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Post by Sketcz-1000 on May 8, 2012 2:24:11 GMT -5
A surrogate Your Weekly Kusoge, this is an adventure game that had a lot of potential, but was let down by extremely poor design, and the dreaded need-to-play-arbitrary-minigames-to-progress syndrome. Curiously, it was an Australian game that reached Japan on the PS1. www.hardcoregaming101.net/dogday/dogday.htm
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Post by jjmcjj on May 8, 2012 16:29:14 GMT -5
It could use just a tad more expansion, namely in how it mentions some puzzles being literally impossible without a guide and not describing what those puzzles are besides linking to the game's walkthrough. Yeah it brings up a sewer maze (two words that NEVER go together well in a game) but a little more than that, please!
And I'm not convinced by the article that this should be a "kusoge of the week" game, especially when you have an article on Night Trap right next to it! More like wasted potential let down by some bad design toward the last half of the game, but I'd think a game needs to go a bit more far out than that in its bad design to be honored the title of "kusoge."
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Post by Sketcz-1000 on May 9, 2012 1:55:04 GMT -5
Well, in fairness, it's not technically part of our Kusoge section - it's just filling in the kusoge slot at the top of the front page. I do this sometimes when we're short on entries or time. For example with Shaq Fu, though as we discovered that game wasn't as bad as everyone thinks. This title does deserve a more detailed examination than a brief kusoge box of text, though in a pinch I thought it filled in as a surrogate reasonably well.
Regular YWK coverage will resume from the next update!
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Post by Narushima on May 9, 2012 2:13:44 GMT -5
"wasted potential let down by some bad design toward the last half of the game" *would* be a nice section name, but I fear it wouldn't be as densely populated as we may wish. Regardless, this is not a "kusoge of the week", it has its own separate entry, just like a regular game.
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Post by jjmcjj on May 9, 2012 3:01:34 GMT -5
For example with Shaq Fu, though as we discovered that game wasn't as bad as everyone thinks. Well from my perspective kusoge seems to refer to games with a certain level of infamy and camp value, which Shaq Fu has in spades, as much as it does outlandishly crappy titles, so in that case it at least made for an appropriate placeholder. For this I just thought that Night Trap would have made more sense as a choice (I also realize that that game has some historical significance beyond its reputed crappiness, and the article is as much about that aspect as the game itself, so in a sense I can understand why it wasn't associated as a kusoge article, even a placeholder one). No big deal though, really I'm just more interested in a more thorough description of this game's bad puzzle design. Interesting find for an article nonetheless.
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Post by jjmcjj on May 9, 2012 3:02:49 GMT -5
"wasted potential let down by some bad design toward the last half of the game" *would* be a nice section name, but I fear it wouldn't be as densely populated as we may wish. Well aren't you just pwecious.
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