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Post by Sketcz-1000 on Aug 31, 2012 7:13:04 GMT -5
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Post by Narushima on Aug 31, 2012 8:43:04 GMT -5
Why are Irem qualified of being "infamous"?
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Post by vnisanian2001 on Aug 31, 2012 9:37:57 GMT -5
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Post by ReyVGM on Aug 31, 2012 9:56:45 GMT -5
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Post by vnisanian2001 on Aug 31, 2012 10:02:14 GMT -5
Why are Irem qualified of being "infamous"? I think it's because they were associated with Deadly Towers, which, as HVGN (Happy Video Game Nerd) said is a well-documented shitfest. Even though they didn't actually develop it.
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Deleted
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Post by Deleted on Aug 31, 2012 11:17:49 GMT -5
Why are Irem qualified of being "infamous"? They were well-known for having evil difficulty (well, at least greater than average) in games - Holy Diver was probably the worst offender though.
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Post by Allie on Aug 31, 2012 11:34:47 GMT -5
Why are Irem qualified of being "infamous"? They were well-known for having evil difficulty (well, at least greater than average) in games - Holy Diver was probably the worst offender though. The weird thing is, I always felt like I had more of a chance to eventually get better at an Irem game (R-Type, X-Multiply, Image Fight) than I did at say, a Cave, Toaplan, or an Eighting/Raizing game.
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Post by Narushima on Aug 31, 2012 12:19:25 GMT -5
Irem games are hard, but most of them are good, clearly not deserving of any infamy.
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Deleted
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Post by Deleted on Aug 31, 2012 14:05:28 GMT -5
Irem games are hard, but most of them are good, clearly not deserving of any infamy. Well, aside from meaning having a bad reputation it can mean being notorious or well known for evil deeds - in this case, unforgiving difficulty. Right after he used the word he brought that topic up, so I read it as that.
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Post by Discoalucard on Aug 31, 2012 18:00:31 GMT -5
Why are Irem qualified of being "infamous"? R-Type
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Post by Deleted on Aug 31, 2012 18:43:40 GMT -5
Why are Irem qualified of being "infamous"? R-Type In that regard they're definitely infamous for putting sexual imagery in shooting games .
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Post by Sketcz-1000 on Sept 1, 2012 2:28:30 GMT -5
Added the R-Type cameo.
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CRV
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Post by CRV on Sept 8, 2012 7:22:27 GMT -5
"On an interesting note, North America got Metal Storm before Japan did, with the Japanese version being published by nigh-unknown company Tamtex and being released more than a year later." Tamtex was a subsidiary of Irem that developed the game. A while back, a doujin circle released two books - an interview book and an art book - about the graphic designer, Utata Kiyoshi. He also worked on Cocoron, Cannon Dancer, and a bunch of other games.
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Post by Allie on Sept 8, 2012 16:50:56 GMT -5
"On an interesting note, North America got Metal Storm before Japan did, with the Japanese version being published by nigh-unknown company Tamtex and being released more than a year later." Tamtex was a subsidiary of Irem that developed the game. A while back, a doujin circle released two books - an interview book and an art book - about the graphic designer, Utata Kiyoshi. He also worked on Cocoron, Cannon Dancer, and a bunch of other games. Tamtex was responsible for the majority of Irem's NES output, weren't they?
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CRV
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Post by CRV on Sept 11, 2012 8:47:22 GMT -5
Tamtex was responsible for the majority of Irem's NES output, weren't they? A lot of it, yes.
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