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Post by apachacha on May 30, 2020 9:51:20 GMT -5
The game came out in 2004, but for the life of me I can't get it to actually run faster than molasses on my Windows 10. I've tried everything I could in windows settings for it, compatibility settings don't do jack at all, it can't even make it not run in fullscreen. And there are no real config options in game and there is isn't an config file, just a load of bmps, midi files a couple of wav files and that's about it.
Reeeeally wanted to play this again but can't get it to run at all.
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Post by ReyVGM on Jun 8, 2020 20:19:40 GMT -5
I don't think Windows really has a say in how fast or slow the game plays. That's on your CPU or GPU.
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Post by zerker on Jul 3, 2020 18:00:25 GMT -5
No, Windows plays a factor as well. Windows 8 changed something funky about older DirectX API calls that many earlier games are now capped to ~20-30 fps on Windows 8 or 10 system. Not sure if that is what's happening here or not. I personally experienced this in NFS: Porsche Unleashed, Jazz Jackrabbit 2, Freedom Force and several others. Back when I ran Windows, anyways. One solution is to try the Wine D3D DLLs which are ported to Windows. Another option is to actually use Wine on Linux, but that's only worth it if you are otherwise interesting in trying Linux. I'm not sure if this is what you are running into or not. I don't have this game to test. I would suggest asking on VOGONS if you have further issues. That site's main purpose is helping people run old games on newer hardware.
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Post by zellsf on Jul 6, 2020 19:05:42 GMT -5
WineD3D on Windows is really wonky. I wouldn't recommend it all outside a few exceptions. When games have problems with rendering (such as framerate) the first two things I try are dgVoodoo: dege.freeweb.hu/and DxWnd: sourceforge.net/projects/dxwnd/They both solve this game's framerate problems pretty well. If you want to run it windowed (which it sounds like) DxWnd is your best option. If you want better fullscreen scaling, dgVoodoo is your best option.
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Post by marco75 on Feb 23, 2021 8:50:56 GMT -5
When games have problems with rendering (such as framerate) the first two things I try are dgVoodoo: dege.freeweb.hu/How did you use dgVoodoo with Galshell? I tried copying glide.dll, glide2.dll and dgVoodooSetup.exe to the galshell folder, but I don't know what settings to use in dgVoodooSetup.exe? Which version of dgVoodoo did you use successfully? I tried dgVoodoo v1.50 Beta2. No improvement.
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Post by zellsf on Feb 27, 2021 17:31:04 GMT -5
dgVoodoo2. dgVoodoo 2.73.
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Post by marco75 on Mar 1, 2021 6:25:03 GMT -5
Thanks, that did the trick. I just copied dgVoodoo2\MS\x86\*.dll to the Galshell folder and it works perfectly. Game is still hard as nails, though. ^.^ Did anyone figure out how to record their game? The game supports replay, but not sure how it works.
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