Yai, I got to the boss rush. Still say it's easier than the other Fantasy Zone games though the later stages were scary, enemies and bullets everywhere
It's nice how buying a weapon gives you a shield, you get hit you only lose the weapon. Encourages item use a whole lot more. Oh and unlike the other Fantasy Zone games I've yet to play a boss battle where I felt I was losing because I didn't have a specific item. God I hated Super Fantasy Zone for that.
Post by Discoalucard on Sept 11, 2008 17:16:31 GMT -5
I got the emulator to run at the correct res but it runs even slower. You wouldn't be willing to screencap Fantasy Zone II DX would you (and maybe a few of Neo Classic), preferably in uncompressed form? It would help me (and the internet) out immensely. If you could get some of those wacky prologue texts, that'd rock too. They scroll by too damn quickly.
I caved in and burnt a copy of it to play (though I ordered it today so I am mostly absolved of moral sliminess) and I can't describe how amazing II DX is. The fact that they let you buy speed enhancements before fighting a boss helps solve one of the major issues with the original. I even discovered a hidden shop once! But it only sold bombs...
Also, what exactly is the point of the Dark world? I know it's tougher, but is there any other benefit?
I love how all of the bosses are basically older siblings of the dudes from the first game. It's been a few years since I played FZ II, and I neglected to grab any screens of them for the article, they're mostly all new, right?
Also, I read somewhere that Neo Classic is basically the Famicom version of the game, but remade by Sega to include improved graphics and music. I wonder what kind of hardware it's running on?
The dark world gives you WAY more coins, especially later on, yeah I'll do some screenshots tomorrow, I'm currently trying to make a replay of me finishing the game Bosses seems to be a combination of entirely new bosses and similiar to the old ones. Also, yes, the game is totally amazing.
From what I gather, "hidden" shops are meant to help you buy things even if you're in the dark side where shops don't appear. I don't think there's much interesting in them, but I'm ususally too afraid to go to the dark side.
Screenshots, in completely random order for some reason. One of the prologue texts is sort of missing and so is the end and some other stuff (and mostly all of the dark side), I'll try to get more screenshots later. Also it's odd that the Opa-Opa gets less colourful as the game goes on, but that doesn't sound like it would be an emulator bug. Not sure if the aspect ratio is correct either.
Edit: Ugh, I guess it goes by file order, would explain the random order. Edit2: I could do Neo Classic screenshots, but I don't know what to take screenshots of, it's not very interesting.. Oh and PCSX2 screws up the graphics at top:
Edit3: and duh, I missed the intro too, you want screenshots of it? Edit4: If a rip of the soundtrack finds it way to the internet please tell me? (It's not against the rules to ask for that, is it?)
Last Edit: Sept 12, 2008 16:01:19 GMT -5 by zellsf
Post by Discoalucard on Sept 12, 2008 16:57:08 GMT -5
Just that one Neo Classic shot is fine. It's mostly just to use in the comparison pics.
Thanks again, I grabbed a whole ton and will probably grab more! If I get the time, I'll see about recording the soundtrack....it's probably released on the CD that came with the special edition, but those are hard to find even in MP3 form.
There's this Famicom SHMUP called Fuzzical Fighter that rips off Fantasy Zone in some ways.
When you start the game you might think it's an RPG and in some ways it is. Each level has a town where you can buy weapons, armor, magic, items and increase your HP and MP. Once you buy what you need, you enter the shmup stage.
Notice how the weapons shop (top store) has an icon that looks exactly like Opa Opa. No biggie since the actual Fuzzy ship (yeah, that's how it's called) looks a lot like Opa Opa too.
But it becomes really obvious when you reach the boss of stage 7. He behaves exactly like the last boss in Fantasy Zone, he draws lines on the screen much like the FZ last boss lays impenetrable wall/lines on the screen.
Sorta relevant, Fantasy Zone looks like it has the distinction of being the last series to get the Sega Ages treatment. Sega's latest damning (as always) financial report projects no support whatsoever for the PS2 for the next business year, so unless they decide to keep the line going later on PSP or something, that's (officially) it.