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Post by cambertian on Jul 7, 2013 10:23:47 GMT -5
Oh jeez, it's actually a pretty tough question for me. But I can certainly think of game music that suits OTHER situations. For instance, I think Turquoise Hill Zone's theme in Sonic Chaos would be a perfect RPG battle theme:
I guess it's because I always spent more time listening to the music in a lot of games rather than actually playing them.
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Post by ryusciu on Jul 7, 2013 12:19:07 GMT -5
i also love the music from ff7
Trying to think of really "fitting" music. I listen to video game music 50% of the time so there are TONS of songs i enjoy.
speaking of music fitting for games though, I recently completed GnG NES fourth playthrough, and in the process ended up with a REALLY REALLY good video for level 6
i was listening to Super Metroid Bounty of a Brain OC REMIX, while i was playing level 6, and the music synched perfectly!! , REALLY GOOD anyways. Its perfect cause this is the final stage, the music is building as arthur is climbing to rescue his girl and its a race against the clock... when the spear drops down at the beginning it synchs, and when i kill the lil devil around 1:05 the main music kicks in it was just AWESOME, i was so pumped. Then the main music kicks in when i reach the boss('s) It is a cool video i promise.
This is playthrough FOUR btw (much harder than playthrough 1, 2 or 3)... i get really frustrated at one point and scream at the game, keep in mind I died around 100+ times before this, and almost beat it like 6 other times(as in the key was above my head but I ran out of time..). I beat it this time with less than 1 second remaining ^_^
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Post by cambertian on Jul 30, 2013 13:27:54 GMT -5
Actually, I'm gonna go ahead and say that I do know a song that fits perfectly: Earthbound's/Mother 2's Opening Theme fits perfectly with the entire game.
It's peppy, somewhat humorous, heartwarming and ominous, all in one big package. A perfect intro to a game such as Earthbound.
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Post by moran on Jul 31, 2013 15:58:53 GMT -5
Ninja Gaiden's entire soundtrack stands out to me. Levels, bosses, and cutscenes all work so well.
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Post by strizzuth on Oct 17, 2013 11:44:01 GMT -5
Silent Hill's soundtrack is perfect for the game. None of the music is particularly memorable or hummable, but it does its job perfectly. It added tons to the atmosphere and ramped the feeling of tension way, way, WAY up.
Fun fact: the game is coded in such a way that there aren't exactly any "songs" per se. Each song contains multiple "layers" that fade in and out depending on what's happening on screen. You never hear a "song" in its entirety, just various parts of it.
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Post by voltagecontrol on Dec 18, 2014 4:42:21 GMT -5
I've been listening to the FF7 soundtrack a lot lately for no particular reason, and it's gotten me thinking about the game. Now, I have a massive amount of nostalgia for this game, but given age and wisdom and time, I've realized that FF7 is really kind of a clusterfuck on nearly every level, but that the soundtrack is really what holds the game together. The sound quality of the songs really isn't even that good. Square had some kind of fetish for strange SNES-quality MIDI instruments around this time (as FF7 isn't the only game that uses this), while nearly everybody else was using sampling for their songs. But, somehow, it all works, like a desk cobbled together from old doors. This is still one of the best world map themes in any game. Square really loved Roland sound modules in the 90s. The SNES has EXTREMELY limited Sound memory. The samples have to fit into 64k. The Playstation has 512k of sound ram, but with FFVII, it's probably like you said- Square wasn't sure how to use the sound hardware. Chrono Cross has one of the best synthesizer soundtracks for the PS1. Almost all of the tracks in the game are being played back by the PS1's audio system.
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Post by wyrdwad on Dec 21, 2014 2:33:37 GMT -5
One of the best games on the NES, one of the best movie-licensed games ever made, and one of the most fitting uses of a pop song in video game history. I seriously feel like the 8-bit version of this catchy Cyndi Lauper song fits better as the attic theme in Goonies 2 than the actual song did in the Goonies movie. To this day, whenever I hear the real song, I kind of wish I were listening to the 8-bit version again (which I think is a sentiment shared by a lot of Japanese gamers, and probably the reason why Akiba pop idol and rabid gamer Momoi Haruko covered the song in the first place)... and hearing the 8-bit version IMMEDIATELY brings to mind Mikey's attic from the game. It just fit the look, the feel and the mood of the game so perfectly, I think because it was such an easy song to "Konamify." (And yes, I know a slightly simpler version of it was used in the first Goonies game as well, and the sentiment stands there too -- it fit perfectly and sounded great. However, I think the Goonies 2 version just nails it, improving both the song itself and its usage in the game.) -Tom
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Post by moran on Dec 29, 2014 8:19:09 GMT -5
I totally agree with you on that wyrdwad. It fits so well, especially as an intro to the game.
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