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Post by personman on Jul 20, 2021 13:59:35 GMT -5
Only ones I remember are the GBA and DS. Suppose I got the GBA SP on day one if that counts.
Otherwise I always wait. I like to have a library build up before I grab a system and by then hopefully the price has gone down. I have a rule usually that there needs to be at least 5 really good titles to get before I take the dive with a new console.
Besides, I've always been like 3 years behind the gaming space for the most part so launch days just never even register with me.
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Post by chronotigger65 on Jul 23, 2021 1:29:08 GMT -5
I never buy a system at launch cause the first set of produced systems have a tendency to not work right from what I hear over the years. I think every launch has that problem. The Xbox 360 is perhaps the worst example. And I not sure but the Playstation 3 I recently heard had some headaches as well. There's also the possibility that the system might fail to sell well. So I what a few years before getting something to see if it will do well.
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Post by Deleted on Jul 23, 2021 3:06:48 GMT -5
I never buy a system at launch cause the first set of produced systems have a tendency to not work right from what I hear over the years. I think every launch has that problem. Whilst taking a wait and see attitude is a fair approach the bolded isn't true. There are more examples of systems that didn't have failure issues specific to launch hardware than those that did. There are also times when buying a launch system can be advantageous - the PS3 with it's backwards compatibility for PS2 for example is now sought after. Nintendo handhelds have been seen to have better quality screens on launch models in multiple cases. The ability to hack early Switch models. Besides, failure issues are almost never widespread so you are unlikely to pick up a unit with a problem and even if you are unlucky to come across it would be fixed by the manufacturer within the warranty period. By the way the 360 failure issue wasn't specific to launch units.
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