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Post by ReyVGM on Mar 6, 2015 16:45:12 GMT -5
Yeah, the pause tune is great. I don't know the article has that tone, as if it's a bad tune. Unless he means it as irony?
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Post by 16bitter on Mar 6, 2015 16:51:27 GMT -5
I got the NES version And it doesn't look reddish, but I noticed why. The emulators have a problem with the hue of the game they never show the colors properly. JNES looks all red and nesticle looks too dark and still kind of reddish. If you fiddle with the hue in Nesticle the game actually looks like in the console. I can provide better proof later by connecting the console to the PC ,There is a similar problem with battletoads and Double dragon , where the first level floor looks blue, but it's actually light blue , similar to the tone of the genesis and SNES versions. I will later take a photo of the game running in the TV, and if i can capture gameplay with a capture card i have. have this youtube video of a gameplay direct from a TV someone uploaded to youtube . This is how it looks. www.youtube.com/watch?v=G83LppecVGA or like this one www.youtube.com/watch?v=dmK8W2CwWQc
You have to tweak the color saturation settings on your TV quite considerably to get it to look as clean as in those videos. I also have the NES version and play it on a CRT TV (the old consoles look terrible on my LED flatscreen) with standard settings and it looks exactly like the screenshots, right down to the edge of screen flickering.
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Post by 16bitter on Mar 6, 2015 17:01:11 GMT -5
Yeah, the pause tune is great. I don't know the article has that tone, as if it's a bad tune. Unless he means it as irony? What's ironic is that the first defense of it in this thread uses a .gif of the AVGN, moments before he declares "What's the point of that (pause music)? When you pause the game, it should just be quiet!"
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Post by shiromaki on Mar 7, 2015 10:25:53 GMT -5
You have to tweak the color saturation settings on your TV quite considerably to get it to look as clean as in those videos. I also have the NES version and play it on a CRT TV (the old consoles look terrible on my LED flatscreen) with standard settings and it looks exactly like the screenshots, right down to the edge of screen flickering.
Actually i don't have to tweak anything in any tv to look normal Only think i Know, every emulation is a mess. The game glitches everywhere , Graphics looks reddish or darker than it supposedly was. the game just looks like the amiga version in every TV i had, with no tweak at all. First level floor looks green, walls look yellow. I played this game religiously , and after i got my second console it still looks like i remember it. I'll see to record something today if I can.
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Post by jorpho on Mar 7, 2015 20:15:35 GMT -5
I can remember in the early 90s, a local K-Mart had the 1st Battletoads game in demo Gameboy staion instead of tetris like most other stores had, tho I could never get past the flash gates of stage 2. Augh, yes, those freakin' gates. I can only imagine they become easier with practice. They seem way, way too touchy.
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Post by alphex on Mar 7, 2015 22:01:15 GMT -5
So I played Battletoads & Double Dragon (SNES version) with a buddy again today. He got a Game Over in stage 3, so we quit. That game has a ton of awesome ideas and great music, but the continue system and the bullshit difficulty make it hard for me to enjoy it.
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Post by ReyVGM on Mar 7, 2015 22:56:57 GMT -5
I can't believe people find BB&DD hard.
Regular Battletoads and even the Double Dragon games (minus the SNES version) are much much harder than BB&DD.
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Post by drpepperfan on Mar 7, 2015 23:27:39 GMT -5
That's not saying much though.
"Not as hard as Battletoads" is like saying "Not as fast as Usain Bolt".
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Post by Magma MK-II on Mar 8, 2015 17:27:29 GMT -5
I beat the original NES version long ago on an actual NES, and I can say it is totally beatable. Same goes for the Mega Drive version, which plays exactly like the NES version. As for the SNES version, I found it considerably harder than the others, as enemies have much more moves and a smarter AI, plus the screen space is smaller due to the larger sprites.
Also worth noting that the SNES version has much less tracks than the other versions, notably missing the boss theme and the riding sequence song.
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Post by Sac (a.k.a Icaras) on Mar 8, 2015 17:58:00 GMT -5
I can remember in the early 90s, a local K-Mart had the 1st Battletoads game in demo Gameboy staion instead of tetris like most other stores had, tho I could never get past the flash gates of stage 2. Augh, yes, those freakin' gates. I can only imagine they become easier with practice. They seem way, way too touchy. They actually do. I found that if I held my Gameboy in a certain way (Something I couldn't do with the demo station machine) I could react more quickly. Memorising the types of gate to appear and where to be to avoid them probably helped a bit as well, haha.(That said, the last few gates are too quick even if you memorise them, you just need to react quick enough to avoid them) I think my next major roadblock level after that was the "brain race tunnel" that happened after the swamp level. Agaian this pretty much came down to memorising the level as (Aside from a video I saw online where you could bug out the brain and let it get ahead of you) you had to play perfectly to stay ahead of it. From having watched the Battletoads episode of GameCenter CX on youtube, I have a feeling memorisation was a major part of the game.
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Post by r0ck3rz on Mar 9, 2015 8:08:48 GMT -5
Rare's answer to the Teenage Mutant Ninja Turtles took the characters into a wide variety of genres I'm glad you guys recognize that. Always irritates me when the original cracks top beat 'em up lists. I've also noticed The SNES version of BT/DD having more aggressive AI.
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Post by alphex on Mar 9, 2015 11:33:39 GMT -5
I can't believe people find BB&DD hard. Regular Battletoads and even the Double Dragon games (minus the SNES version) are much much harder than BB&DD. The thing is, this genre lends itself incredibly well to 2 Player-gameplay. You'll need a buddy who is pretty good at the games for you both to be able to have a shot. In the arcade games, you can just coin spam (especially now with emulation), and, as you mentioned, the SNES part of Double Dragon is rather forgiving (I actually completed that on Hard, with a friend, and I believe it was on first try). DD3 is bullshit hard as well, and DD1 doesn't even have a 2 player option on the NES (the arcade version I haven't played a lot due to the infuriating slowdown). The only reason DD2 is also pretty hard is due to the platforming towards the end - but I still would argue it's easier than BT/DD, since you can actually reach levels 3+ a lot easier. BT/DD has only, what, six? levels, and gets super bullshitty as early as level three or four.
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Post by 16bitter on Mar 9, 2015 15:52:18 GMT -5
You have to tweak the color saturation settings on your TV quite considerably to get it to look as clean as in those videos. I also have the NES version and play it on a CRT TV (the old consoles look terrible on my LED flatscreen) with standard settings and it looks exactly like the screenshots, right down to the edge of screen flickering.
Actually i don't have to tweak anything in any tv to look normal Only think i Know, every emulation is a mess. The game glitches everywhere , Graphics looks reddish or darker than it supposedly was. the game just looks like the amiga version in every TV i had, with no tweak at all. First level floor looks green, walls look yellow. I played this game religiously , and after i got my second console it still looks like i remember it. I'll see to record something today if I can. I'm sorry if I'm having trouble believing you, but my experience has been about the same as yours, only with the exact opposite outcome. The NES version has always looked awful for me since I was a kid, maybe I've just had crappy TV's all my life lol. I'll try to take pictures or something too so you guys don't think I'm a nut.
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Post by derboo on Mar 9, 2015 19:17:15 GMT -5
Guys, you're both right. There's a reason NTSC is jokingly referred to as Never The Same Color. The only way to verify the accuracy of an emulator is comparing the colors directly on the same screen with the same settings using the same connection.
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Post by The Great Klaid on Mar 9, 2015 21:07:46 GMT -5
Wow what perfect timing this article has in being published the day before Shovel Knight announced Battletoads will guest star in it. That's...really weird. That Battletoads gets no games for 2 decades and the very week they get a guest appearance in something, this was published. Weiiiird. Because HG101 is the puppet master! I've been telling you all this for years! You all laugh, soon you'll see!
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