|
Post by jameseightbitstar on Sept 15, 2006 0:55:34 GMT -5
The PS2 is notoriously cheap and fragile. . .be sure to NEVER sit it in its vertical position. Ummm, don't you mean never sit it in it's *horizontal* position?
|
|
|
Post by Bloodreign on Sept 15, 2006 1:46:04 GMT -5
Most of the things I purchase for my PS 2 or PSP is mainly old game collections (PSP example Gradius Collection), nothing like having 20-28 (Taito Legends 2 is an exception, 40 games, but no US release date still) games on one CD or DVD. These games don't get overhayped when they are on the verge of release, but you know it's games that you've played before, and won't let you down.
|
|
|
Post by shido on Sept 15, 2006 6:51:06 GMT -5
Oh and let's not forget that the NES launched in the US a few YEARS after Japan, the technology was already cheap
|
|
|
Post by Neo Rasa on Sept 15, 2006 9:17:51 GMT -5
Oh and let's not forget that the NES launched in the US a few YEARS after Japan, the technology was already cheap Not really, the actual bundle mentioned in the beginning of the first post was sold at many retailers for $350 when it was first launched here . The TurboGrafx-16 also came out in the US a few years after its Japanese release and retailed for $199.99 but with NOTHING other than a controller and an RF cable (even requiring a seperate accessory just to get composite output). The original post also mentions the N64 and PSX being pioneers of overpricing but fails the mention the real culprit, the Sega Saturn at $399.99 in the US (later "dropping" to $349). The Playstation is a silly example because historically it was the first home console to be sold at a loss in a direct (and successful) last minute alteration to undercut the Saturn after its price was announced at that infamous E3.
|
|
|
Post by dartagnan1803 on Sept 15, 2006 12:39:55 GMT -5
The PS2 is notoriously cheap and fragile. . .be sure to NEVER sit it in its vertical position. Ummm, don't you mean never sit it in it's *horizontal* position? Horizontal is akin to horizon. Otherwise meaning Flat. Siting the PS2 vertically causes gravity to mess with the laser in earlier models. Not so sure about newer models, but I don't trust it enough to do so. It may be an AWESOME space saver. . . but my old PS2 started getting LOTS of DREs after a few months of being set vertical. With ZERO problems while it was horizontal. Oh and let's not forget that the NES launched in the US a few YEARS after Japan, the technology was already cheap . . .The original post also mentions the N64 and PSX being pioneers of overpricing but fails the mention the real culprit, the Sega Saturn at $399.99 in the US . . . Nah. . . the real culprit would be the original 3DO launch at $700 (they dropped it months later because litterally nobody was buying them). The Saturn at least had games
|
|
|
Post by Neo Rasa on Sept 15, 2006 13:10:15 GMT -5
Nah. . . the real culprit would be the original 3DO launch at $700 (they dropped it months later because litterally nobody was buying them). The Saturn at least had games I don't see how the 3DO could be culpable when it didn't set a precedent for anything in the industry other than mindnumbing failure.
|
|
|
Post by megatronbison on Sept 15, 2006 13:25:59 GMT -5
I think we all know the real culprit here:
Al Qaeda!
|
|
|
Post by YourAverageJoe on Sept 15, 2006 13:34:27 GMT -5
Heck, even some of Tommy's "pain" sounds have him swearing. I find that funny, as somehow I find that if someone got shot in the leg, that someone would inherently be in extreme pain, resulting in at least some swearing.
|
|
|
Post by Shinigami on Sept 15, 2006 14:02:54 GMT -5
Wait a minute, lets go back to these broken system problems you're having.
Memory Card switching, and you're system won't read memory cards, what happened? Can you be a little more specific? Did they switch the cards while it was reading/saving? Was the system turned on at all? Why don't you mention that? Did you ask your sister what she and her friend did? If they tell you they don't know they are lying, they know exactly what they did but won't tell you.
You bought some joysticks that caused your system to break. How about tell us what sticks those were, who made them? Do you want us to find out for ourselves? Come on, help a brother out! Don't let us make the same mistakes.
|
|
|
Post by MRSKELETON on Sept 15, 2006 15:05:20 GMT -5
About games not being entertaining from the get-go:
Games are kind of like books and movies in a few way (Not all) When you flip the first page in a book, It's not automatically super-entertaining or a good book. It's got to develop and grow. If you want something "entertaining form the start" Then go buy a pocket PC and play breakout or java games or something.
|
|
|
Post by YourAverageJoe on Sept 15, 2006 15:19:06 GMT -5
Guilty Gear XX was the first game I was really interested in training myself in, although it was pretty fun from the start, there's something more satisfying about pulling off a long combo using some of the trickier manouvers and knowing you worked to perfect them.
|
|
|
Post by Malroth on Sept 15, 2006 15:38:36 GMT -5
Not quite, Mazin. RPGs are akin to books. Other games, such as action games or shooters, normally have action within the first five minutes.
|
|
|
Post by MRSKELETON on Sept 15, 2006 18:31:59 GMT -5
That's funny, Half-Life two wasn't immediately entertaining and everyone loves it. He just isn't patient
|
|
|
Post by Malroth on Sept 15, 2006 19:02:24 GMT -5
Pardon me, what I ment by "shooters" were Shmups, not First Person Shooters.
|
|
|
Post by kal on Sept 16, 2006 7:13:13 GMT -5
You've got to be careful with the term shooters since it's so ambigious, in Japan it'd mean SHUMP I guess but in the US I'd put it as an FPS.
And Half-Life 2 had atmosphere right from the beginning, and while I'd say it lost a bit as the shooting began, it was fun to wander around.
I mean look at Deus EX, you do heaps of walking talking and it's an FPS and it's great.
On the otherhand if a SHUMP doesn't draw you in the first 5 minutes it's probably going to do poorly even if it gets great at level 5.
|
|