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Post by Woody Alien on Nov 7, 2018 17:30:52 GMT -5
A mid-tier Capcom beat-em-up featuring guys from the Arthurian legends. Kind of a step back from King of Dragons, but still competently done and good enough. As an Italian I always found amusing that the final boss is seemingly named after national hero Giuseppe Garibaldi. They could at least have given him a beard.
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Post by Discoalucard on Nov 7, 2018 22:13:49 GMT -5
I had actually written this game off for a long time since I found the Arthurian thing kinda played out. But since it was on one of the PSP collections (my writing these series predated the Beat-Em-Up collection that just came out), I gave it a shot, and found myself really liking it once I understood the mechanics and the little extra things you can do to boost your experience. None of the other reviews I've read out there document this, since I was translating off some Japanese sites, so I hope it will help some people find more depth to the game.
As for King of Dragons...I like I mentioned in the review, I like it, but it's also at that weird midway point between Magic Sword and the Dungeons and Dragons arcade games, and I think both of those are superior.
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Post by toei on Nov 7, 2018 22:53:01 GMT -5
I've played through Knights of the Round before and thought it was just okay, largely because there's no grappling. I wasn't aware of the score / exp multiplier thing with killing enemies of the same type, though. Interesting tidbit.
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Post by Snake on Nov 8, 2018 20:26:57 GMT -5
It's possible to block in Knights of the Round?!!?!?!? I had no idea.
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Post by toei on Nov 9, 2018 18:21:03 GMT -5
Yeah, but it's kind of hard to apply it to many situations because it takes a moment to trigger the block and it doesn't give you a timing advantage like it might in a fighting game. It probably has its applications, though. Golden Axe 3 lets you block, too, but it's a little more useful.
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Post by Woody Alien on Nov 10, 2018 12:19:11 GMT -5
I had actually written this game off for a long time since I found the Arthurian thing kinda played out. But since it was on one of the PSP collections (my writing these series predated the Beat-Em-Up collection that just came out), I gave it a shot, and found myself really liking it once I understood the mechanics and the little extra things you can do to boost your experience. None of the other reviews I've read out there document this, since I was translating off some Japanese sites, so I hope it will help some people find more depth to the game. That's very interesting, hats off to you... however I wonder why making it so difficult to pull off the EXP trick in the actual game, to the point that nobody knows it. It's kind of a relic of 80s arcade games gameplay?
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Post by jorpho on Nov 10, 2018 14:02:58 GMT -5
A word went astray here.
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Post by Discoalucard on Nov 12, 2018 11:46:13 GMT -5
That's very interesting, hats off to you... however I wonder why making it so difficult to pull off the EXP trick in the actual game, to the point that nobody knows it. It's kind of a relic of 80s arcade games gameplay? I think so. There was definitely more of a culture that tricks of arcade games were documented in guides and magazines and such, whereas the same thing didn't really happen, at least in America, until fighting games like Street Fighter II. After all, it's not technically a huge influence on the game - it definitely helps level up a little faster, but the game is always tossing different types of enemies at you anyway so it's not like you can build up the chain too high, and all of the other tricks are just relatively minor bonuses. Still, I appreciate this kind of design. Reminds me of TMNT 3 on the NES, where different methods of killing bad guys gave you different amounts of points. So the "stab and toss" move killed most enemies instantly but gave the least amount of points, compared to other methods, and that was important to build up extra lives for the last levels.
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Post by starfang on Jan 6, 2019 9:19:25 GMT -5
A mid-tier Capcom beat-em-up featuring guys from the Arthurian legends. Kind of a step back from King of Dragons, but still competently done and good enough. As an Italian I always found amusing that the final boss is seemingly named after national hero Giuseppe Garibaldi. They could at least have given him a beard. I think they only choose the name because it was cool or just as a way to represent another unifier just like Arthur and the knights of the round. I don't know if the people at Capcom did the reserch on his shady connections with the piedmont government and the british empire, as well the controversial acts of homicide and conquest during the unification, but it wouldn't be surprising if people outside of Italy had an easier access to these type of informations and decides to make a story out of it. Some people still gets angry if you shun Garibaldi or if you say that the southern italian brigants did nothing wrong (long story which could be off topic).
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Post by Woody Alien on Jan 9, 2019 9:48:39 GMT -5
I think they only choose the name because it was cool or just as a way to represent another unifier just like Arthur and the knights of the round. I don't know if the people at Capcom did the reserch on his shady connections with the piedmont government and the british empire, as well the controversial acts of homicide and conquest during the unification, but it wouldn't be surprising if people outside of Italy had an easier access to these type of informations and decides to make a story out of it. Some people still gets angry if you shun Garibaldi or if you say that the southern italian brigants did nothing wrong (long story which could be off topic). I thought it was just a fun coincidence, but your interpretation is interesting. Anyway thanks for the history lesson, I know that Garibaldi is obviously not the clear-cut hero some people think he is, it's just that I don't care and I don't think Capcom did either. This is just a gaming forum after all.
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