Post by ommadawnyawn2 on Feb 10, 2018 12:54:20 GMT -5
Cool, yeah I sometimes make use of the automatic color reduction in Gimp when there's a particularly "uneconomically colorful" game, and I generally start out with an automatic paint.net palette conversion before tweaking.
In this case I would do the conversion without dithering and then add it by hand with a dithering pattern brush. The dark and mid yellow-ish brown shades look a bit off with the green and the gap between the orange/pink and yellow in the background.
Much of what is being discussed in this thread is what I want from the Nintendo Switch. I'm not sure if we'll ever see it, but with Nintendo's approach to Mario Maker and the title of their newest system, I was hoping to replay some games with the ability to "switch" between graphic and sound styles.
For example, I'd love to play the first four Phantasy Star games with the ability to switch between Master System-style graphics and sound, Genesis/Megadrive-style graphics and sound, and high-quality graphics and sound. Similarly, it would be a lot of fun to replay various side-scrolling Mario games, such as Super Mario World, with NES-style graphics and sound, Gameboy-style graphics and sound, SNES-style graphics and sound, Genesis-style graphics and sound (why not?), and high-quality graphics and sound. I'm not sure if this would work well for 3D games, but there's plenty of 2D games and series it could work well with, such as some of the games from the Castlevania, Kirby, Zelda, Metroid, Mana, Mega Man, Contra, Double Dragon, Donkey Kong Country, Pokemon, Sonic, and Streets of Rage franchises, to name a few.
I realize these types of remakes would require more development, but they'd probably generate a lot more sales too, especially since the Nintendo Switch is riding on nostalgia to some extent.
EDIT: There are a few fan-made remakes, better-known as "demakes", that re-imagine certain games on different consoles. Codename Gordon comes to mind as an example, but there are others.
Post by ommadawnyawn2 on Mar 3, 2018 9:49:48 GMT -5
Yeah that's a cool idea, though I can't see developers using more than two styles per game and for a lot of 3D games the switch would not be as smooth if even possible. It's also kinda risky when there is potentially no nostalgia for one or more of the old school style.