DOOM sound design discussion.
Jul 7, 2006 12:48:24 GMT -5
Post by Neo Rasa on Jul 7, 2006 12:48:24 GMT -5
This series has unbelievable sound design in every situation. While some people were disappointed with DOOM III overall, even it makes incredible use of sound design and "music" to set the tone, having IMO even a greater affect on the experience than the advanced lighting.
What's interesting about this series is how the tone of the game and the pacing at which you play it can be completely different depending on the version you're playing.
DOOM 64's soundtrack in general is very different from what you'd expect. It's like a prototype Silent Hill soundtrack almost. On some tracks it's more effective at creating the "heartbeat of the machine" feel that DOOM III's sound design goes for. It really makes you feel like you're going through a place that's completely dead outside of the demons themselves.
The original DOOM has a purely hard rock soundtrack with several slower, more orchestral tracks inbetween. DOOM II's soundtrack has higher variety but arguably lower composition quality overall; with many riffs borrowed directly from Black Sabbath, Pantera, etc.
DOOM III, outside of the purely Tool derivitive theme song, uses the sound effects of the machines themselves for most of the music. It works to great effect as they pitch many of the sounds of clanking gears, machinery activating, etc. to sound similar to the sound effects made by the monsters themselves.
Everyone should obtain the OSTs for the DOOM games from Galbadia Hotel.
Unfortunately they don't have rips from the PSX/Saturn versions, which are significantly different and more atmospheric than most games of the era.
Personally, I'd get the 3DO game rip, the "DOOM official soundtrack" one, DOOM 64, and DOOM III.
Comments?
Also if someone has a good hosting site to recommend I'll upload some of my favorites and save you the trouble of downloading every track.
In addition it's notable that the official cd on the site is not the entire DOOM I OST, it has maybe 1/3 of the music from the game, with a few tracks from DOOM II as well.
What's interesting about this series is how the tone of the game and the pacing at which you play it can be completely different depending on the version you're playing.
DOOM 64's soundtrack in general is very different from what you'd expect. It's like a prototype Silent Hill soundtrack almost. On some tracks it's more effective at creating the "heartbeat of the machine" feel that DOOM III's sound design goes for. It really makes you feel like you're going through a place that's completely dead outside of the demons themselves.
The original DOOM has a purely hard rock soundtrack with several slower, more orchestral tracks inbetween. DOOM II's soundtrack has higher variety but arguably lower composition quality overall; with many riffs borrowed directly from Black Sabbath, Pantera, etc.
DOOM III, outside of the purely Tool derivitive theme song, uses the sound effects of the machines themselves for most of the music. It works to great effect as they pitch many of the sounds of clanking gears, machinery activating, etc. to sound similar to the sound effects made by the monsters themselves.
Everyone should obtain the OSTs for the DOOM games from Galbadia Hotel.
Unfortunately they don't have rips from the PSX/Saturn versions, which are significantly different and more atmospheric than most games of the era.
Personally, I'd get the 3DO game rip, the "DOOM official soundtrack" one, DOOM 64, and DOOM III.
Comments?
Also if someone has a good hosting site to recommend I'll upload some of my favorites and save you the trouble of downloading every track.
In addition it's notable that the official cd on the site is not the entire DOOM I OST, it has maybe 1/3 of the music from the game, with a few tracks from DOOM II as well.