500-Word Indies Apr 9, 2015 15:20:29 GMT -5
Post by Woody Alien on Apr 9, 2015 15:20:29 GMT -5
The style is similar because they're both affectionate homages/parodies of the stereotyped JRPG a la Dragon Quest, but I think that OWH handles it better than HMH (to be fair I only played HMH 2 but I suspect that the first one is the same thing): HMH is more like lots of short chunks of gameplay, almost like the WarioWare games, interspersed with very long cutscenes that explain the plot. OWH on the other hand is more like a continuous gameplay where the plot is much less invasive but more interesting, since you have to put it together in various gameplays, meeting other characters, etc.
In my opinion HMH becomes boring very fast because the plot is intentionally cheesy (but cheesy nonetheless) and tries to be funny but isn't, and breaks too much the flow of the game with shitloads of exposition, while OWH is more of a serious story with some wacky moments and characters such as the fairy asking you why you never go to the toilet, the mercenary "Panty Shot" and so on.
I played HMH2 a few hours and never touched it again, while I have about 40 hrs in OWH on Steam and still I haven't done everything that can be done!