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Post by dsparil on May 12, 2017 9:53:55 GMT -5
I don't like Shadow of the Colossus either. It starts out okay, but I get bored with it after three or four bosses. It doesn't help that traveling to each one is so tedious and the map is basically useless.
I'm slightly tempted to get Cooking Mama: Sweet Shop next week instead of FE: Echoes due to being super disappointed with FE: Fates.
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Post by jackcaeylin on May 12, 2017 10:09:53 GMT -5
so many interesting confessions, sometimes I thought that certain persons would like certain products, but it is not the case. It is kinda interesting to see that.
No hate, just my feelings/opinions
- Nier 2 was awful.
-Action-JRPG gameplay like Nier 2 or Kingdom Hearts are awful. repetitive button smasher.... try to put some variety or complexity in your gameplay
-Devil May Cry 2 is better than Devil May Cry 4
-Sega Genesis had really good games
-Some hardcore censored Visual Novels have superior stories in comparison to many console JRPG games
-I have a very low opinion to people who constantly use terms like "my GOTY" or some other superlatives, the year is not even over
-I have also a very low opinion to people who use metacritic as an evidence for "quality". "Points matter, not the written text" - I can't take that serious.
- Again, I have a very low opinion to people who use term such like waifu or husbando, just use the japanese term like "otto", is is even shorter as the term husbando.
- games with tons of romanceable characters, which behave like stereotypes are awful and the romance situations in these kind of games are really pathetic.
-I never understood the appeal to David Cage games. I don't understand why he get so many prizes and repuation.
-I think that the strongest series of Hideo Kojima is the Boktai series
-gacha style games aren't games
-random encounter is better than visible enemies
-Persona 5 is a very weak game. Persona 5 had empty characters with empty social links. The dungeons are awful. They look beautiful, but the layout is the same like Final Fantasy 13, but with the difference: it doesn't look like the tetris symbol "I", instead it looks like the tetris symbol "L". The demon designs have less details in comparison to the ps2 designs. For example, just look at the design of Silkys hair. Besides, it even has locked disc dlc content. Capcom gets hate, but not Atlus. Many gamers are hypocrites.
-escort missions and time limits are awesome
Yours sincerely
Jack Caeylin
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Post by 8 Bit Dreams on May 12, 2017 10:49:07 GMT -5
I have next to no love for any western developed games... When it comes to video games I'm a huge Japanophile. There are some studios that I would give a pass too Wayfoward and Sumo Digital. Psst,,, should I buy Sonic Racing Transformed?? Still I'm pretty leery on Japanese styled western games. Wish I wasn't but in my heart of hearts it's games from the east or bust.
Only in 2016 did I come into wanting to get an Xbox 360 because it had Japanese exclusive titles...
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Post by Bobinator on May 12, 2017 10:50:08 GMT -5
-random encounter is better than visible enemies Explain. Also, since when is saying you like the Genesis a controversial opinion? Also, if we're doing unpopular opinions again... I don't get what people see in Street Fighter V at ok. I mean, its better than 4, but I wouldn't call that an especially difficult task. Call me biased, but I would personally say that there's nothing SFV does Killer Instinct doesn't do better by now. Also, dead horse, but 90% of JRPGs are boring and I marvel at people's patience. Mnyeh.
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Post by jackcaeylin on May 12, 2017 14:15:36 GMT -5
-random encounter is better than visible enemies Explain. Also, since when is saying you like the Genesis a controversial opinion? Also, if we're doing unpopular opinions again... I don't get what people see in Street Fighter V at ok. I mean, its better than 4, but I wouldn't call that an especially difficult task. Call me biased, but I would personally say that there's nothing SFV does Killer Instinct doesn't do better by now. Also, dead horse, but 90% of JRPGs are boring and I marvel at people's patience. Mnyeh. At first, no hate or something like that, now that is cleared, here we go! Actually, Street Fighter V gets tons of hate even today. I didn't even know that some people defend Street Fighter V. This is something new to me. I don't know much about Killer Instinct, if I am honest, but KoF gets love, but only a small amount of people play KoF XIV, because it doesn't have a casual entry crowd in Europe and NA. The distance between awesome players and weak players (like me) is huge. One of the reasons why the servers are kinda dead. Street Fighter is kinda a famous "brand". If someone mentions fighting games, then everyone thinks about Tekken and Street Fighter. It is not just a brand anymore. It is also a (pop) culture thing. Something that Killer Instinct, Virtua Fighter, Dead or Alive and King of Fighters don't really have in certain parts of the world. The fame of Tekken and Street Fighter cannot be touched. I don't know about the fame about Tekken in NA, but in Europe, it is really huge. I think even Harada mentioned once that Tekken had always the best sales in Europe. I even found the old link to that matter: www.siliconera.com/2016/12/27/tekken-series-producer-harada-says-95-sales-come-outside-japan/but back to the first questions In my area, we had only Nintendo fans/players, if you like SEGA, then people only know Sonic and nothing else, besides I see tons of hate regarding Genesis in other websites. In my conclusion, I always got the mindset that the world thought that the Sega Genesis was weak and only had infamous marketing. I played some Genesis games and I liked it like the Super Famicom, but nobody would think like that in my area. I guess, saying "Sega Genesis had really good games" in hardcoregaming101 doesn't make sense. I don't really know what I have to explain at "random encounter is better than visible enemies". I don't think that visible enemies works in todays technology. In fact, these enemies look mostly really ugly and sometimes don't really fit with the environment. Okami is a good exception of that rule(well not really, because different genre, I am referring to RPG), but in a quantity point of view most visuals suffer from the visible enemies, because they don't really harmonize with the backround. Visible enemies cannot really ambush you or put a trick. Random encounter give the surrounding a certain survival horror feeling, especially, if you cant always save et every point. Just look and hear the sound of a dungeon in a random encounter game and compare it with a game with visual enemies, you will see a huge difference. Of course, it always depends at the game and personal taste. Random encounters give also a nice surprise effect, if you found a rare foe or a foe, which is too strong and you know that you have to run away. It gave me a bit of a realistic feeling that you cannot defeat everything at first sight in your adventure, sometimes you have to retreat, if you find certain strong enemies. Visible enemies cannot do such a thing. You just see and you run away without a fight. It is not really the same. You can just leave the area and voila. Of course, some developers master that with visible enemies, but some developers only manage that in certain places and sometimes you need to have a too big budget to create that feeling and I prefer healty budgets not too bidg budgets. During the ps3 gen, too many developers went bankruptcy. I don't want to see that again. Besides, many games with random encounters don't have unique walls at every floor, which also makes sense from an architectural point of view. a castle is a castle, a forest with autumn feeling is a forest with an autumn feeling. You don't have to create unique walls everywhere. I am someone who really likes to dive in some games and to analyze them. Too many games have lore with errors or points, which doesn't really work, if you think about it. This lore thing can be compared with dungeons layout with their design Games is a medium, where you have a journey and a journey has positive sides and negative sides and random encounters makes that feeling perfect. Besides, it helps you with armies. Most armies in games with visible enemies are jokes in term of size, but you can cheat that with random encounters and it gives you much more possibilites without to create ugly huge rooms. You can also vary the appearance of the random encounters, which help you to give the area or an floor the importance. For example, at a certain bossfight in SMT 1, the random encounters are very lenient at floor 4, because it was something like a treasure room, but at floor 11, you had random encounters at every 2nd step, because it was something like a throne room. I really like that detail. Frankly. I never had that feeling with visible enemies. Another point: I don't really find an area with a giant circle on the map and think: "This is certainly the boss room". You don't really have that with random encounters. Of course, it depends on the game in the end, but in my experience people don't master that with visible enemies. I know that this information wasn't huge enough to explain, why random encounters are superior, but I hope that small glimpse of information could give you a small picture why random encounters are better in certain position/view/atmosphere/philsophy/(insert proper term here). I should gave them more examples and longer sentence, thus I could do that properly, but I think the glimpse can be seen in that short text. Yours sincerely Jack Caeylin
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Post by dsparil on May 12, 2017 14:30:57 GMT -5
In my area, we had only Nintendo fans/players, if you like SEGA, then people only know Sonic and nothing else, besides I see tons of hate regarding Genesis in other websites. In my conclusion, I always got the mindset that the world thought that the Sega Genesis was weak and only had infamous marketing. I played some Genesis games and I liked it like the Super Famicom, but nobody would think like that in my area. I guess, saying "Sega Genesis had really good games" in hardcoregaming101 doesn't make sense. Are you outside the US? Something ridiculous like 80% of all Genesis systems were sold in the US. The 20 million unit gap between the Genesis and SNES is pretty much totally due to Sega's lack of non-US sales even in Japan. Edit: For some reason I remembered the Genesis's US sales at being 24m out of 30m which is totally wrong. 80% is probably US+EU. The best I can find is the perennially unreliable VGChartz listing the Genesis at roughly 17/8.5/3.5 US/EU/JP sales. SNES was roughly 22/8/17, so the difference is from softer US sales and much weaker sales in Japan.
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Post by kaoru on May 12, 2017 14:47:46 GMT -5
Funny, I never had a Mega Drive, but I always thought Sega was a lot better than Nintendo at bringing stuff over to Europe in the 16 bit days. I also do see quite a bit of Sega nostalgia (regarding all their systems) here in Germany, but that's of course just my personal sample group.
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Post by X-pert74 on May 12, 2017 15:01:13 GMT -5
OK, I hate to be a jerk, but how much longer does it take to dig through the forum archives for the one thread that happened to have the subject you wanted, as opposed to just making a new one? I mean, the statute on limitations on forum threads should be like... a couple of years, at most. I mean, that's just a whole lot of unneeded effort. It's been 10 years. I think we'll forgive you if you happen to remake a thread. Anyway... I haven't bought any consoles or handhelds since the PS3. That's my shameful secret. Yeah, seriously. I don't really care if an old thread gets bumped if there's still new opportunity to have more discussion in it, but certain thread topics have definitely been posted more than a couple times on this forum. A lot of users might come and go from years to year, so those threads essentially provide another opportunity for new people to provide their input on a topic they might have missed out on the first time. Older users also can post their new opinions if they've changed. And there's nothing wrong with that! "Repeat" threads every now and then will not come close to ruining this forum in any way.
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Post by Bumpyroad on May 12, 2017 15:16:08 GMT -5
OK, I hate to be a jerk, but how much longer does it take to dig through the forum archives for the one thread that happened to have the subject you wanted, as opposed to just making a new one? I mean, the statute on limitations on forum threads should be like... a couple of years, at most. I mean, that's just a whole lot of unneeded effort. It's been 10 years. I think we'll forgive you if you happen to remake a thread. Uff..and..uff... it's never easy to give a response to a written language. Why would participants leave these boards again?Like for good?Well..it doesn't take to long to make up one's mind..about new threads..and just write, but feel better while speaking..It feels like any other online discussion sometimes..amm.. " It's been 10 years".. gives me a 'scratch-my-head' moment instantly-for some time changing routine maybe..it's going to continue..it's not that bad..we don't follow it..
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Post by X-pert74 on May 12, 2017 15:22:33 GMT -5
OK, I hate to be a jerk, but how much longer does it take to dig through the forum archives for the one thread that happened to have the subject you wanted, as opposed to just making a new one? I mean, the statute on limitations on forum threads should be like... a couple of years, at most. I mean, that's just a whole lot of unneeded effort. It's been 10 years. I think we'll forgive you if you happen to remake a thread. Uff..and..uff... it's never easy to give a response to a written language. Why would participants leave these boards again?Like for good?Well..it doesn't take to long to make up one's mind..about new threads..and just write, but feel better while speaking..It feels like any other online discussion sometimes..amm.. " It's been 10 years".. gives me a 'scratch-my-head' moment instantly-for some time changing routine maybe..it's going to continue..it's not that bad..we don't follow it.. I'm not following where you're going with this. People sometimes leave this board, like they do with any board, for the same general reasons; either they lose interest in the community and/or video games, or they find another place to post instead, or they simply forget about this forum, etc.
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Post by Resident Tsundere on May 12, 2017 15:32:19 GMT -5
While I like Gears of War and Halo, I don't love them as much as it seems others do.
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Post by 🧀Son of Suzy Creamcheese🧀 on May 12, 2017 15:38:13 GMT -5
I would say that my personal no. 1 gaming sin is that I don't own and never have owned a PS2. Re: Random encounters, I definitely like them. I like visible encounters just fine as well, but with random encounters, the point is that you have to be prepared for the amount of battles the game throws at you, and while I get this really tests some people's patience, I personally really like that. - Again, I have a very low opinion to people who use term such like waifu or husbando, just use the japanese term like "otto", is is even shorter as the term husbando. You know this is just a joke right?
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Post by Bumpyroad on May 12, 2017 15:40:27 GMT -5
Uff..and..uff... it's never easy to give a response to a written language. Why would participants leave these boards again?Like for good?Well..it doesn't take to long to make up one's mind..about new threads..and just write, but feel better while speaking..It feels like any other online discussion sometimes..amm.. " It's been 10 years".. gives me a 'scratch-my-head' moment instantly-for some time changing routine maybe..it's going to continue..it's not that bad..we don't follow it.. I'm not following where you're going with this. People sometimes leave this board, like they do with any board, for the same general reasons; either they lose interest in the community and/or video games, or they find another place to post instead, or they simply forget about this forum, etc. Should have taken 'general reasons' more lightly, hadn't been too harsh on myself..
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Post by toei on May 12, 2017 15:42:48 GMT -5
1. I respect Nintendo, especially now that they're the last Japanese video game giant, but I never liked them all that much. Mario games are usually good and highly playable, but I don't find the characters, universe of general vibe appealing. Same for Zelda! I like some of the games a lot, but I always feel like the most beloved ones are overrated (I haven't played Breath of the Wild, though, and would like to). Specifically, Ocarina of Time, which I stopped liking about halfway through when I'd explored the world fully, and A Link to the Past, which is impractical and could use more towns & story. When I heard Nintendo, I think dull gray consoles, that ugly red logo, that lames ass N64 which probably doesn't have 5 games I care about. I can't deny the SNES, though, because it had 90% of the RPGs when the genre was at its best, random encounters aside.
2. Boss battles in action games are often my least favorite part (which is also why I have no interest in Shadow of the Colossus).
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Post by 🧀Son of Suzy Creamcheese🧀 on May 12, 2017 15:48:27 GMT -5
1. I respect Nintendo, especially now that they're the last Japanese video game giant, but I never liked them all that much. Mario games are usually good and highly playable, but I don't find the characters, universe of general vibe appealing. Same for Zelda! I like some of the games a lot, but I always feel like the most beloved ones are overrated (I haven't played Breath of the Wild, though, and would like to). Specifically, Ocarina of Time, which I stopped liking about halfway through when I'd explored the world fully, and A Link to the Past, which is impractical and could use more towns & story. When I heard Nintendo, I think dull gray consoles, that ugly red logo, that lames ass N64 which probably doesn't have 5 games I care about. I can't deny the SNES, though, because it had 90% of the RPGs when the genre was at its best, random encounters aside. 2. Boss battles in action games are often my least favorite part (which is also why I have no interest in Shadow of the Colossus). Okay your first point is nuts, but amen so fucking hard on the second one. Except for like a few exceptions like Megaman, boss battles are usually the worst parts of games.
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