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Post by ommadawnyawn2 on Feb 10, 2018 12:54:20 GMT -5
Cool, yeah I sometimes make use of the automatic color reduction in Gimp when there's a particularly "uneconomically colorful" game, and I generally start out with an automatic paint.net palette conversion before tweaking.
In this case I would do the conversion without dithering and then add it by hand with a dithering pattern brush. The dark and mid yellow-ish brown shades look a bit off with the green and the gap between the orange/pink and yellow in the background.
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Post by zerker on Feb 11, 2018 7:50:18 GMT -5
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Post by ommadawnyawn2 on Feb 11, 2018 10:35:37 GMT -5
Yeah, the redrawn sprites aren't great. It's decent enough otherwise but probably plays worse. TMNT NES to PC (TGA mode) - 16 to 15 colors Deep Duck Trouble SMS to PC (TGA mode) - 21 to 14 colors Fantasy Zone 2 SMS to PC (TGA mode) - 16 to 13 colors Aladdin MD to PC (TGA mode) - 41 to 16 colors
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Post by ommadawnyawn2 on Mar 2, 2018 10:03:02 GMT -5
Did a Wonder Boy III style sprite of Arsha from MW4.
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Chezni
Junior Member
Posts: 90
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Post by Chezni on Mar 3, 2018 1:31:33 GMT -5
Much of what is being discussed in this thread is what I want from the Nintendo Switch. I'm not sure if we'll ever see it, but with Nintendo's approach to Mario Maker and the title of their newest system, I was hoping to replay some games with the ability to "switch" between graphic and sound styles.
For example, I'd love to play the first four Phantasy Star games with the ability to switch between Master System-style graphics and sound, Genesis/Megadrive-style graphics and sound, and high-quality graphics and sound. Similarly, it would be a lot of fun to replay various side-scrolling Mario games, such as Super Mario World, with NES-style graphics and sound, Gameboy-style graphics and sound, SNES-style graphics and sound, Genesis-style graphics and sound (why not?), and high-quality graphics and sound. I'm not sure if this would work well for 3D games, but there's plenty of 2D games and series it could work well with, such as some of the games from the Castlevania, Kirby, Zelda, Metroid, Mana, Mega Man, Contra, Double Dragon, Donkey Kong Country, Pokemon, Sonic, and Streets of Rage franchises, to name a few.
I realize these types of remakes would require more development, but they'd probably generate a lot more sales too, especially since the Nintendo Switch is riding on nostalgia to some extent.
EDIT: There are a few fan-made remakes, better-known as "demakes", that re-imagine certain games on different consoles. Codename Gordon comes to mind as an example, but there are others.
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Post by kaoru on Mar 3, 2018 7:08:00 GMT -5
I'm not sure if this would work well for 3D games Dragon Quest XI on 3DS lets players change between "modern" 3D graphics and SNES-style oldschool 2D. Not the cutting edge PS4 version tho.
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Post by ommadawnyawn2 on Mar 3, 2018 9:49:48 GMT -5
Yeah that's a cool idea, though I can't see developers using more than two styles per game and for a lot of 3D games the switch would not be as smooth if even possible. It's also kinda risky when there is potentially no nostalgia for one or more of the old school style. I like junkboy's demake mockups a lot: www.geek-art.net/geek-art-loves-junkboys-pixel-demakes/Vanquish
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Post by ommadawnyawn2 on Apr 13, 2018 7:29:37 GMT -5
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Post by 320x240 on Apr 13, 2018 20:37:18 GMT -5
Did a Wonder Boy III style sprite of Arsha from MW4. Nice one!
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Post by ommadawnyawn2 on Apr 14, 2018 6:14:57 GMT -5
Thanks! More NES to SMS: Moon Crystal TMNT 3 Zen: Intergalactic Ninja Monster in my Pocket Super C
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Post by Dee Liteyears on Apr 20, 2018 15:15:58 GMT -5
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Post by ommadawnyawn2 on Apr 20, 2018 18:02:50 GMT -5
^Highly dedicated post.
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Post by KGRAMR on Apr 20, 2018 20:58:26 GMT -5
This is really cool! I've some mock-up images i've done before but inspired by the Atari Lynx. I'll see if i can manage to dig them out
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Post by starscream on Apr 21, 2018 6:35:55 GMT -5
That DOES look cool, major props!
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Post by KGRAMR on May 1, 2018 0:45:14 GMT -5
At any given time, this will stop being an imaginary port
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