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Post by ommadawnyawn2 on Jul 27, 2019 18:03:34 GMT -5
Yeah I believe the closest thing before that one was Reikai Doushi (1988):
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Post by Woody Alien on Nov 18, 2019 10:39:37 GMT -5
www.mobygames.com/game/vetteAccording to the Wiki page, this driving simulator from 1989 was very advanced for its time including fairly accurate polygonal scenery, control over cameras, the presence of police and the interaction with them, the ability to run people over (suck it GTA) and damage that affected the car's mobility.
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Post by dsparil on Nov 18, 2019 11:05:46 GMT -5
Very impressive for '89!
The Wikipedia article also mentions a Stunt Car Racer which looks so much more primitive despite being released the same year. Not really sure what's up with that game as the DOS version looks more in line with the 8-bit versions than the Amiga and ST ports. None of them are all that complex though.
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Post by ommadawnyawn2 on Nov 18, 2019 12:32:18 GMT -5
Well SCR seems to have more of a physics engine when it comes to the surfaces you're driving on, and jumping. Vette is still really cool though and a more ambitious game.
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Post by Snake on Nov 18, 2019 14:56:11 GMT -5
The Power Glove. Super Glove Ball.
At least the concept was ahead of its time. Implementation, not so much.
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Post by lurker on Nov 18, 2019 15:19:38 GMT -5
The Power Glove. Super Glove Ball. At least the concept was ahead of its time. Implementation, not so much. I’m surprised the Smash Bros series hasn’t made the Power Glove a variation on Master Hand yet.
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Post by ZenithianHero on Nov 19, 2019 22:31:26 GMT -5
The Power Glove. Super Glove Ball. At least the concept was ahead of its time. Implementation, not so much. I’m surprised the Smash Bros series hasn’t made the Power Glove a variation on Master Hand yet. I never knew I wanted a cybernetic Master Hand as a boss until today.
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Post by Woody Alien on Feb 13, 2020 9:12:54 GMT -5
Found randomly this game, Cube Quest, that is both one of the first laserdisc games AND one of the first arcade games with solid polygons after I, Robot. And certainly the first one to combine both:
It looks kinda cool even today! The company that made it in 1983, Simutrek, did not make anything else though.
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Post by fuckdavidcage on Mar 1, 2020 22:40:52 GMT -5
Zelda: Had large open worlds with detailed graphics and real time combat at a time when most open-world R.P.G.s had stick figures and turn based combat.
Access: Created graphical adventures and F.M.V. years before King's Quest 5 and Myst, and unlike every other F.M.V. gae except Wing Commander, the gammes were fun.
Mario: Defined the platformer genre, ended the Atari era and made endings common.
Rise of the Triad: A perfect parody of First Person Shooters long before the genre turn into indistinguishable bullshit.
Bloodnet: Open world survival horror R.P.G. with very limited resources a year after Alone in the Dark and long before Koudelka.
NES: It ended the Atari era and had games in every genre, hundreds of fun games with a lot of variety and creativity. It made many great series famous.
Otocky: The first rhythm game, but whereas later rhythm games are just Q.T.E.s this game has gameplay and fun. A unique system where music changes on your actions.
Mario 64: Most 3D platformers at the time were boring, horribly designed shit like Tomb Raider and Bubsy 3D, but this game changed everything. It had great stage designs where you could see how everything fit together, great gameplay, interesting missions and endless fun.
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Post by ommadawnyawn2 on Mar 2, 2020 11:58:08 GMT -5
Access - is that a typo? Can't find it
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Post by mainpatr on Mar 2, 2020 13:24:18 GMT -5
Access - is that a typo? Can't find it The poster means the Tex Murphy series.
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Post by dsparil on Mar 2, 2020 14:37:42 GMT -5
Also wrong and confusingly worded. The first "real" FMV Tex Murphy game is Under a Killing Moon (the third game) which came out at the end of 1994. The first two games had some small use of digitized photos and short video clips, but they're also floppy games and don't really have what's traditionally considered FMV. Not sure what KQV has to do with anything.
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Post by ommadawnyawn2 on Mar 2, 2020 18:54:06 GMT -5
Is Mad Dog McCree the first live action FMV game? Besides some of those semi-live/semi-sprite based early 80s arcade games in the racing and rail shooter genres.
I've already covered The Manhole as a precursor to Myst, and perhaps there were a couple of other adventure games like that before Myst.
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Post by dsparil on Mar 2, 2020 20:11:57 GMT -5
The arcade version of Wild Gunman was way earlier and used live action via projection.
The Journeyman Project is in a similar style to Myst and was released 1/6/93 for the original Mac version versus 9/24 for the Mac version of Myst.
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Post by ommadawnyawn2 on Apr 14, 2020 5:10:18 GMT -5
What's the first game that let you do a "pacifist run" and it was encouraged in some way, but killing enemies was still an option?
A partial one is the first segment of Ice Trek (1983), but it goes into a "kill em all" segment later on in the game.
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