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Post by alphex on Aug 9, 2016 16:04:11 GMT -5
X1 > X4 > ZX Advent > X2 >= X 3 > Zero 3 > X5 > Zero 1 > ZX > X8 = Zero 4 > Zero 2 > X6 > X7
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Post by X-pert74 on Aug 9, 2016 23:19:44 GMT -5
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Post by Scylla on Aug 9, 2016 23:29:36 GMT -5
Wait, what, why is Tail Concerto going to be covered within this article? Sure, the game has a similar feel to Mega Man Legends, but it's its own thing. It's not even similar enough to be called a clone. Also note that the original Japanese release dates of the first Mega Man Legends and Tail Concerto are a mere four months apart, so the similarities could very well be coincidental. I just don't understand the logic of tacking Tail Concerto on here. Then you may as well cover other games with a MML-ish feel too, like Tokobot. And considering Tail Concerto is a part of its own series, if it's going to be covered on HG101, it should be within a larger Little Tail Bronx article.
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Post by mikemacdee on Aug 10, 2016 1:03:15 GMT -5
I got bored with X pretty quickly, even before it went south.
But -- if no one minds my getting the thread back on track -- I thought Megaman Legends was wonderful. I loved the cel-shaded look, the controls that didn't take long to get used to, the explorable world and its kooky characters, the upgrades, the weird humor...and I was amazed at the fan hate it got back in the day. I still don't know anyone besides me, other than my brother, who even liked Megaman Legends.
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Post by Malev on Aug 10, 2016 2:30:53 GMT -5
Wait, what, why is Tail Concerto going to be covered within this article? Sure, the game has a similar feel to Mega Man Legends, but it's its own thing. It's not even similar enough to be called a clone. Also note that the original Japanese release dates of the first Mega Man Legends and Tail Concerto are a mere four months apart, so the similarities could very well be coincidental. I just don't understand the logic of tacking Tail Concerto on here. Then you may as well cover other games with a MML-ish feel too, like Tokobot. And considering Tail Concerto is a part of its own series, if it's going to be covered on HG101, it should be within a larger Little Tail Bronx article. Tail Concerto is filed under "related" and only gives a brief summary rounding about 400 words. That's a bit longer than the section about the Taiwanese "Adventure to Save the Planet" (slightly over 250 words), but that's not counting mentioning how Little Tail Bronx series became its own thing. Tail Concerto is touched upon since the game draws from similar sources and how the developers grew a fondness for the Legends franchise, enough that they were willing to perform dev duty for Capcom when they announced Legends 3's cancellation. Speaking of the Taiwanese game, just a heads up on a correction before it's posted. I had mentioned that Tron didn't appear in the game despite being on the cover, but finding a clip of the end FMV shows a blink-or-you'll-miss-it moment of her flying by to pick up her older brother. Correction posted below: The fanart-quality art on the cover suggests that Tron would be seen in the game, but nope, Teisel is the big bad and relegated to laughing maniacally in the FMVs and being plastered on the menu for the quizzes. The fanart-quality art on the cover suggests that Tron would be a major threat within the game, but nope, Teisel is the big bad and is relegated to laughing maniacally in the FMVs and being plastered on the menu for the quizzes. Meanwhile, his sister only arrives to pick up her older brother during the ending cutscene before they blast off again.
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Post by Scylla on Aug 10, 2016 9:51:48 GMT -5
Okay I guess, but the logic is still bizarre to me given how unrelated and unconnected they are. The games are hardly unique in taking inspiration from Laputa and the like. May as well throw TwinBee and Wonder Project J2 in there too then. The bit about CyberConnect2 offering to develop MML3 should just go under MML3's coverage, in my opinion. I just think it's doing Tail Concerto some disrespect covering it as a footnote to MML.
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Post by Discoalucard on Aug 10, 2016 11:04:52 GMT -5
In that respect, a Mega Man X writeup might be better suited to someone with more experience. I've played through X1-6, though it's been a long time. X7 is almost unplayable, and while I got X8 back when it came out, I didn't put too much time into it. It was definitely a step up from the previous two games, but the 2.5D still felt a little off. It's something I might try to cover in the future. On the other hand, I never really got into the Zero games. The only one I actually played all the way through was the first one, and it had a really obtuse continue system and all kinds of weird single-use items. It felt like a whole lot of experiments that didn't really work. I didn't really play much of the series until ZX, which felt like a midway point between Mega Man and a Metroidvania without having the strengths of either. Okay I guess, but the logic is still bizarre to me given how unrelated and unconnected they are. The games are hardly unique in taking inspiration from Laputa and the like. May as well throw TwinBee and Wonder Project J2 in there too then. The bit about CyberConnect2 offering to develop MML3 should just go under MML3's coverage, in my opinion. I just think it's doing Tail Concerto some disrespect covering it as a footnote to MML. It certainly isn't going to preclude Tail Concerto getting a fuller article at some point in the future, when I find someone to write about it. Anyway, the rationale makes sense, considering Tail Concerto is also 3D action-adventure game and those others are not.
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Post by alphex on Aug 10, 2016 11:47:38 GMT -5
On the other hand, I never really got into the Zero games. The only one I actually played all the way through was the first one, and it had a really obtuse continue system and all kinds of weird single-use items. It felt like a whole lot of experiments that didn't really work. I didn't really play much of the series until ZX, which felt like a midway point between Mega Man and a Metroidvania without having the strengths of either. I own all these games and have played them all quite a bit (didn't finish them all, but that could be rectified), so if you need backup, let me know. Hell, I even own the Zero collection AND the original games!
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Post by Scylla on Aug 10, 2016 12:14:16 GMT -5
Anyway, the rationale makes sense, considering Tail Concerto is also 3D action-adventure game and those others are not. That makes no sense to me. They're in the same genre and have a similar look/atmosphere, that's about it. Tail Concerto isn't even trying to rip-off MML. It'd be like, instead of separate articles, writing about one American point-and-click adventure game and then mentioning all the others as footnotes within that article. And those games actually have more in common than MML and Tail Concerto, as many share a developer and engine and such. And Tokobot, as I mentioned before, is a 3D action-adventure game that is very similar in feel to MML, so why Tail Concerto and not that? It's so arbitrary. It really seems like it boils down to nothing but the fact that CC2's CEO expressed his love for MML and his desire to work on MML3, when asked what Capcom franchise he would work on if he could do any. But that hardly makes any more of a link between MML and Tail Concerto than any other "blue sky" 3D action-adventure game with Ghibli inspiration (the last point being true of a huge number of Japanese games from the 90s). And for the record, Tail Concerto is more of a platformer than an adventure game anyway. It's far more straightforward than MML and doesn't have MML's level of exploration (let alone the fact that practically everything in MML links together, whereas Tail Concerto has completely separate, isolated areas).
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Post by Discoalucard on Aug 10, 2016 12:33:04 GMT -5
Well it's not being reviewed as a ripoff or anything, it's just "if you like Mega Man Legends, here's another game that's pretty similar in many ways". Which makes sense because there are very few games that are similar like this on the PS1. This is not an uncommon recommendation: www.google.com/?gws_rd=ssl#q=mega+man+legends+tail+concertoIf we had a separate Tail Concerto article I'd just link that, but since we don't yet, there's literally no reason to not include it here. Would you be interested in writing one?
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Post by Ace Whatever on Aug 10, 2016 16:56:14 GMT -5
What about Steambot Chronicles? Isn't that game similar to Legends as well?
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Post by Dee Liteyears on Aug 10, 2016 20:54:32 GMT -5
Mostly in the way that it also feels like you're in a playable anime and you can kinda earn money as a Digger. The story progression is much more open and more dialogue than cutscene driven. But it also has a rather open gameworld and lots of symphatic NPCs. Though it completely lacks the tense and sense of danger of Legends' ruin parts. The answer's kinda yes and no at the same time^^ In any way, it's a great game
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Post by Magma MK-II on Aug 11, 2016 9:20:33 GMT -5
On the other hand, I never really got into the Zero games. The only one I actually played all the way through was the first one, and it had a really obtuse continue system and all kinds of weird single-use items. It felt like a whole lot of experiments that didn't really work. I didn't really play much of the series until ZX, which felt like a midway point between Mega Man and a Metroidvania without having the strengths of either. I think that's my main problem with this series: it encourages you to search for the elves but not only they're one-time use items (most of which are useless), but you also get punished for using them. I own all these games and have played them all quite a bit (didn't finish them all, but that could be rectified), so if you need backup, let me know. Hell, I even own the Zero collection AND the original games! I have beaten all of the X titles multiple times, except for X7, which I only beat once and never bothered with it ever again, and Command mission, which I didn't got to play yet.
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Post by alphex on Aug 11, 2016 12:34:51 GMT -5
I've yet to beat X7. Fucking shitty piece of a game that is.
Command Mission is fun, but rather unremarkable. Didn't somebody ask about that one just recently?
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Post by dsparil on Aug 11, 2016 12:41:49 GMT -5
On the other hand, I never really got into the Zero games. The only one I actually played all the way through was the first one, and it had a really obtuse continue system and all kinds of weird single-use items. It felt like a whole lot of experiments that didn't really work. I didn't really play much of the series until ZX, which felt like a midway point between Mega Man and a Metroidvania without having the strengths of either. I think that's my main problem with this series: it encourages you to search for the elves but not only they're one-time use items (most of which are useless), but you also get punished for using them. Not only that, but the permanent effect elves permanently deduct from your score. So, in 2 and 3 you can either use elves or gain EX skills (since those require A or S rank to gain), but not both. At least it's not rank based in 4.
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