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Post by Deleted on Jul 18, 2021 12:12:38 GMT -5
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Post by windfisch on Jul 18, 2021 12:51:16 GMT -5
Excellent selection (Thunder Force IV, the king of all parallax!)!
Here are some lo-fi examples:
Looney Tunes (GB/GBC): Stages 3, Porky Pig (in addition to a neat colour cycling sunset on GBC) and stage 7, Roadrunner:
The Flintsones (Movie) (GB): Not a good game, but at least it's got some neat graphical tricks going for it:
Moon Patrol (Arc) - one of the earlier examples:
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Post by spanky on Jul 18, 2021 19:10:21 GMT -5
The Snow Barrel Blast level in the original Donkey Kong Country has some really nice parallax. The level begins on a snow covered mountain during a clear day and you can see the mountain and the trees in the background scrolling at different speeds. - as you proceed through the level, clouds roll in, and a layer of snow falling can be seen in the background, followed by another layer, showing that the snowstorm is becoming more intense. Finally, a layer of snow starts falling in the foreground, and it looks like you are in a full on blizzard at this point.
A very cool and very atmospheric effect in a game full of them. It's probably the most visually striking level, aside from maybe the sunset lighting in Orangutan Gang.
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Post by ommadawnyawn2 on Jul 19, 2021 11:01:42 GMT -5
DKC was the first time I remember really taking note of this effect, and it was the snow level. I remember a friend asking his older brother something like: "Is that what 3D is?" back in the day, lol. Of course it was pretty common on MD/GEN which I had had for years before that. Here's one of the worst examples of the 'lax, from Jim Power (MD and SNES versions): www.youtube.com/watch?v=qgfG6-sjtuI
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Post by Deleted on Jul 20, 2021 10:33:36 GMT -5
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Post by windfisch on Jul 20, 2021 11:04:04 GMT -5
Seems Darius-inspired - that wave beam looks almost identical. And there's even a fish boss.
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Post by ommadawnyawn2 on Jul 20, 2021 11:09:54 GMT -5
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Post by windfisch on Jul 20, 2021 11:14:08 GMT -5
More vomitive than laxative, if you ask me It's seriously headache-inducing.
edit: Cool demo. I recognize Thunder Force III and Gleylancer.
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Post by ommadawnyawn2 on Jul 20, 2021 11:16:05 GMT -5
Hehe yeah. Apparently you were supposed to use a pair of those red/green 3D glasses according to a comment, not sure about that. It would still feel like you're moving through a tube I think.
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Post by Deleted on Jul 20, 2021 11:28:03 GMT -5
That demo is gorgeous. Really love that sunrise. windfisch - definitely Dead Moon is inspired by Darius. Speaking of - Darius Gaiden has some beautiful use of parallax. www.youtube.com/watch?v=B73f8oTwQmsI really like the water effect at 16:20. On the Master System thread a couple of movie games stuck out to me: Jurassic Park and Back to the Future Part 3 .
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Post by ommadawnyawn2 on Jul 20, 2021 13:05:49 GMT -5
That JP intro is really well done, especially with the music set to it. Solid game too, unlike Back to the Future 3.
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Post by windfisch on Jul 20, 2021 15:49:03 GMT -5
That demo is gorgeous. Really love that sunrise. windfisch - definitely Dead Moon is inspired by Darius. Speaking of - Darius Gaiden has some beautiful use of parallax. www.youtube.com/watch?v=B73f8oTwQmsI really like the water effect at 16:20. Have you played Advanced Busterhawk Gleylancer (MD)? And is your Busterhawk equally advanced? That's were the sunrise originates from, as well as two other backgrounds seen in the demo. Though, where you see a sunrise, I see a sunset - probably because I'm a pessimist. Anyway, they really did an amazing job replicating these backgrounds on the Master System. Due to the harsher contrast they even look a bit more expressive. I actually prefer the water stage from the demo, due to the added orange/pink reflections on the water surface, nicely contrasting the darker blues and greens below.
And yeah, Darius Gaiden was really pushing sprite-based pseudo 3D effects.
Couldn't have said it better myself - Sega's 8 bit Jurassic Park is a cool game.
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Post by Deleted on Jul 20, 2021 20:06:10 GMT -5
windfisch - Don't worry, us pessimists provide society with invaluable insight. As the World loves to tell us about all it's great ideas it's important to have people who can bring everyone back to reality by letting them all know why everything they've done is wrong/rubbish. Afraid I haven't played a Gleylancer and don't know what a Busterhawk is. If it's some kind of haircut I can only tell you that my capability of advancement in that field is long past. I am sneaking up on 40 as you know. ommadawnyawn2 - I can't say I'm too disappointed to hear the Back to the Future Part 3 game isn't so hot. I'm afraid, whilst likely not a popular opinion, I didn't really care for the film itself. Whilst the creators were clearly having fun with the time travel premise, I found the western stuff a little too silly for my tastes. Not that I care for any Jurassic Park films of course, but I'll certainly give the game a shot. There really aren't enough good dinosaur games out there.
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Post by windfisch on Jul 21, 2021 10:10:22 GMT -5
Confession time: I too don't know what a Busterhawk is. I was kinda hoping you would provide the answer, so my ignorance would go unnoticed. However, I've seen a Busterbunny in the wild and I've done the Busterwolf a couple of times. Does that help narrowing it down? Probably not. But if it's a haircut, I hope it's mildy rebellious. Anyway, Gleylancer is a damn fine shooter - and no, I've got no clue what the colour "gley" looks like, either.
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Post by Deleted on Jul 22, 2021 5:30:32 GMT -5
windfisch - I don't think gley is a colour but an adjective. From the context I've heard it I think it means 'super dope* shoot-em-up', or something similar. e.g: Person 1: 'Cho Aniki is so gley.' Person 2: 'Nah, Cho Aniki is pretty gley, but Ai Choaniki is super gley, they really made it gleyer with that one.' *disclaimer - I have never used the word 'dope', in any context, before in my life. Please excuse any incorrect use. Anyway, to add to the actual topic, I submit Spriggan Mark 2: www.youtube.com/watch?v=9emt-ambaHc
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