Haven't read the whole thing just yet, but I wanted to note that Night Trap and Sewer Shark were not actually developed specifically for CD game systems. They were supposed to be flagship titles for a VHS-based game console being developed by Hasbro all the way back in 1986. The project was cancelled, though, and Digital Pictures ended up salvaging the work several years later for the PC and Sega CD.
I'm not sure if I could fault the dependence on the use of stills too much on this game. For Mega CD, the voice-acting would have probably taken up over half the disc space alone unless it was severely compressed and degraded. Kinda par for the course there.
However, it certainly could have done better. The Mega CD game Urusei Yatsura: My Dear Friends sported some very nice fully animated cutscenes that (IIRC) clocked in at about 30 minutes and included fully animated character portraits and some reasonably well-done animation during the actual gameplay. I'm not talking FMV, but using the actual in-game graphics engine. This was about as close as it got to playing an episode of the show, minus the pen & ink.
I knew that cover art was familiar, it's the same artist who did Tekipaki Workin' Love for PC Engine and PC-FX. Not that that's a particularly notable game, but I'm a PC-FX collector and there aren't many games in the library so I'm well-familiar with that game's cover.
Anyway, nice article! It's always fun to learn about obscure Japan-exclusives like these. Oh, by the way, I noticed the Saturn version was introduced two times over. Seems like a mistake?
Post by kicksville on Oct 26, 2014 15:52:54 GMT -5
Bizarrely enough, just yesterday, the local used game had a copy of this, which I bought entirely because of the cute artwork (and it was cheap). I figured I'd look up information on it later. And then I come home to find this article.
Thank you for responding to my psychic request, HG101!