In honesty I would prefer Chakan/Majyuuou to win but I have technically played both of them. While at the same time I've never actually played Sweet Home despite it being considered one of the major forerunners to one of my favourite genres.
Therefore I vote Sweet Home and may my actions not damn us all.
I vote for Sweet Home because seriously fuck Chakan.
That's the spirit!
I'd be all for playing Majyuuoh, it looks awesome. Chakan, not so much. It could be my memory failing me but aside from the soundtrack I lumped that one in with games like Ex-Mutants and Dinosaurs for Hire as "hey, let's do an action game based on an unknown comic and put some bad platforming elements in it." Cool (and megatroll) ending though!
EDIT: Just to be clear, vote is still for Sweet Home.
It's not as bad as everyone says it is, it's just hard as piss. It's also interesting how the tedium of actually playing it ties into the backstory for the game.
Edit: There's some interesting parallels with Ecco the Dolphin, which was also produced by Ed Annunziata. I suspect the design team used the engine from this game in a couple later Genesis games, too, namely X-Men 2: Clone Wars.
Last Edit: Sept 5, 2013 16:14:37 GMT -5 by Snarboo
Clone Wars had Mark Miller working on the music for that one too. Man, his stuff was all over the place. I think I like Kid Chameleon's music a little more than Chakan's, and Clone Wars maybe a little more than either.