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Post by MRSKELETON on Apr 23, 2006 23:36:50 GMT -5
So i was flipping through Sega-16 the other day and i found a feature called "Reader Roundtable" The though that keeps begging through my mind is why doesn't hq101 have a feature like this? I mean id't be interesting to know what readers are playing
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Post by Gilder on Apr 24, 2006 1:32:13 GMT -5
oh man, that would definitely be awesome, and we wouldn't be restricted to just the Genesis! I'm totally up for this.
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Post by MRSKELETON on Apr 24, 2006 11:02:09 GMT -5
That's one person. I mean this idea could totally be done. We may even attract some more people
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Post by Deleted on Apr 24, 2006 14:36:23 GMT -5
I fourth the motion!! ;D I may have an idea or two of what game to talk about as well, should this occur. It better, it better, it bet.
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Post by YourAverageJoe on Apr 24, 2006 18:30:08 GMT -5
I don't go to Sega-16, any chance of further info on this feature of theirs?
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Post by Gilder on Apr 24, 2006 18:43:37 GMT -5
It's just a feature every month of some of the contributors/readers of Sega-16 talking about a game that they are playing right now. However, they are strictly only discussing Genesis, Sega CD, and 32X games. If we did it on HG101, it would be more interesting due to the fact that there wouldn't be that restriction (if we did it anyway).
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Post by YourAverageJoe on Apr 24, 2006 19:04:55 GMT -5
I see, I fifth that!
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Post by Deleted on Apr 24, 2006 21:03:14 GMT -5
Hell, I'll even throw a sample out into the open.
Shadow of the Beast
Shadow of the Beast was released as something of a sleeper hit; not very well-known to the public, but a reasonably entertaining game with impressive graphics, unbelievable sound, and simplistic gameplay that anyone can pick up. So why isn't it in the hearts and minds of classic gamers who often shed a wistful tear about games like Shinobi and Strider? Well, the one thing that probably turned the general populace off to its appealing appearance on the surface is the ugly brutality concealed beneath. If you like your games harder than diamonds wrapped in mithril, look no further for a challenge. What starts out as a seemingly simple and straightforward action-platformer with a few faint elements of exploration mixed in turns into a crossfire of paranoia and frustration by the time you get to the castle. Your punches can destroy nearly anything in one hit and you can take twelve hits before dying. That doesn't change the fact that you have to time the attack button at the PRECISE moment that an enemy charges towards you, and the flood of traps will drain your life in a flash of lightning. This is not necessarily a bad game, but only the hard-boiled need apply to this inferno of difficulty. However, it has been proven that the slightly toned down Genesis version is beatable. And if you do beat it, the satisfaction will no doubt wash over your body like Niagara Falls. Rather a pity that you only get one crappy CONGRATULATIONS screen for your troubles, but what can you do? I'll tell ya: Do yourself a favor and DO NOT even go near the Amiga version. It is IMPOSSIBLE. If, however, you can find the Genny copy for cheap (like I did), pickitup and prepare to take the pain.
And now with an example out in the open, you'll hopefully approve the idea! ;D
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Post by Discoalucard on Apr 25, 2006 17:02:55 GMT -5
I would be in for this.
Just post em here, I guess, and we can get something for early May. If you have a screenshot or two, that would rock.
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Post by MRSKELETON on Apr 25, 2006 18:14:27 GMT -5
Actually. I think we should make a new thread for this. I'll do it or you can kurt
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Post by Drawesome(Dale) on Apr 25, 2006 19:41:35 GMT -5
I,m in.
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