According to the Wiki page, this driving simulator from 1989 was very advanced for its time including fairly accurate polygonal scenery, control over cameras, the presence of police and the interaction with them, the ability to run people over (suck it GTA) and damage that affected the car's mobility.
Last Edit: Nov 18, 2019 10:41:01 GMT -5 by Woody Alien: had to change the URL because it doesn't read the "!"
The Wikipedia article also mentions a Stunt Car Racer which looks so much more primitive despite being released the same year. Not really sure what's up with that game as the DOS version looks more in line with the 8-bit versions than the Amiga and ST ports. None of them are all that complex though.
Last Edit: Nov 18, 2019 11:09:37 GMT -5 by dsparil
Post by fuckdavidcage on Mar 1, 2020 22:40:52 GMT -5
Zelda: Had large open worlds with detailed graphics and real time combat at a time when most open-world R.P.G.s had stick figures and turn based combat.
Access: Created graphical adventures and F.M.V. years before King's Quest 5 and Myst, and unlike every other F.M.V. gae except Wing Commander, the gammes were fun.
Mario: Defined the platformer genre, ended the Atari era and made endings common.
Rise of the Triad: A perfect parody of First Person Shooters long before the genre turn into indistinguishable bullshit.
Bloodnet: Open world survival horror R.P.G. with very limited resources a year after Alone in the Dark and long before Koudelka.
NES: It ended the Atari era and had games in every genre, hundreds of fun games with a lot of variety and creativity. It made many great series famous.
Otocky: The first rhythm game, but whereas later rhythm games are just Q.T.E.s this game has gameplay and fun. A unique system where music changes on your actions.
Mario 64: Most 3D platformers at the time were boring, horribly designed shit like Tomb Raider and Bubsy 3D, but this game changed everything. It had great stage designs where you could see how everything fit together, great gameplay, interesting missions and endless fun.
Also wrong and confusingly worded. The first "real" FMV Tex Murphy game is Under a Killing Moon (the third game) which came out at the end of 1994. The first two games had some small use of digitized photos and short video clips, but they're also floppy games and don't really have what's traditionally considered FMV. Not sure what KQV has to do with anything.