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Post by Discoalucard on Dec 7, 2013 15:50:20 GMT -5
www.hardcoregaming101.net/lamulana/lamulana.htmA nice compliment to that "first retro-style" thread in the main gaming forum, La Mulana was very specifically patterned after MSX-era Konami games. It's also really, really difficult! There's a commercial version out now, which you can usually pick up for a few bucks from Steam, which updates the graphics a bit, although I think I prefer the old style.
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Post by drpepperfan on Dec 7, 2013 16:22:34 GMT -5
Bought this on the Summer Sale on Steam this year. I played the original MSX style version a few years back, but I don't recall getting very far in it. Still, just started the remake, and it's really fun. I like how much of it involves actual thinking and deduction, with the only clues being the vague hints on the tablets and the old guy giving advice.
It's fun! Really fun. I like it.
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Post by Malev on Dec 7, 2013 18:13:25 GMT -5
Interesting new take on having music samples. What program is it for the audio stream you're using for this article?
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Post by ReyVGM on Dec 9, 2013 1:36:11 GMT -5
Could someone add to the article images of the things La Mulana takes from MSX games?
I remember posting an image of the MSX Dragon Quest 2 having a swimsuit omake, and everybody was like "oooh, so that's where La Mulana got that from" or something like that.
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Post by Gendo Ikari on Dec 9, 2013 7:29:41 GMT -5
From the introduction text, there's a big error about the developer: Rose and Camelia does _not_ predate La-Mulana. The only other game released by them as GR3 Projectwas GR3, a Gradius clone in MSX style (choppy scrolling included). In fact, back then I discovered the newly-released La-Mulana and spread the word about it because I went to check the website of "that little Gradius clone"...
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Post by Allie on Dec 9, 2013 16:13:02 GMT -5
I prefer the old-style music, but the newer graphical style if only for the increased amount of color (so that there's no longer the issue with enemies suddenly becoming invisible against background/foreground elements...).
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Post by Deleted on Dec 10, 2013 5:01:38 GMT -5
Not sure if this is worth mentioning in the article, but the developer behind La-Mulana also created one of the graphics sets for the unofficial Maze of Galious remake.
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Post by Allie on Dec 10, 2013 10:05:38 GMT -5
La-Mulana, when I think about it, really is one of the more curious inversions in conventional gaming thought.
Example : The MSX-style graphics would normally stand as proof that a game doesn't need visual fidelity to be good.
However, in La-Mulana's case, the updated visuals (and other adjustments to the Windows version) instead stand as proof that the game doesn't need the MSX Nostalgia to resonate.
Of course, it's more likely that I'm the only one who sees it this way.
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Post by kingmike on Dec 10, 2013 16:58:29 GMT -5
I downloaded the Wiiware version, but I decided I'm going to first play its likely inspiration Maze of Galious (I'm playing the Famicom version). It's... not going well.
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Post by Deleted on Dec 10, 2013 22:52:56 GMT -5
I'm going to first play its likely inspiration Maze of Galious (I'm playing the Famicom version). It's... not going well. Why are you not playing the superior MSX original instead, or the faithful remake by Brain Games? (: The Famicom version has about 50% less content and is mostly a remix of the MSX version anyway, with all-new level designs. Despite being much shorter, I never bothered finishing the Famicom version, when again I've beaten the MSX version about 8 times in my lifetime.
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Post by kingmike on Dec 11, 2013 17:16:19 GMT -5
Maybe I'll try that one later then.
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Post by llj on Dec 13, 2013 16:23:56 GMT -5
Considering its influence and pedigree, I'm actually surprised that nobody's written a Maze of Galious article on this site yet.
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Post by Discoalucard on Dec 13, 2013 16:44:56 GMT -5
Considering its influence and pedigree, I'm actually surprised that nobody's written a Maze of Galious article on this site yet. I tried to badger some people into doing it around the Game Club 199X episode but had no takers. I think mainly because it would require writing about the third game, an RPG, and no one wants to tackle it.
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Post by bakudon on Dec 14, 2013 2:30:49 GMT -5
There was a third game!?
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Post by wyrdwad on Dec 14, 2013 4:00:47 GMT -5
Yeah. Knightmare, Maze of Galious, and Shalom. One of these days, I need to play that series -- I love that it's three games, directly related story-wise, that are all COMPLETELY different genres. I'm not sure I can think of any other series that's done that before... -Tom
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