I decided I was going to start shopping for some physical copies of older games I've been wanting hunt down or reaquire (mostly ps1 games) and I see now I picked the worst time to do it.
Someone is trying to sell the manual to R-type Delta for a hundred bucks. A manual. And now the spine card to Silent Hill for 55. You know, that thing you can likely get speacially printed at an office max for maybe 8 dollars.
Yeah PS1 prices went insane. I was looking to complete my copy of Tales of Destiny and saw similar prices for just the case. Thus my game remains in a generic case on the shelf.
Thought I'd post a little E3 schedule, for the bigger shows anyway. Is anyone planning on watching any of these this year?
I always only watch Nintendo's. Most other companies just waste too much time with BS in their presentations, so I'd rather just check what they revealed afterwards. At least we don't know that much about what Nintendo has in the pipeline, so it should be fun. Unless they decide to waste too much time on Mario Golf or Skyward Sword HD or something. At least it'll always be worth it alone for the Smash character reveal.
Any idea if Electronic Arts going to show? I believe I saw a video I didn't watch that said Dead Space is coming back and it would be seen at E3.
Hasn't EA always done their on thing on or around E3 instead of participating for the past couple years? Like, right near the E3 venue or something? Never got the point of that. I think EA's presentations are the ones that are always notoriously awful, so I don't care anyway.
Has anyone been following the garbage remaster of the Ninja Gaiden Sigma games? Only THREE resolutions(which have to be changed by the command line). Also,they left the loading screen in when you change weapons.
Post by Apollo Chungus on Jun 10, 2021 18:08:59 GMT -5
This is probably a good place to ask about this, but has anyone played the PC version of Wallace and Gromit's Grand Adventures? It's the episodic adventure game Telltale made that was delisted until a few months back, and I'm planning to write an article about it for HG101. However, the game runs quite poorly: the game will freeze up for a few moments when transitioning between rooms, the mouse drags or gets stuck in places, and the framerate is generally shoddy.
I want to know if that's something specific to the PC version of this game, or if Telltale games just run badly on everything in general. I've always been gobsmacked at how terribly optimized their games were, but assumed that maybe it was a porting issue since I've only ever played the console versions. I haven't played any of their other games on PC, so I really don't know if all their PC games have these problems or if it's just Grand Adventures.
Good lord that Summer Games Fest was a tedious show. Thank God for this game as well as the eventual finale. It really did seem like the show was just put together to build something around the unveiling of Elden Ring (trailer below).
On the specific subject of Metal Slug Tactics, I may pick it up with an eventual console release. My brother loves tactics games and was greatly excited by this. Really nice to see this genre flourishing.
Yeah, so of course the leak had shown similar footage to this but we get a better view now. Really impressive visual design from FROM as always. I'm coming round to being ready to play another of their Souls games. I hope it runs well on PS4.
Between these two games and the trailer for the new Masters of the Universe I think 'wait, what?' is a pretty good reaction for the entirety of yesterday.
Apollo Chungus - I don't have much first hand knowledge to really comment, but Telltale games had a reputation for having a poor engine in general.
Last Edit: Jun 11, 2021 1:34:06 GMT -5 by excelsior
Super Rare Games has announced (and it seems Special Reserve Games will follow) a line of Super Rare Shorts for Switch. These are going to be physical only releases only made available during the pre order period and never appearing on other platforms or the eshop. Presumably based on the name these will be especially small, low budget games, however I have to say I find this practice disconcerting. Clearly the entire business model here is based upon FOMO and leaves the majority out of the market. Super Rare have pulled some questionable stuff over the years previously but I think this takes the biscuit.
What developer would even take that deal? In an interview with Nintendo Life, SRG said their terms are "similar" to normal digital so what are they even gaining with this venture? Like you said, the whole thing is 100% FOMO-based. No one is going to put anything actually worthwhile with these kinds of restrictions on sales. The relatively minor shenanigans with the various Darius Cozmic Collection physical releases was already a bridge too far, and this is even worse.
Post by ZenithianHero on Jun 11, 2021 14:17:11 GMT -5
Reading tweets, they must be footing the development because they claim these shorts would never be made otherwise and other "publishers" turned them down. So instead of eventually finding somebody or even dumping the game on Itch.io they make a deal that would pass up digital revenue.
Unfortunately they probably get decent sales from it because collectors and scalpers will automatically buy anything with scarcity written all over it.
Yeah, Super Rare are funding the games. I certainly can't blame the developers for taking up this offer for guaranteed revenue if that's all they have on the table. They need to make a salary after all. I feel this offer puts them in a bad position though, since their games aren't available for those who actually want to play them, but for collectors who will primarily horde them for the sake of resale/value. The blame is on Super Rare, and I think their responsibility should be to also sell the games digitally, ensuring the long-term revenue, and potential for discovery and growth that these devs need. Super Rare are the only beneficiaries here.
Last Edit: Jun 11, 2021 14:45:21 GMT -5 by excelsior
Yeah, this is the game I was alluding to when I mentioned Special Reserve in my initial post on the subject. Hopefully this is a one and done situation with them rather than regular brand. The game itself looks ok, but Special Reserve's shipping costs are really high so I don't like to buy from them. I don't think it looks worth paying £40 for me.
Post by 🧀Son of Suzy Creamcheese🧀 on Jun 14, 2021 5:22:54 GMT -5
That Super Rare Games stuff really sucks. I don't understand why you wouldn't just release it on the eShop as well. I can't imagine this leads to more sales at all, as I'm sure these kind of games are bought more digitally and benefit from word-of-mouth and sales and stuff. At least Demon Throttle seems somewhat affordable and has a long pre-order period and unlimited pre-orders (from what I can tell), but it still sucks. That's a title I would've easily scooped up for ten bucks on sale, but instead it's now or never (or, now or inflated prices in the future, to be more precise). So, in other words, never.
So far not the most eventful E3, but Elden Ring looks amazing at least. I don't have anything to play it on, but that trailer was by far the best thing so far. I'm also kind of curious about Final Fantasy Pixel Remaster. I'm going to be playing the original versions of the games first, but I just want SE to move away from those terrible mobile versions of their classic RPGs. Perhaps DQ can get a similar treatment? Also, it would be interesting to finally have FF3 with a 16-bit style. I've always found it annoying how they skipped that one on the PSX/GBA and how the only modern version of it is based on the DS remake. I think Ubisoft's Riders Republic also looked pretty cool. But it'll probably be filled with microtransactions and be online-focused (and since I don't own any platform it releases on who knows when I'll play it).
Oh, and it's hilarious that this Mario + Rabbids was leaked before the intended reveal as well. Especially since both are some of the biggest surprised you can get.
Now Playing: Hyrule Warriors: Age of Calamity (NSW)