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Post by JoeQ on Jan 31, 2021 13:45:53 GMT -5
Star Wars: Rogue Squadron 3D (Windows) - First playthrough, Time: 10h 10min (GOG timer) A fun arcadey Star Wars shooter by Factor 5. Kinda like a little brother to the more fully featured and complex X-Wing games. I earned gold medals in all main missions as well as the unlockable bonus missions, which required multiple playthroughs for each mission. Some of the requirements were essentially luckbased bullcrap. Rating: 4/5Alphabet Challenge: ---D----------OP--S------- Number Challenge: --3-------
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Post by alexmate on Jan 31, 2021 14:16:45 GMT -5
Super Star Wars: The Empire Strikes Back (1993, SNES, 1st time, Timer: 2hr 15) Popular sequel to the first SNES game. A lot of people say the first game is one of the hardest on the SNES, this one is a lot harder in places. The 3D Mode 7 sections I found easier though. There's some really tedious platforming due to bad level design especially on the Han Solo sections, as well as spamming enemies. The mode 7 sections apart from the X Wing Vs Tie Fighter style section are fairly dull, going on far too long. That said decent graphics for the time with a lot of atmosphere and the John Williams midi score is great. The good bits of platforming and some decent boss fights make it worth playing.
Rating: 7
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Post by toei on Jan 31, 2021 16:24:13 GMT -5
I watched a Youtube video some time ago that posited the Genesis felt like more of a successor to the NES due to the fact that both systems really made a name for themselves on great action games. The SNES focus on RPGs and Adventure games makes it feel like a different animal compared to the NES. I don't 100% agree with that, but I think it makes an interesting argument. This is the sort of thing people only say now because everybody acts like the arcades never existed. The Genesis was essentially a downscaled System 16 (Sega's most successful/long running 2D arcade board). Sega was an arcade company first, and "like the arcades at home!" was still a big thing then. As such, the Genesis focuses on immediate, visceral experiences. That's really how '80s and '90s Sega should be understood as a company. They were a dominant force in the arcade market, and it was always their core strength and identity. Their 8-bit line of consoles were essentially a side project. The Genesis was a System-16 at home. The Saturn was first conceived as a System-32 at home, hence the powerful 2D, but in practice, ports of 3D Model 2 games (and Model 1 to a lesser extent) were a big part of its appeal at the time. The Saturn's most successful game in Japan was Virtua Fighter 2; its most successful season in North America is when it did that Christmas sale with 3 games included. And what were those 3 games? Virtua Fighter 2, Virtua Cop and Daytona USA. Hell, aren't even the fights in the Yakuza series pure arcade action? The head of the Ryu Ga Gotoku studio directed Daytona USA back in the day, and some of the concepts of that battle system are from his arcade beat-'em-up SpikeOut. He's from AM2. Even Phantasy Star IV, Sega's greatest RPG, moves blazingly fast compared to most SNES RPGs. The fights are fully animated and are over in seconds (if you set the battle and message speed higher). You walk so fast it looks like you're gliding. You have multiple vehicles that go even faster. I'm fairly certain there has never been a vehicle that moves as fast as the Hydrofoil in the history of RPGs. Even the plot moves at lightning speed. It's an RPG with an arcade sensibility (and a manga sensibility, with the cutscenes). And yet for me, the SNES's strength is as king of RPGs, first and foremost. That's a result of its dominant position in the market at a time when Japanese RPGs where booming; it just happened to get all the big third-party RPGs. Nintendo itself made exactly 0 full-fledged RPG (the closest thing to it being Zelda - even Super Mario RPG was made by Squaresoft), and Sega proved RPGs could be just as good on the Genesis with Phantasy Star IV, but they were never going to compete will Squaresoft and Enix and all the other RPG devs and publishers working on the SNES all by themselves. Most of the non-RPG "SNES greats" are massively overrated to me.
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Post by windfisch on Jan 31, 2021 19:13:25 GMT -5
Both SNES and Mega Drive/Genesis undoubtedly have fantastic rich libraries with different strengths. That said, I personally don't value speed as much as it seems toei does. The mention of Super Aleste for instance - I always found the game very bland and I much prefer other shmups on SNES even if they are slower. Also, whilst I agree that genre isn't SNES's strength, I never thought there was a particularly great lineup on MD either. Generally Sega's platform was much better than any other platform for hack n slash and run n gun games though. Axelay alone would make the SNES a great system for the genre, imo. Quality over quantity, I say. But having R-Type 3, three Parodii, Macross Scrambled Valkyrie, Pop 'n TwinBee and Super Aleste certainly helps. I even have a soft spot for some of the "lesser" titles like Bio Metal (Eurodance FTW) and Earth Defense Force.
Not a great lineup on MD you say? Easy there with those cocktails, young fella! Or could it be that you simply never got to play the likes of Battlemania 1+2, Gleylancer, Gynoug, Eliminate Down or Bio-Hazard Battle? (Also Thunder Force 3+4 and MUSHA, but everyone and their mother knows those.)
Granted, I haven't finished all the games mentioned (shmups are hard and time is limited), so do take those recommendations with a huge lump of salt.
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Post by toei on Jan 31, 2021 20:50:50 GMT -5
Quality in quantity is a better deal.
The best shmup console of that generation is the PC Engine, and it's also the one that has the most shmups overall, by far; the Genesis has the second most, and the second highest number of good and great ones; the SNES is last. Likewise, the SNES is the best RPG console of that generation because it has the most RPGs overall. Phantasy Star IV is as good as anything on the SNES, but there's only one of it; the SNES has at least 10 stellar RPGs. Contrary to the notion that quality and quantity oppose each other, you generally need quantity to have quality.
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Post by Deleted on Feb 1, 2021 0:46:57 GMT -5
Not a great lineup on MD you say? Easy there with those cocktails, young fella! Or could it be that you simply never got to play the likes of Battlemania 1+2, Gleylancer, Gynoug, Eliminate Down or Bio-Hazard Battle? (Also Thunder Force 3+4 and MUSHA, but everyone and their mother knows those.)
Granted, I haven't finished all the games mentioned (shmups are hard and time is limited), so do take those recommendations with a huge lump of salt. Its been a few since I was called young, so thanks. 🙂 Like toei says, PC Engine was the better shmup system, so that's my go to if I want something from the genre. I do really like the Batlle Mania games, but who could afford them? I don't know if it comes under a shmup or not but Elemental Master is another good one on Mega Drive. Thanks for reminding me of Bio Metal btw. Who doesn't want to shoot things to some 2 Unlimited? 🤣 ------- To actually contribute to the title topic (sorry dsparil) Flight of the Amazon Queen (PS Classic, First Time, 6 Hours)I don't play a whole lot of point and click adventures since many of them involve puzzles that don't seem to adhere to Earth logic and hence have me reaching for a guide all too often to be enjoyable. Not this one though. Beginning to end, I found there were enough clues that I could figure everything out for myself, though it does get tougher as it goes. This one was inspired by Indiana Jones and The Fate of Atlantis and that shows in the setting and storyline, though this is sillier in its presentation. The protagonist (painfully called Joe King ) crashes his titular plane in the amazon and is drawn into a conflict between the Amazonian people and the antagonist Dr Ironstein who seeks to turn the tribeswomen into an army of dinosaurs. There's a short introductory segment, set in a hotel which gives the player a feel for the gameplay, the jungle for the rest of the first half of the game, and later a temple. I felt that gave a nice variety of settings to interact with, and of course we meet a lot of oddball characters each with their own problems to solve along the way. Generally through talking to the characters and being able to figure out what each needed I was able to piece together my adventure and what order I'd need to approach them in. Honestly, that clarity of how to progress is what makes the game shine for me. Many games in the genre are just as witty and charming, but when progression is so obtuse I find myself getting frustrated. I find a good p&c will give you that a-ha moment of figuring something out for yourself and thankfully, I was able to enjoyably push through this one with just enough puzzling to make me feel clever. When combined with an enjoyable cast and interesting settings, I found it hard to put this one down until the end. Score 8/10 Tetris Attack (SNES, First Time, 4 Hours)
I realised I hadn't beaten every mode in this back in the day so I went back and had another play of it. Really one of the better Puzzle League games I've played, with the artwork being really charming and some nice music. The challenge is there too in hard mode. I only wish I could find one of these that kept me busier for more than a few hours. I really like the core gameplay, but there's only a few short modes on offer. Score - 8/10
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Post by toei on Feb 1, 2021 1:05:51 GMT -5
Elemental Master is definitely a shmup. The only difference is that you control a human or humanoid character that walks instead of flying, but you still have auto-scrolling and everything. There's a small subgenre of games like that, including Knightmare (MSX), Aleste Gaiden (MSX2), the incredibly hard Undeadline (MSX2, X68000, Genesis), Psycho Chaser (PC Engine - I recommend that one) and a few others. Some of them add some basic platforming.
I think they're different from games like Twinkle Tale and Pocky & Rocky because you don't have the same freedom of movement - your character always faces upwards and the screen auto-scrolls. Elemental Master also has the shooting behind button, which I love. I'm also a fan of how it lets you permanently acquire new weapons / spells, instead of the usual "get hit and go back to being useless" nature of most shmups.
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Post by dsparil on Feb 1, 2021 9:01:16 GMT -5
Picross S3 (Switch, First Time)
S3 is a pretty monumental release in my opinion as it finally adds color puzzles to the mix! It's a bit strange that it took so long particularly since the marketplace is much fuller these days. Jupiter does a lot of co-development work these days so I assume they don't feel direct competitive pressure. With color also comes the return of animations! They're only for that mode, but it's better than nothing. A more minor addition is a puzzle preview that pops up when selecting a puzzle. Not a huge new feature, but it does give a little bit of a hint for the difficultly of larger puzzles.
I finished in about 20h.
Rating: 9
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Post by windfisch on Feb 1, 2021 10:06:30 GMT -5
Its been a few since I was called young, so thanks. 🙂 Like toei says, PC Engine was the better shmup system, so that's my go to if I want something from the genre. I do really like the Batlle Mania games, but who could afford them? I don't know if it comes under a shmup or not but Elemental Master is another good one on Mega Drive. Thanks for reminding me of Bio Metal btw. Who doesn't want to shoot things to some 2 Unlimited? 🤣 ------- To actually contribute to the title topic (sorry dsparil) Flight of the Amazon Queen (PS Classic, First Time, 6 Hours)I don't play a whole lot of point and click adventures since many of them involve puzzles that don't seem to adhere to Earth logic and hence have me reaching for a guide all too often to be enjoyable. Not this one though. Beginning to end, I found there were enough clues that I could figure everything out for myself, though it does get tougher as it goes. This one was inspired by Indiana Jones and The Fate of Atlantis and that shows in the setting and storyline, though this is sillier in its presentation. The protagonist (painfully called Joe King ) crashes his titular plane in the amazon and is drawn into a conflict between the Amazonian people and the antagonist Dr Ironstein who seeks to turn the tribeswomen into an army of dinosaurs. There's a short introductory segment, set in a hotel which gives the player a feel for the gameplay, the jungle for the rest of the first half of the game, and later a temple. I felt that gave a nice variety of settings to interact with, and of course we meet a lot of oddball characters each with their own problems to solve along the way. Generally through talking to the characters and being able to figure out what each needed I was able to piece together my adventure and what order I'd need to approach them in. Honestly, that clarity of how to progress is what makes the game shine for me. Many games in the genre are just as witty and charming, but when progression is so obtuse I find myself getting frustrated. I find a good p&c will give you that a-ha moment of figuring something out for yourself and thankfully, I was able to enjoyably push through this one with just enough puzzling to make me feel clever. When combined with an enjoyable cast and interesting settings, I found it hard to put this one down until the end. Score 8/10 The PC Engine has an excellent shooter library, not gonna argue with that. Elemental Master is cool, but I haven't played much of it.
And please let me remind you of yet another game featuring a westernized techno-ish soundtrack: X-Kaliber 2097. It sounds just as awesomely in your face as Bio Metal, if not more so!
I've played through Flight of the Amazon Queen a couple of years ago. It's the very definition of a Lucas Arts clone, right down to the font, combining Indiana Jones-like themes with Monkey Island-style humour. It's not quite as pretty, nor as witty as the best LA titles, but I had a good time. To it's credit, it did feature crystal skulls and a Kaiju-battle years before Indy 4 (the movie) and Monkey Island 4 (the game) respectively. And it's arguably more entertaining than either of those. For the most part I would agree that it's got a good balance when it comes to puzzle difficulty. Though there was at least one section later on with glyphs written on a wall/floor that I found rather tricky. Not sure if I did consult a guide or if I figured it out myself (probably the former).
Btw.: Are you aware that ScummVM allows for an alternate intro to be played? My guess is that this was the one originally intended, until someone made the last-minute decision to change it in order for something more "cinematic" and also much uglier, with weird looking angles and character drawings plus cheap-looking prerendered elements (a must for the mid-nineties!).
edit: Either way that intro doesn't make sense: If it wasn't done by that mobster and his goons, who exactly set up the bomb? Or did they simply forget? So weird.
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Post by dsparil on Feb 1, 2021 12:26:29 GMT -5
Here are the current rankings:
Total Game Completions:
dsparil - 26 Apollo Chungus - 13 excelsior - 11 halftheisland - 6 spanky - 6 JoeQ - 4 personman - 3 Woody Alien - 3 alexmate - 2 Digitalnametag - 2 ZenithianHero - 2 Son of Suzy Creamcheese - 1 toei - 1
First Time Game Completions:
dsparil - 18 Apollo Chungus - 10 excelsior - 10 halftheisland - 5 JoeQ - 4 spanky - 4 personman - 3 alexmate - 2 Woody Alien - 2 ZenithianHero - 2 Digitalnametag - 1 Son of Suzy Creamcheese - 1 toei - 1
Total Time Spent (Reference Only):
dsparil - 160h 55m excelsior - 142h 10m halftheisland - 69h 46m Digitalnametag - 66h 30m Apollo Chungus - 55h 36m ZenithianHero - 37h 30m JoeQ - 35h spanky - 34h 8m personman - 18h 30m alexmate - 10h 30m Son of Suzy Creamcheese - 10h 30m Woody Alien - 5h 30m toei - 4h
First Play Time (Reference Only):
dsparil - 147h 23m excelsior - 126h 10m halftheisland - 67h 46m Apollo Chungus - 53h 30m ZenithianHero - 37h 30m JoeQ - 35h Digitalnametag - 34h spanky - 26h 8m personman - 18h 30m alexmate - 10h 30m Son of Suzy Creamcheese - 10h 30m toei - 4h Woody Alien - 3h
Total Time Spent (Timer + Estimated + Reference):
excelsior - 143h (0s/143h/0s) dsparil - 126h 44m 42s (55h 19m 42s/39h 30m/31h 55m) halftheisland - 80h 3m (19h 3m/61h/0s) JoeQ - 53h 51m 32s (33h 21m 32s/15h/5h 30m) Digitalnametag - 52h (0s/52h/0s) Apollo Chungus - 44h 5m (32h 24m/11h 41m/0s) ZenithianHero - 42h (0s/42h/0s) personman - 36h (0s/31h/5h) spanky - 34h 8m (0s/0s/34h 8m) Son of Suzy Creamcheese - 20h 30m (0s/20h 30m/0s) Woody Alien - 9h 10m (0s/9h 10m/0s) alexmate - 6h 10m (6h 10m/0s/0s) toei - 4h (0s/0s/4h)
First Play Time (Timer + Estimated + Reference):
excelsior - 118h (0s/118h/0s) dsparil - 113h 42m 42s (55h 19m 42s/38h 30m/19h 53m) halftheisland - 78h 3m (19h 3m/59h/0s) JoeQ - 53h 51m 32s (33h 21m 32s/15h/5h 30m) ZenithianHero - 42h (0s/42h/0s) Apollo Chungus - 40h 46m (29h 5m/11h 41m/0s) personman - 36h (0s/31h/5h) Digitalnametag - 28h (0s/28h/0s) spanky - 26h 8m (0s/0s/26h 8m) Son of Suzy Creamcheese - 20h 30m (0s/20h 30m/0s) Woody Alien - 6h 40m (0s/6h 40m/0s) alexmate - 6h 10m (6h 10m/0s/0s) toei - 4h (0s/0s/4h)
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Post by dsparil on Feb 1, 2021 12:27:24 GMT -5
The list of all games ordered by submitter: alexmate - Donkey Kong (Game Boy, First Time, 3h 55m timer/6h ref, 8.0/10) alexmate - Super Star Wars: The Empire Strikes Back (SNES, First Time, 2h 15m timer/4h 30m ref, 7.0/10) Apollo Chungus - Fancy Pants Adventures, The (Xbox 360, Replay, 2h 26m timer/1h ref) Apollo Chungus - Halo: Spartan Assault (Xbox 360, First Time, 2h 55m timer/4h ref) Apollo Chungus - Legend of Zelda, The: The Lampshade of no real significance (Windows, Replay, 8m timer/6m ref) Apollo Chungus - Mighty Morphin Power Rangers: The Movie (Genesis, Replay, 45m timer/1h ref) Apollo Chungus - Oddworld: Stranger's Wrath HD (Switch, First Time, 7h 30m est/10h 30m ref) Apollo Chungus - Polyroll (Switch, First Time, 2h 30m est/5h ref) Apollo Chungus - Poochy and Yoshi's Woolly World (3DS, First Time, 8h 42m timer/9h 30m ref) Apollo Chungus - Prince of Persia Classic (Xbox 360, First Time, 1h 41m est/2h ref) Apollo Chungus - Rise: Race The Future (Switch, First Time, 5h 54m timer/6h ref) Apollo Chungus - Sonic the Hedgehog Pocket Adventure (Neo Geo Pocket Color, First Time, 55m timer/1h 30m ref) Apollo Chungus - Stacking (Xbox 360, First Time, 3h 31m timer/4h ref) Apollo Chungus - Tanglewood (Genesis, First Time, 3h 31m timer/5h ref) Apollo Chungus - Toki Tori (3DS, First Time, 3h 37m timer/6h ref) Digitalnametag - Fire Emblem: Path of Radiance (Game Cube, Replay, 24h est/32h 30m ref) Digitalnametag - Shin Megami Tensei: Digital Devil Saga 2 (PlayStation 2, First Time, 28h est/34h ref) dsparil - 103 (Switch, First Time, 35m ref, 8.0/10) dsparil - Another World (Game Boy Advance, Replay, 2h 30m ref, 8.0/10) dsparil - AntVentor (Switch, First Time, 1h 30m ref, 7.0/10) dsparil - Arrest of a stone Buddha (Switch, First Time, 3h 30m est/3h ref, 7.0/10) dsparil - Assemble with Care (macOS, Replay, 1h est/1h 30m ref, 7.0/10) dsparil - Blinky Goes Up (Atari 2600, First Time, 5m ref, 7.0/10) dsparil - Bug Fables (Switch, First Time, 25h 11m 53s timer/25h 30m ref, 6.0/10) dsparil - Down in Bermuda (Switch, First Time, 1h 30m ref, 6.0/10) dsparil - Dragon's Lair (Switch, First Time, 1h ref, 7.0/10) dsparil - Dragon's Lair II: Time Warp (Switch, First Time, 1h ref, 6.0/10) dsparil - Escape from Tethys (Switch, First Time, 2h 24m 35s timer/6h 30m ref, 8.0/10) dsparil - Mega Man X3 (SNES, Replay, 5h ref, 8.0/10) dsparil - Phoenotopia Awakening (Switch, First Time, 19h 14m 37s timer/37h ref, 6.0/10) dsparil - Picross S2 (Switch, First Time, 15h est/17h 30m ref, 8.0/10) dsparil - Picross S3 (Switch, First Time, 20h est/24h 30m ref) dsparil - Pillar, The: Puzzle Escape (Switch, First Time, 2h ref, 7.0/10) dsparil - Returner 77 (macOS, First Time, 3h ref, 5.0/10) dsparil - Re:Turn — One Way Trip (Switch, First Time, 5h ref, 4.0/10) dsparil - Space Ace (Switch, First Time, 43m ref, 6.0/10) dsparil - Street Fighter Alpha 2 (SNES, Replay, 50m ref, 7.0/10) dsparil - Strikers 1945 (Arcade/Switch, Replay, 46m ref, 8.0/10) dsparil - Strikers 1945 II (Arcade/Switch, Replay, 28m ref, 7.0/10) dsparil - Strikers 1945 III (Arcade/Switch, Replay, 28m ref, 9.0/10) dsparil - Strikers 1945 Plus (Arcade/Switch, Replay, 2h ref, 7.0/10) dsparil - Valley (Switch, First Time, 3h 30m ref, 9.0/10) dsparil - Vaporum (Switch, First Time, 8h 28m 37s timer/13h 30m ref, 9.0/10) excelsior - Blood Will Tell (PlayStation 2, First Time, 15h est/14h ref, 7.0/10) excelsior - Chibi Robo! Zip Lash (3DS, First Time, 8h est/11h 30m ref, 6.0/10) excelsior - Everblue 2 (PlayStation 2, First Time, 8h est/13h ref, 5.0/10) excelsior - Flight of the Amazon Queen (DOS, First Time, 6h est/8h 30m ref, 8.0/10) excelsior - Kingdom Hearts (PlayStation 2, First Time, 25h est/28h 30m ref, 6.0/10) excelsior - King's Field (PlayStation, Replay, 25h est/16h ref, 9.0/10) excelsior - Pokémon Shield (Switch, First Time, 25h est/25h 30m ref, 7.0/10) excelsior - Super Ninja-kun (SNES, First Time, 1h est/40m ref, 3.0/10) excelsior - Tetris Attack (SNES, First Time, 4h est/3h ref, 8.0/10) excelsior - Void Bastards (Switch, First Time, 11h est/8h 30m ref, 7.0/10) excelsior - Yooka Laylee and the Impossible Lair (Switch, First Time, 15h est/13h ref, 8.0/10) halftheisland - ABZÛ (Switch, First Time, 2h est/2h ref) halftheisland - Fire Emblem: Three Houses (Switch, First Time, 57h est/48h 30m ref, 10.0/10) halftheisland - Golf Story (Switch, First Time, 17h 39m timer/15h 30m ref, 9.0/10) halftheisland - Picross (Windows, First Time, 16m timer/16m ref) halftheisland - Sonic the Hedgehog (Master System, First Time, 1h 8m timer/1h 30m ref, 7.0/10) halftheisland - Sonic the Hedgehog (Genesis, Replay, 2h est/2h ref) JoeQ - Drill Dozer (Game Boy Advance, First Time, 5h 30m ref, 8.0/10) JoeQ - Onimusha: Warlords (PlayStation 4, First Time, 15h est/4h 30m ref) JoeQ - Phantom Dust (Windows, First Time, 23h 11m 32s timer/16h ref, 8.0/10) JoeQ - Star Wars: Rogue Squadron 3D (Windows, First Time, 10h 10m timer/9h ref, 8.0/10) personman - Lost in Vivo (Windows, First Time, 10h est/4h ref, 8.0/10) personman - Project Wingman (Windows, First Time, 21h est/9h 30m ref, 8.0/10) personman - Thunder Force AC (Arcade/Switch, First Time, 5h ref, 6.0/10) Son of Suzy Creamcheese - Pokémon Trading Card Game (Game Boy Color, First Time, 20h 30m est/10h 30m ref, 9.0/10) spanky - Great Circus Mystery Starring Mickey & Minnie, The (Genesis, First Time, 1h ref) spanky - Mega Man X2 (SNES, Replay, 4h 30m ref) spanky - Mickey's Ultimate Challenge (SNES, First Time, 38m ref) spanky - Samurai Pizza Cats (NES, Replay, 3h 30m ref) spanky - Street Fighter II': Special Championship Edition (Genesis, First Time, 3h 30m ref) spanky - Trials of Mana (Switch, First Time, 21h ref) toei - 3x3 Eyes: Beast Restoration (SNES, First Time, 4h ref) Woody Alien - Bloodstained: Curse of the Moon (Windows, First Time, 2h 40m est/2h ref, 8.5/10) Woody Alien - Dragon Climax (Windows, First Time, 4h est/1h ref, 7.0/10) Woody Alien - Insanity's Blade (Windows, Replay, 2h 30m est/2h 30m ref, 6.5/10) ZenithianHero - Bastion (Switch, First Time, 7h est/6h ref, 8.0/10) ZenithianHero - Pokémon Quest (Switch, First Time, 35h est/31h 30m ref, 6.0/10)
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Post by Deleted on Feb 1, 2021 23:34:34 GMT -5
Elemental Master is definitely a shmup. The only difference is that you control a human or humanoid character that walks instead of flying, but you still have auto-scrolling and everything. There's a small subgenre of games like that, including Knightmare (MSX), Aleste Gaiden (MSX2), the incredibly hard Undeadline (MSX2, X68000, Genesis), Psycho Chaser (PC Engine - I recommend that one) and a few others. Some of them add some basic platforming. I think they're different from games like Twinkle Tale and Pocky & Rocky because you don't have the same freedom of movement - your character always faces upwards and the screen auto-scrolls. Elemental Master also has the shooting behind button, which I love. I'm also a fan of how it lets you permanently acquire new weapons / spells, instead of the usual "get hit and go back to being useless" nature of most shmups. I wasn't aware of any of the games you mentioned. I don't have the ability to play MSX games but I can give Psycho Chaser a look for sure. Surprised I never heard about it. windfisch - Though I did play FOTAQ on Scummvm I wasn't aware there were 2 intro's. It definitely was a bit odd, but it told me what I wanted to know. I can't speak to it being a Lucasarts rip off because I don't have that much experience there. I'm going to shock you but I ever even played the Monkey Island games.
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Post by windfisch on Feb 2, 2021 7:14:08 GMT -5
windfisch - Though I did play FOTAQ on Scummvm I wasn't aware there were 2 intro's. It definitely was a bit odd, but it told me what I wanted to know. I can't speak to it being a Lucasarts rip off because I don't have that much experience there. I'm going to shock you but I ever even played the Monkey Island games. *GASP*
So you've been an impostor the whole time?! I will have to revoke your hardcore gaming license ASAP! Please hand over your local hardcore-gaming-quiz-champion-medal and the keys - ALL of them. Only if you've played and finished The Secret of Monkey Island this council will consider taking you back in.
Chances are if you liked FOTAQ, you'll also enjoy The Secret of Monkey Island. Imo it is THE quintessential adventure game. So many have tried to ape its style, but few have come even close. It's genuinely funny, but its humour doesn't come at the cost of relatable characters or an engaging story. It's got a great sense of wonder and mystery about and it still looks very pretty, even in its EGA iteration. Granted, there is a lot of nostalgia involved here: I used to play this in my youth, together with my best friend on his Amiga (multiplayer is the best way to experience these games) - good times! So naturally I couldn't possibly tell for sure, but I believe this is also rather accessible when it comes to puzzles. But even if you have to use a guide now and then, I'd urge you to give it a go. However, I'd advise against playing the Special Edition (the character art is kinda ugly). But I still recommend getting a copy of that version, because only then you can build your own Ultimate Talkie Edition.
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Post by Deleted on Feb 2, 2021 7:33:30 GMT -5
windfisch - Though I did play FOTAQ on Scummvm I wasn't aware there were 2 intro's. It definitely was a bit odd, but it told me what I wanted to know. I can't speak to it being a Lucasarts rip off because I don't have that much experience there. I'm going to shock you but I ever even played the Monkey Island games. *GASP*
So you've been an impostor the whole time?! I will have to revoke your hardcore gaming license ASAP! Please hand over your local hardcore-gaming-quiz-champion-medal and the keys - ALL of them. Only if you've played and finished The Secret of Monkey Island this council will consider taking you back in.
Chances are if you liked FOTAQ, you'll also enjoy The Secret of Monkey Island. Imo it is THE quintessential adventure game. So many have tried to ape its style, but few have come even close. It's genuinely funny, but its humour doesn't come at the cost of relatable characters or an engaging story. It's got a great sense of wonder and mystery about and it still looks very pretty, even in its EGA iteration. Granted, there is a lot of nostalgia involved here: I used to play this in my youth, together with my best friend on his Amiga (multiplayer is the best way to experience these games) - good times! So naturally I couldn't possibly tell for sure, but I believe this is also rather accessible when it comes to puzzles. But even if you have to use a guide now and then, I'd urge you to give it a go. However, I'd advise against playing the Special Edition (the character art is kinda ugly). But I still recommend getting a copy of that version, because only then you can build your own Ultimate Talkie Edition.
There'll be no revoking - at least from this site - it needs all the members it can get, even a phony like myself. I grew up with the Simon the Sorcerer series which is as close to the British equivalent of Monkey Island as you can get I guess. I will probably give Monkey Island a whirl at some point, it just never jumps out as something that appeals to me. I mean, pirates? Blech! I should see what all the fuss is about though.
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