Since crowdfunding seems to have become the default model to get the more ambitious indie titles funded, I figured we should have a collective thread for them. After all, there's usually not too much to talk about an unknown game that doesn't even exist yet, unless it's some high profile stuff with many opinions like Mighty No. 9.
So to start, here are some reccomendations from Corey Cole's backer emails for Hero-U, which I found interesting:
Serpent in the Staglands by Whalenought Studios is an RPG similar to Baldur's Gate, but with highly detailed pixel graphics. The art style reminds me of Veil of Darkness. It has already reached its basic funding goal, but the stretch goals include several post-launch expansions, which seem like they would be very sweet to have.
Earthlock: Festival of Magic by Snowcastle Games. Not very appealing to me personally, but I figured people more into console style RPGs might dig this. It hasn't got much time left, and it'd be kind of a bummer if it didn't get made. Planned for PCs as well as all the new generation consoles.
Oh, I had seen Richard Cobbett (I think) tweet about an Outcast remake, but didn't realize it was crowdfunded. The video is much too long and pointless, but if I'm looking at the last few seconds right, it seems like they're still using voxels for the terrain? They really should, that was half of the appeal for me.
Dead Synchronicity is appealing to me in pretty much every way. It's only got about another 2 days, and it's abot $4,000 away from its goal (which I'm confident it will reach).
It reached its goal. Huzzah.
EDIT 4/23: Mark of the Old Ones is a freeform Metroidvania style game (kind of in the same vein as Insanely Twisted Shadow Planet or Ecco the Dolphin), with a Lovecraftian atmosphere. Its got 14 days to go, and has raised $13,447 of its $46,000. It doesn't seem to have the momentum it needs to make it right this moment, but it may see an increase in the last few days, hopefully. It looks pretty cool to me.
It reached its goal, but only barely. I'm excited it did, of course.
Last Edit: May 8, 2014 17:59:13 GMT -5 by AfroRyan
Hover: Revolt of Gamers is a cross between Jet Set Radio and Mirror's Edge. Personally I am not a fan of the character design, but I do love Jet Set Radio, and they even reached their stretch goal to have Hideki Naganuma compose the soundtrack! Main goal has been already made, but there is a stretch goal they are going towards now for $100,000 for local multiplayer modes and a Wii U version.
I just found out about Kôna's Kickstarter a Québécois adventure game... that is to say a game made in Quebec that is about Quebec, unlike, say most of Ubisoft's stuff. That would actually make it the second one ever, after Sang-Froid. Unlike Sang-Froid's rather unique take on Tower Defense/Deception/3rd person action, Kôna looks like a fairly traditional isolated first person adventure game, shall we say Myst-ish, or rather more like Dark Fall. Also like Sang-Froid, one of the game's main bad guys is the Wendigo, a creature of Algonquian folklore, basically an Amerindian cannibal turned ice-demon (sort of a mix between the Chinese Hungry ghost and the yeti). The Wendigo's influence cools the air and keeping warm is an important mechanic. You also ride a Ski-doo... obviously!
It seems to have a mix of horror and noir ambience, but not boring ol' noir, plaid-wearing-French-Canadian-detective noir:
- The air smelled of rotten wood and coyote urine... - Here is a place where hope, like snow, melts in your hands as soon as you grasp it
Whether or not you care about Quebec culture, I think any game (especially horror) with a novel theme has a head start on being a good game, if for no other reason that it's at least going to show you something you've never seen before.