We played all 8 courses on the first 3 worlds. The 2nd world, "Books and Breakfast" one, my brother did amazingly well with all his trick shots. It was his first time playing it and he was nailing some of the craziest shots I ever seen. We both jumped outta our seats when he curved a shot that ricochet off a coffee cup and bounced into the hole. It was frigging SWEET.
We laughed as one CPU rival went "haywire" on like the 6th course. He just snapped and started playing around on the jumper, making his ball jump 6 (!) times in one stroke. With the little sound effect "boop boop boop!" It was hilarious. There was also one random bumper on this one course that deflected the CPU's shot. What great gaming design... it's so evil, heh.
See the jumper there? CPU made his ball bounce on it 6 times in 1 stroke!I really like the basic simplicity of World 1. I like World 2 because you can really use the obstacles to your advantage, bouncing the ball off coffee cups and such. The ink spills are a bitch though. My bro and I didn't like World 3 (the ancient ruins) so much though. We found it a bit bland coming off the crazy World 2.
Next time we'll try Worlds 4-6. I can't wait for the next big family gathering, so we can max this game out in 4 human player mode. You know this game is special when your brother emails you the next day
"Haha, I'm still thinking about that miniature golf game. Why didn't they release this back then? I love it."It takes a special game for my bro to say something like that. This game simply appeals to all ages and all types of people. I know it'd be a huge hit with females too, with its silliness and cutesy characters.
Also been finding out more about the crazy items. If anyone can add to this list it'd be great:
1. Ball Switcher: This icon seems to be the hardest to get, like the lightning item in Super Mario Kart. It randomly switches all four balls. Can turn what looks like a failure round to one of sweet victory
2. Poison Stroke: Makes opponents' very next shot go very short, even on POW 100
3. Sun: Makes it sunny (meh)
4. Wind Blower One: Gust of wind sends your rivals' balls (tell me I just didn't say that) a ways away. Could potentially lead to O.B. (heh heh heh)
5. Wind Blower Two: Makes the wind MPH speed increase (meh)
6. Mole: Takes rival's next shot back to original position (ouch! love this evil powerup)
7. Fast Shot: Not confirmed, but seems to send your ball at speed of light if you hit the desired button to activate it.
8. Control Shot: Love this one! You can control the ball by working the D-Pad. Unconfirmed: you can control others' shot if they get this icon. I once was able to control CPU ball's shot when he got this icon... weird. So, user and rivals can control? Crazy...
9. Shot Stop: By pressing B, you stop your shot short at any desired time. Can be quite useful
10. Ink: Anyone know what this does? I never figured it out. I'd guess in World 2 it allows you to pass safely through the ink spills? Dunno.
11. Anvil: Anyone know this one? I haven't been able to figure out its purpose. I know it flashes for all opponents' next shot, but I haven't been able to ever employ it. Can anyone solve this mystery?
12. ? That's all the icons I can recall off the top of my head. There may be others I'm missing. Feel free to contribute to this list in any shape or form.
Also, anyone else wanna share their experiences with this game? Would love to hear it. I can never tire of playing this game or hearing others speak about it
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DOGHOUSE SHORT CUT WORLD ONE/HOLE TWOIt comes flying out! Very cool stuffEach hole has four random cup generators. If it's the former here, don't doghouse it. If it's latter, the doghouse is a great idea. It's all about strategy and seeing where the cup is. The doghouse short cut always shoots your ball at that position... so it's not ideal for the first pic here, but the second pic where the hole lies? Perfect position for a relatively easy putt shot for the Par (neverminding my score there, lol)HOLE IN THE GROUND WORLD ONE/HOLE FOUR SHORT CUTLove this one! Get it in the hole and a mole takes your ball to that place 100% of the time. If you get the present on your way to the hole, the remote control icon (if it is what you get) can easily secure an EAGLE shot for you. Just use D-Pad to direct the ball. Also, there is a MOLE icon power-up, and that's where the same looking mole will pop up and take your rival's ball to its original position. One time, a CPU rival was one shot away from a Birdie, but the other CPU opponent in front of him got the MOLE icon. So the CPU rival went ALL the way back to starting position. Instead of finishing with a Birdie, he finished with a +3 and it helped me to finish in 1st place! Mole icon is perhaps the most satisfying power up available (mwahahaha)There are probably more short cuts in world 1 and possibly other worlds as well. If anyone finds out more, please post here. What can I say, this is the game that keeps on giving. Seems I see or learn something new every time. The mark of an infinitely awesome game
Man, can you imagine if this was released back in '94? Had it beeen, today you would probably see "Golf Daisuki! O.B. Club" (which is its real name BTW, not BS Out of Bounds Golf) heralded on many SNES recommendation lists. Hey, at least we have it now!
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I'm really thankful for everyone here, especially Kiddo who made the PowerPak conversion possible. It IS a great group effort. I swear, if anyone reading this right now doesn't own a PowerPak, or has been on the fence, this game makes purchasing a PowerPak WORTH IT, not to mention everything else that the PowerPak can do. Took my 22 year old cousin out to dinner tonight and told him about this game. Can't wait to play with him, my brother and another cousin. I can't believe I'm gonna say this but...
MOVE OVER BOMBERMAN! Yeah, I said it. I went
THERE Who knew 4 player miniature golf could be so fun, charming and addicting? Best unknown SNES game evaaaah