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Post by Super Orbus on Mar 28, 2014 17:50:31 GMT -5
Castlevania has to go to Compile Heart. All your favorite classic movie monsters reimagined as barely clothed moe-girls waiting for a good whipping (hey, it's ok if they are secretly hundreds of years old undead) I'm on board. How about a collaboration with Platinum, where the moe girls are also action heroes?
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Post by kaoru on Mar 28, 2014 18:19:08 GMT -5
Of course. Let's give them robot parts, and you can only damage them by hitting the vunerable boob windows, while dodging their crazy attacks all over the place.
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Post by Scylla on Mar 28, 2014 18:25:06 GMT -5
I wouldn't mind Kokoro Belmont getting her own game. Not even joking.
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Post by TheGunheart on Mar 28, 2014 18:40:12 GMT -5
Come to think of it, I wouldn't mind Drinkbox Studios taking a shot.
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Post by GamerL on Mar 28, 2014 18:56:45 GMT -5
I don't know what developer specifically could pull it off, but I just want another Metroidvania on consoles/PC with Rayman Legends quality 2D graphics
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Post by Jungyin on Mar 28, 2014 20:07:18 GMT -5
Capcom decides to buy the rights off of them and we get a crossover game, obviously. Ghosts n' Vampires. Play as either Arthur or Simon and fight your way through the gothic wonderland. What about Vampire Saviour Killer? Capcom's take on old monster movies versus Konami's.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 28, 2014 20:11:53 GMT -5
What is a Castlevania game? A miserable pile of sprite rehashes. But enough talk.
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Post by Bobinator on Mar 28, 2014 20:34:50 GMT -5
Come to think of it, I wouldn't mind Drinkbox Studios taking a shot. I'll say it: I had more fun with Guacamalee than any of the official Metroidvanias on Konami's end, so I'd be down with this. They could even keep something close to LOS's combat system, just done... y'know, better.
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Post by derboo on Mar 28, 2014 22:00:18 GMT -5
Somehow I own Guacamalee in Steam. (Was it in a Humble Bundle already?) I should try this some time...
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Post by Super Orbus on Mar 28, 2014 22:28:21 GMT -5
Of course. Let's give them robot parts, and you can only damage them by hitting the vunerable boob windows, while dodging their crazy attacks all over the place. Don't forget having their clothes fly off when they take damage.
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Post by ghanmi on Mar 29, 2014 12:05:33 GMT -5
Of course. Let's give them robot parts, and you can only damage them by hitting the vunerable boob windows, while dodging their crazy attacks all over the place. I think this was already done with Doi Doki Majou. Maybe this will happen in Akiba's Trip 3: Gothic Loli "Jiggle Physics" 3DS edition? About Castlevania, imho it has faced the fate of the likes of Ganbare Goemon, Suikoden, Rocket Knight, Gradius/Parodius/Twinbee and the like. Konami will then proceed to kill MGS (Ground Zeroes is already a good start), and then focus exclusively on pachinko slot machines, and another legal hole which will allow them to entice little children into the wonderful world of gambling like they did with their Goemon/Twinbee themed pachinko machines, and gachapon aka IAP so unethical the Japanese government had to step in and ban it altogether. 1999? Ridiculous. Konami will come up with their own shitty origin story like they did in LoS2, reusing Victor from the cancelled Dreamcast Castlevania as something completely unrelated to the original. Good luck for Igarashi, I hope he pulls off a Comcept, or even better, join it and help Inafune doing something new for once.
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Post by 1983parrothead on Mar 29, 2014 12:11:24 GMT -5
Last time I heard about Castlevania was at the Video Games Live concert in Chattanooga. I'm no big fan of the franchise due to it being sluggish and difficult as hell, while I've never played a single game in the franchise before. I'm might give it a try sometime in the future when I become super bored.
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Haruka
Junior Member
Posts: 64
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Post by Haruka on Mar 29, 2014 14:40:57 GMT -5
Being a big Castlevania fan, I'd like to think it's not. Before Igarashi the series got passed between developer teams all the time, and there definitely wasn't a definite "vision" of what the series was aside from the gothic horror theme, a whip, and Dracula. Therefore think Castlevania is actually a very "adaptable" franchise. There are still plenty of ideas they could try out. As for talent, Shigeru Umezaki (also known as Ko-G) was the producer of the N64 games and Circle of the Moon. Assuming he is not locked away in the dungeon of the social gaming division, he could perhaps make a return.
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Post by Scylla on Mar 29, 2014 16:09:01 GMT -5
I'm no big fan of the franchise due to it being sluggish and difficult as hell, while I've never played a single game in the franchise before. I'm might give it a try sometime in the future when I become super bored. Nearly every Castlevania after and including Symphony of the Night is piss-easy. They're also not quite so methodical in their pacing, compared to the older games, although I don't know where you draw the line for "sluggish".
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Post by tbb on Mar 29, 2014 16:47:29 GMT -5
Capcom decides to buy the rights off of them and we get a crossover game, obviously. Ghosts n' Vampires. Play as either Arthur or Simon and fight your way through the gothic wonderland. Or Nintendo gets the rights and we get an actual Metroidvania, Simon (or Trevor or Soma or whoever) vs Mother Brain, Samus vs Dracula. Okay, that just sounds weird, but hey, it would be something new.
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