Last one of these I promise. And it's the hardest one I think. I'm looking for good games that were neither developed nor published by Nintendo on Wii U please.
Affordable Space Adventures Assassins Creed III Assassins Creed IV Axiom Verge Batman Arkham City Batman Arkham Origins Bit Trip Runner 2 Child of Light Darksiders II Disney's Ducktales Remastered FAST Racing Neo Freedom Planet Guacamelee!: Super Turbo Championship Edition Lego Jurassic Park Lego Marvel Super Heroes Lego Star Wars: The Force Awakens Monster Hunter 3 Ultimate Nano Assault Neo Octodad: Dadliest Catch Rayman Legends Resident Evil Revelations Runbow Severed Shantae: Half-Genie Hero Shantae: Risky's Revenge Shantae & The Pirates Curse Shovel Knight SteamWorld Dig SteamWorld Heist Sonic & All-Stars Racing Transformed Sonic Lost World Stealth Inc 2 The Swapper Tekken Tag Tournament Teslagrad Toki Tori 2+ Zombi U
Last Edit: Jun 10, 2021 3:36:53 GMT -5 by excelsior
Post by 🧀Son of Suzy Creamcheese🧀 on Jun 9, 2021 6:25:44 GMT -5
I just realized I only own one third-party Wii U title. I always lump in Bayonetta 2 and The Wonderful 101 with the third parties but those are published by Nintendo after all.
That one game is Rayman Legends, and it's probably to this day best played on Wii U because of the gamepad.
I honestly barely have any recollection of what third parties came out on Wii U. Apart from indies that were mostly multiplatform. ZombiU is kind of notable I guess, but apart from that, I'm usually surprised to learn or remember if something got a Wii U port.
Now Playing: Hyrule Warriors: Age of Calamity (NSW)
The Wii U was always in a weird place. At the very beginning, it seemed like it was going to have better western third party support than the Wii since it was similar in power to the PS3 and 360. So you got your major Calls of Duty, Ubisoft checklist games and various other bits of "AAA" games even when it didn't make a whole lot of sense like Mass Effect 3. However, once you get to the transition to the PS4 and XB1, the Wii U's fate was already sealed by then and those types of third party games stopped coming out entirely since now they weren't dealing with three platforms of similar power and unlike the Switch, there simply wasn't the user base to justify those costs. On the Japanese side, publishers greatly backed the 3DS instead since it was able to right itself fairly quickly after an initial stumble in a way the Wii U never did and had already sold twice better than the Wii U ever would. That also ties into the way that many more modestly sized publishers focused on portables due to lower development costs and the Wii U couldn't change that type of fundamental dynamic. This is also evident in the way that the proportion of games unreleased in Japan was higher than usual and much lower for other regions.
It was of course a great system for Nintendo's own games and various Virtual Console games, but I still ended up with a few third party games that are recommendable.
Assassin's Creed III Assassin's Creed IV - I haven't played it due to not liking the sailing in III, but this is better regarded Child of Light - I hated it, but it reviewed well Darksiders II - I don't like this as much as most people but still think it's okay Disney's DuckTales: Remastered Lego Jurassic World Lego Marvel Super Heroes Lego Star Wars: The Force Awakens Monster Hunter 3 Ultimate Sonic & All-Stars Racing Transformed
Timed or permanent indie exclusives
Affordable Space Adventures Fast Racing Neo Shantae and the Pirate's Curse - timed console exclusive but first on 3DS Toki Tori 2+ - The original version was a timed exclusive
Axiom Verge Bit.Trip Runner2 Guacamelee!: Super Turbo Championship Edition Octodad: Dadliest Catch Severed Shantae: Half-Genie Hero Shantae: Risky's Revenge Shovel Knight - Apparently Nintendo published it in Japan SteamWorld Dig SteamWorld Heist Teslagrad
Post by ZenithianHero on Jun 9, 2021 14:06:18 GMT -5
Wii U was carried by indies.
Major company: Tekken Tag Tournament 2, also comes with exclusive Wii U features. Sonic All Stars Racing Transformed Sonic Lost World is extremely YMMV but it's worth hunting down. Monster Hunter 3 Ultimate Rayman Legends
Indie: Affordable Space Adventures Child of Light Fast Racing Neo Freedom Planet Guacamelee 1 Runbow Shantae and the Pirate's Curse Steamworld Dig Stealth Inc 2 Shovel Knight The Swapper
Shovel Knight - Apparently Nintendo published it in Japan
For games published by Nintendo in only one region, but the third party in another I have chosen to include them. Sonic and the Lost World is another, published by Nintendo in EU/AUS. 'Child of Light - I hated it' wasn't exactly the best recommendation I've seen from you (though it did make me chuckle) but I see ZenithianHero also posted that one so I included that too.
On the subject of listed games we hate, you also both listed FAST Racing Neo. I really can't stand that game, and am outright offended any time I see a request to have Shin'en make F-Zero off the back of it. I did enjoy their Nano Assault game though so I've added that.
A few others I've added: Resident Evil Revelations (I played the 3DS version but the entire time I was thinking 'I wish I'd picked this up on a home system', so I'm making the assumption it's a nice conversion) Batman Arkham City and Origins.
I'm surprised how many examples have been come up with. I didn't realise digital support was so strong.
I only played the port of RE: Revelations a little bit since I have it on 3DS, but it seemed well done for the most part. What is is about FRN that you don't like? It seemed fine enough although I wouldn't go so far as to say Shin'en should make a new F-Zero.
Wii U did have a lot of digital games although there's also a fair amount of absolute junk. Japan missed out on some legitimately good stuff like Axiom Verge that would have come out there in better circumstances as the Switch version did get released there, but Europe mainly missed out on some of the junk. The main thing though is that there are very few worthwhile exclusives and a whole lot of Wii U ports came out after other platforms sometimes by a year. Anyone that had access to other platforms would have likely played them there instead.
What is is about FRN that you don't like? It seemed fine enough although I wouldn't go so far as to say Shin'en should make a new F-Zero.
I just really didn't like how the vehicles handled. It felt very heavy to me for such a fast game. The tracks were pretty uneven I thought, with the dlc ones being my most disliked. I found some of the track design at odds with the handling. For the F-Zero comparison I find it a little off too. I didn't find they played similarly at all with F-Zero being highly responsive without consideration of realism.